gedu
| Account Details | |
|---|---|
| SteamID64 | 76561198028977400 |
| SteamID3 | [U:1:68711672] |
| SteamID32 | STEAM_0:0:34355836 |
| Country | Czech Republic |
| Signed Up | July 25, 2014 |
| Last Posted | October 19, 2025 at 10:21 AM |
| Posts | 837 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
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Resolution |
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| Hardware Peripherals | |
|---|---|
| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
#5
Pyro Primary Weapon Sound Effect Missing
in
Q/A Help
It's something laz's tool does and some VTF crosshair packs have
// Sounds.
SoundData
{
"single_shot" "Weapon_FlameThrower.Fire" // Starting fire, 3.5 seconds long
"special1" "Weapon_FlameThrower.FireLoop" // Looping fire sound, ramps up 3.5 seconds after start
"double_shot" "Weapon_FlameThrower.AirBurstAttack" // Secondary fire
"special2" "Weapon_FlameThrower.PilotLoop" // Looping pilot light sound, always on while weapon is deployed
"special3" "Weapon_FlameThrower.WindDown" // End of fire sound
"burst" "Weapon_FlameThrower.FireLoopCrit" // Looping crit fire sound
} Put this into tf_weapon_flamethrower under SoundData
posted about 5 years ago
#46
fps config, based on research and not vpk
in
The Dumpster
sv_cheats 1 // enable vac so you can play online servers
posted about 5 years ago
#2
Null-Cancelling Script Problem
in
Customization
can you copy paste the script?
posted about 5 years ago
#18
fps config, based on research and not vpk
in
The Dumpster
cl_autoreload 1 // autoreloads of textures etc. on map join, save memory
posted about 5 years ago
#78
Get quake-like textures/high LOD bias again
in
Customization
Mutelesshow do i make it look flat not blocky?
mat_filterlightmaps 1
mat_filtertextures 1
posted about 5 years ago
#528
yttrium's competitive viewmodels
in
Customization
#526 + #527
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
posted about 5 years ago
#525
yttrium's competitive viewmodels
in
Customization
gayrouI really like this mod yttrium, thanks for the great work soldier but I have a question, could you let us choose what weapons specifically we'd like to hide or show? Like for example I want to hide the minigun viewmodel but want to show the tomislav viewmodel.
that is not possible because certain weapon groups use the same animations (eg tomislav and minigun)
posted about 5 years ago
#31
weapon-specific vtf crosshair switcher thing
in
Customization
idk if it's intentional but every single time i use this, sounddata block is deleted from weapon_flamethower
(left before, right after)
posted about 5 years ago
#33
so are y'all gonna be voting for joe biden now
in
Off Topic
ScrewBTrump is a fascist Cheeto.
Biden is a republican running as a democrat and has dementia.
Bernie is spineless.
it doesnt even rhyme
posted about 5 years ago