gedu
Account Details
SteamID64 76561198028977400
SteamID3 [U:1:68711672]
SteamID32 STEAM_0:0:34355836
Country Czech Republic
Signed Up July 25, 2014
Last Posted April 23, 2024 at 6:21 AM
Posts 797 (0.2 per day)
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#161 so uhh.. in TF2 General Discussion

unban vaccinator = gabe will give us 100000000000 $ major how can you not see that

posted about 5 years ago
#4 No smoke script problem in Q/A Help
D3rKeiZAs I stated before I have noone of those scripts. Something happened after I installed vtf crosshair and changed the explosions to "sapper destroyed". After I uninstalled vtf crosshair and rest of the scripts I had the explosions still were not showing up, just like TF2 somehow changed the state of explosions

the games takes any files that are custom and reads them instead of originals, doesn't change any of its files. Therefore if you have no custom files it reads the default ones, which you aren't able to edit (well you are but game shouldn't even launch)
you can try checking game cache
these are unedited converted weapon scripts, try to put them in https://www51.zippyshare.com/v/KWFW5B6o/file.html (cba filtering out those with explosions)

posted about 5 years ago
#3 Random spread on fall damage in TF2 General Discussion

it's knows for a long time and an official issue has been open on github some time ago https://github.com/ValveSoftware/Source-1-Games/issues/2489

edit:

https://i.imgur.com/L1ygotT.png

:(

posted about 5 years ago
#493 yttrium's competitive viewmodels in Customization
SitngusOk, sometimes it works for me, sometimes not, I don't know whats the issue. I have to reboot pc/game couple of times to make it working properly again

you probably are not preloading properly
download this map: http://fakkelbrigade.eu/maps/preload_room.bsp
and put this into your autoexec:

map_background preload_room; wait 10; disconnect;clear
posted about 5 years ago
#2 viewmodels on/off with custom VTF's crosshairs in Customization

either just remove the crosshair parts from your old script or use this http://www.teamfortress.tv/34834/yttriums-competitive-viewmodels

posted about 5 years ago
#2 No smoke script problem in Q/A Help

thoroughly check your custom folder for tf_weapon_*.txt/.ctx and remove those
if you are using vtf crosshairs revert the explosion names back to default in respective files

posted about 5 years ago
#12 New Map Showcase! in Map Discussion

wheres koth_isla

posted about 5 years ago
#2 DirectX 9.5 in Off Topic

mat_mipmaptextures

posted about 5 years ago
#73 community frags 6 in Videos

degu
czechia
https://www96.zippyshare.com/v/5lWG9X0P/file.html

posted about 5 years ago
#536 TF2 benchmarks in TF2 General Discussion
WyattBumping because the demo file is still N/A. Anyone care to rehost it? I had it before I cleaned out all my demo files.

https://www102.zippyshare.com/v/fvfg8CAP/file.html

posted about 5 years ago
#9 Selling monitor and old pc in Hardware
GUNSGUNSGUNSmattystopperi buy anything torrit has ownedeven sex toy

id pay extra if he didnt wash it before sending it to me

posted about 5 years ago
#2 Pale/bright/cartoonish game textures? in TF2 General Discussion

it's caused by mat_fullbright 1
you can achieve similar effect with clean TF2, _unlit_world.vpk, but it breaks on sv_pure 1/2

posted about 5 years ago
#7 hud? in Customization

https://i.imgur.com/ToGGpTT.png

posted about 5 years ago
#4 + Voice/Chat Commands in Customization

https://d1aeri3ty3izns.cloudfront.net/media/14/145712/1200/preview_1.jpg

posted about 5 years ago
#105 GUIDE: Weapon-specific Custom Crosshairs in Customization
TedeiAnyone else having a problem with the cross hairs only showing on certain weapons
It works on the scatter gun and sniper and most other weapons but I cant get a custom one to appear on the rocket launcher

if you're using custom explosions you need to edit those files

posted about 5 years ago
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