i've found a way how to disable viewmodels http://www.teamfortress.tv/21928/transparent-viewmodels-in-any-hud/?page=5#124 but to enable them, you need to restart your game and it causes a blur
so you can use no viewmodel for all slots or viewmodel on for all slots
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DamnEasydeguDamnEasydeguDamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
i talked about it because it might be concidered as hacking/cheating
Doesnt actually do that for me, i can see the doors normally
could you link your config please? i tried all combinations possible of the commands that should affect this shit and for me this thing could be fixed only with mat_motion_blur_enabled 1 and mat_motion_blur_strength 0
it's not all door btw, for instance the type that is on snakewater last spawn
http://pastebin.com/nW4skRVq thats my autoexec, and every door works normal
ok, i think i havent said that this issue is only with viewmodels off, if you get non transparent door with viewmodels off then you're a wizard :)
DamnEasydeguDamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
i talked about it because it might be concidered as hacking/cheating
Doesnt actually do that for me, i can see the doors normally
could you link your config please? i tried all combinations possible of the commands that should affect this shit and for me this thing could be fixed only with mat_motion_blur_enabled 1 and mat_motion_blur_strength 0
it's not all door btw, for instance the type that is on snakewater last spawn
DamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.
it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
mat_motion_blur_enabled 0
http://i.imgur.com/tBcrdFN.png
mat_motion_blur_enabled 1
http://i.imgur.com/xGo1gTR.png
i talked about it because it might be concidered as hacking/cheating
if you want to disable them, i edited transparent viewmodel mod to effectively disable viewmodels
http://www.teamfortress.tv/21928/transparent-viewmodels-in-any-hud/?page=5#124
edit: nvm i did on my own :)
if you want to disable viewmodels in mm, use this material instead https://www.dropbox.com/s/jpgiwlcowfat1xe/materials.rar?dl=0 and follow the original guide
http://i.imgur.com/tpXr7Vy.png
edit 2: it will remove some doors and props because mat_motion_blur_strength is restricted (ofc if you dont want to play with motion blur on)
MedusaHonestly, this new 'casual' system is fucking terrible, I can't even choose which map I want to play.
i cant even play :(
i was trying to connect for past 30 minutes
went from about 85 to 100 fps in benchmark
that's what i call neat
Wiethoofd@ Degu have them use the same border that is used for the player panels (TFFatLineBorderRedBG & TFFatLineBorderBlueBG)
And I see you found the icons I made for the different mediguns
thanks man, worked!
no i did not, i made these myself :)
http://i.imgur.com/OszadeM.png
how do make uber meters to have the same background like the health? i mean that color transition
i thought about material, but i havent found any custom one that looks like this
ty
[12:23 PM] FACEIT_Mikey: Hey guys, you can now join the platform using the code TF2BETA (100 charges) @everyone
problem solved (for now), thanks everyone for their ideas
it was somehow caused by my keyboard drivers, i accindently disconnected my keyboard and tried to join the server and it worked, then i just reinstalled the drivers
one thing that i find weird: in tf2 i can see the loadouts (in main menu, where the character is shown) and i can use timedemo command. But if i join server/create server/play demo from match it crashes