DamnEasydeguDamnEasyI think it even works with mat_motion_blur_enabled 0, I was not using the viewmodels at first because i removed my hud, but motion blur was on so i turned it off (also in my autoexec) then i put my old hud togheter (and removed the things that were broken for this update) and my viewmodels got transparent again. But it is still on mat_motion_blur_enabled 0.it works but the problem is it also makes some stuff transparent (or in this case fully-transparent = removes it)
i talked about it because it might be concidered as hacking/cheating
Doesnt actually do that for me, i can see the doors normally
could you link your config please? i tried all combinations possible of the commands that should affect this shit and for me this thing could be fixed only with mat_motion_blur_enabled 1 and mat_motion_blur_strength 0
it's not all door btw, for instance the type that is on snakewater last spawn