https://i.imgur.com/hwZE0C6.png
how do i make so the models/thumbnails are not transparent?
this is still good, sometimes the weapons are basically invisible
| Account Details | |
|---|---|
| SteamID64 | 76561198028977400 |
| SteamID3 | [U:1:68711672] |
| SteamID32 | STEAM_0:0:34355836 |
| Country | Czech Republic |
| Signed Up | July 25, 2014 |
| Last Posted | October 19, 2025 at 10:21 AM |
| Posts | 837 (0.2 per day) |
| Game Settings | |
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| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
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| Hardware Peripherals | |
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| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
https://i.imgur.com/hwZE0C6.png
how do i make so the models/thumbnails are not transparent?
this is still good, sometimes the weapons are basically invisible
imectuscan you load the vtf crosshairs through the console? im sick and tired to restart the fucking game everytime just to change my crosshair.
mat_reloadallmaterials or mat_reloadmaterial "path/to/material"
low invite
medic
http://www.teamfortress.tv/47465/degu-lft
low invite medic
east coast servers please (100-120 ping to chicago)
can maincall
http://etf2l.org/forum/user/100302/
UmM-VictorIt's not working for me i don't really know what i'm doing wrong can somebody help me please?
define not working
make sure you are not using no explosion smoke script for rl/stickies etc
describe step by step process of your instalation
a) http://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers
b) http://bfy.tw/HpMV
c) what do you mean by sharp? the fonts will never be scaled up from their original size so they always be as sharp as possible on your resolution
Lyly
host_thread_mode 0
wait command has to be manually allowed on the server, which is not on most (including valve, esea, etf2l and ugc)
bhoping is possible with mouse/keyboard macros but you aint gonna gain much speed in tf2
also it crashes because you've created a nice loop
also i think 1 tick (wait 1) which is minimum for wait command is way too long for a bhop in tf2
EoN
r_renderoverlayfragment 1
i do not know if you're aware of this page http://training.tf2stuff.com that has almost the same concept as your project
Vouri] cl_crosshair_file ../replay/thumbnails/ql_7
--- Missing Vgui material vgui/crosshairs/../replay/thumbnails/ql_7
you are doing something wrong
are you sure you are in sv_pure 0? you get this error when you're in sv_pure 2/1 server
are you sure you have both .vmt and .vtf files in there and that .vmt correctly points at the .vtf?
https://i.imgur.com/J0fTvnK.png
are you sure that the files are in \custom\stuff\materials\vgui\replay\thumbnails
Vourii cant read instructions
no you put your crosshair into custom/anything/materials/vgui/replay/thumbnails not anything else
.. means one directory up, so without it in the path the game's looking for it in materials/vgui/crosshairs/replay/thumbnails/ instead of materials/vgui/replay/thumbnails/
put your .vtf and .vmt to custom/my_custom_stuff/materials/vgui/replay/thumbnails
cl_crosshair_file ../replay/thumbnails/ql_7