gedu
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SteamID64 76561198028977400
SteamID3 [U:1:68711672]
SteamID32 STEAM_0:0:34355836
Country Czech Republic
Signed Up July 25, 2014
Last Posted October 19, 2025 at 10:21 AM
Posts 837 (0.2 per day)
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#445 yttrium's competitive viewmodels in Customization
Rhysanddegu what do we do with the file you have provided to install it into tf2?

you put it into custom (tf/custom/viewmodels/models/weapons/c_models/c_demo_animations.mdl)
new version with semi fixed pain train inspect
https://www.dropbox.com/s/u7irg5pmk42yy98/viewmodels.zip?dl=0

posted about 7 years ago
#17 Is the global whitelist going to be updated soon? in TF2 General Discussion
marmadukeGRYLLSin no world should scout ever have triple jump for any reason
jarate shouldn't be in the game (esp not with mini crit headshots now)
scout should not be able to self heal ever
mantreads are still glitched afaik
idk what dragons fury is so no comment

it has the same effect as winger but it takes longer to deploy and you can't fight while doing it
68 damage on headshot, if you'd hit the headshot for 150 instead the target is more likely to die
it was allowed when it wasn't up to +3 hp/hit but +5 hp/hit (yes, now it fires faster)
thought that was fixed, my b
it reduces the only thing pyro is useful for, which is airblast

this said, i very much enjoy playing without all the annoying unlocks and offclasses, been organizing inhouse pugs with essential unlocks and 6s classes only

when you're playing in an environment where every one is trying to win you should never encounter these unlocks since they're are in most of the situations way less effective than "meta" items and if they're effective to kill one player they will become awful when you encounter another opponent 5 seconds later

also the aim of the competitive community (not everyone in it) is to get valve to support us and accept the way we play the game and this is one of the necessary evils it requires

posted about 7 years ago
#8 Is the global whitelist going to be updated soon? in TF2 General Discussion
eddie_calderonhttps://whitelist.tf/esea_6v6_s27

none of the currently banned weapons have any remote reason to be unbanned besides potentially the dragon's fury if the new hitbox is tested and found to be acceptable; even that i doubt considering the stupid firing speed after hitting two shots.

atomizer, sydney sleeper,pretty boy's pocket pistol, mantreads, dragon's fury,

posted about 7 years ago
#8 I Have a 75% ($15) Portal 2 Discount in Other Games

https://www.kinguin.net/category/1073/portal-2-steam-key/

posted about 7 years ago
#444 TF2 benchmarks in TF2 General Discussion
Vouri2639 frames 18.298 seconds 144.22 fps ( 6.93 ms/f) 17.998 fps variability

return and get an 8700k, z370 board and decent air cooler
insta +100 fps and give the 400 € you save to me for providing the advice

posted about 7 years ago
#224 cp_reckoner (5CP) in Map Discussion

overall i think you're doing good job but this map has too many flaws and a really bad reputation, unless you make drastic changes to the way this maps plays out i don't think there's is much reason to keep updating it
quickly looking through the map

Show Content

https://i.imgur.com/wIVpjfQ.jpg

this concrete curb should be removed or made non solid

https://i.imgur.com/F8vr7Y5.jpg

this pipe should be made solid or removed

https://i.imgur.com/msHpHoQ.jpg

https://i.imgur.com/NgMcdzw.jpg

https://i.imgur.com/IDv1q8S.jpg

these 3 should be removed or made non solid, they serve no purpose until someone randomly whacks their head against them and dies because of it

https://i.imgur.com/7rhKm3y.jpg

not exactly alligned

https://i.imgur.com/p6bHJjB.png

https://i.imgur.com/DCP3L2l.jpg

the player clip on these is higher then is represented by the fence

https://i.imgur.com/Ac8mrZh.jpg

the bums on the ends of the fence shouldn't be solid

https://i.imgur.com/naB95rW.jpg

you can shoot through this fence here, i don't think it should be there at all, it serves no purpose and just negatively affects the fluidity of the movement in the area
posted about 7 years ago
#11 Somebody write a script to unexec valve mm in Customization
mastercoms

my fault, pretty sure it was possible to do in the past (possibly it was in beta)
sorry for misleading you

posted about 7 years ago
#7 Somebody write a script to unexec valve mm in Customization

according to mastecomms, these are the values that are being locked in valve mm
https://pastebin.com/jGFKi4k1
put alias on the start of each line and replace each number with ""
execute after executing your own config

posted about 7 years ago
#4 Far Cry 5 in Off Topic

https://i.imgur.com/7IMcm6T.png

sorry not yet

posted about 7 years ago
#443 yttrium's competitive viewmodels in Customization
stabby

i think you clicked on an ad :)
edit: fixed some major stuff
edit2: ironed out few engie animations, think i can say this version is without bugs
https://www.dropbox.com/s/tmsfnjxp7c69tw9/viewmodels.rar?dl=0
also i never had crashes you are describing here, even with outdated version (talking sv_pure 2), are you sure they were related to this mod?

posted about 7 years ago
#440 yttrium's competitive viewmodels in Customization

updated the files to fix inspect animations
it has my personal preferences - all primaries off, secondaries off (except stuff like sandwich or milk) and melees on
dl look below

posted about 7 years ago
#145 TF2 update for 3/28/18 in TF2 General Discussion

restricting the settings is the correct way to improve the experience for everyone
this said, valve need to fix tf2 before they enforce this everywhere, there aren't many systems that can run 12v12 pub, with only in game options tweaked, on 144+ fps and these cost multiple thousands dollars, not your average gamer's pc
also change default internet and hud settings

posted about 7 years ago
#214 Improved default HUD in Customization
muckelfuqq

hud_combattext_green
hud_combattext_red
hud_combattext_blue

posted about 7 years ago
#88 TF2 update for 3/28/18 in TF2 General Discussion

just a reminder, it was possible to see team mates' health prior to this update
https://github.com/ValveSoftware/Source-1-Games/issues/2488
https://youtu.be/9i2h0E2Lcs0

posted about 7 years ago
#16 hud fix for update 3/28/18 in TF2 General Discussion
mahrezit's still crashing for me

try removing mainmenuoverride and gamemenu and use manifest method for hud animations

posted about 7 years ago
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