funhaver1998
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SteamID64 76561198051219850
SteamID3 [U:1:90954122]
SteamID32 STEAM_0:0:45477061
Country United Kingdom
Signed Up April 20, 2014
Last Posted May 3, 2024 at 6:25 AM
Posts 2257 (0.6 per day)
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#26 sandwich power rankings in Off Topic

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posted about 6 years ago
#35 Why did Valve nerf Ambassador so harshly? in TF2 General Discussion
Slicerogueyes im sorry i dont want a spy dead ringing behind, sniping me for 102 and then when my soldier goes to fight him he dr's away only to come back and shoot me for 102 over and over again with no punishment.

*cough* bwelp *cough*

yeah thats the problem though it wasnt the amby it was the DR. if i ever died using that combo it was because a sniper headshot me/someone surprised me but other than that i thought it was funny and obv awful design i could go anywhere on the map, run at 3 pyros and still have more than half my health when i go to safety. they change the DR like every patch and have no idea what to do with it, actually they have no idea what to do with spy as a class, but this new invulnerability to flames is just the most stupidest idea you could possibly think of, but its still there i think. ive never gone for a backstab and dont want to but i think i could probably still get away with that shit even with this ammo nerf cause the thing is just dumb. i hadnt played spy in years but when i started the amby shit i didnt need to learn the ins and outs cause it plays the game for you.

if he had the invis watch, your soldier would just kill him and then its a balanced situation cause the spy had to decide when it was the right time to go for it and stuff.

posted about 6 years ago
#29 Why did Valve nerf Ambassador so harshly? in TF2 General Discussion

im not a spy main ive only used it in casual, but 102 isnt even a lot which justifies the infinite range it had. if i didnt hit it on a 125 class which was most likely a scout or a pyro chasing me, they just heal it back up and do the shit they were doing before it didnt even matter. if you are a scout its your own fault you got hit with it anyway. when i play against it i never get headshot even if the spy main is clearly some sort of weaboo virgin with a youtube channel.

it was by far the hardest weapon to do 100 damage with, on a class that without the dead ringer, insta loses any fight vs any class that isn't sniper/medic as long as theyre on your screen, to a point where shooting a spy just seems like wasted time and ammo that i could be using vs someone who could actually kill me. ofc this is just pubbing.

as someone who has only played vs spies in a pub scenario i dont get this gamesense mumbo jumbo at all its either you turn around and insta kill the guy or you dont and he insta kills you. its a really stupid coinflip, and nerfing the 1 other playstyle you could have with it, that was interesting to people who werent spy mains or didnt play spy at all, just makes the class a one dimensional coinflip, much more so than the other classes. spy is by far the most underpowered class right now, which is a shame given how its probably the most pubbed class. is it really that bad that it could do 100 damage from afar? and its not like they were just rattling them off only 1 shot was accurate that gave you time to get to a healthpack or dodge or kill them too. if theyre going through this route they should at least increase the accuracy of it, but that sounds like an actual issue and maybe wont even be as fun anymore cause at that point its just not as hard or rare anymore, but the class really needs some proper combat

also were not all acooma. ive never played vs a spy that could do anything annoying/significant with that gun to a point where it was noticable and like i said ive played vs tonnes of weebs and shit. its like saying we gotta nerf scout cause shrugger just ran at froyo with 9 hp so its just facking OP.

posted about 6 years ago
#24 Jungle Inferno after action in TF2 General Discussion
TheWanderer I feel like some players are taking a narrow viewpoint and not looking at how these weapons function in a casual setting as well just gameplay-wise

we're only looking at it in terms of casual. it was clear after the first map of that essentials cup that the new pyro shit doesn't add anything unique to be used in comp. i feel like valve and the reddit community disregard tftv's opinion because they think tftv's just out of touch with anything that isn't 6s, but thats not always true.

unless ur name is muuki, ma3la, grape or jediflamaster if u wanna do that full time pyro shit you can forget about it kiddo...

posted about 6 years ago
#11 Jungle Inferno after action in TF2 General Discussion

i think the majority of people who say they're pleased with it are just tired of being disappointed by valve.

the skins and contracts are nice, a much better system than the one we had before hand, but i was never into that at all so it doesn't really effect me. still a good idea by them though i guess, but the pyro shit is terrible. none of the new weapons apart from the dragons fury are even worth talking about, i guess you guys can use the gas passer in comp, but its impact is still not that significant.

i dont even really need to talk about the jetpack cause we all know its useless. it should be apart of the base pyro and have more diverse movement options in the air though, but it was a good idea, its just the way it was executed wasn't good. pyros just get shot out the sky and rushed when they use it, like everyone predicted.

the dragons fury while not overpowered at all is just stupid as fuck.to dodge it, you just hold s, which is just boring. when you're dodging a soldier or another scout or a demo, its interesting because theres different ways to fight it. the range being its downside is such a stupid way to balance it, for the pyro and the person fighting the pyro. if you're out of range you're just never getting hit and the pyros just helplessly spamming the thing, but if you are, your health goes from 125 to 20 in a sec because it does way to much damage way too quickly for the skill required to use it. every single wep that does that much damage in the game is much harder to pull off. so when a pyro just comes behind you, before you could just turn around and deal with it, but now that it kills even faster you just insta die. people who say the fact you gotta hit it 2x means that its skillful, i don't get that. doing the flare degresser thing took more skill than using this thing for sure, and thats not even as strong. why did they buff afterburn damage? that makes no sense either. you just die while the kid is just spawned simply because there's no health pack around and then you die as it spawns. there's nothing casual or good about it, its just plain stupid.

pyro is just as stupid as it always was. i think its even more stupid now for the same reasons that we all thought it was. its just that the flames are visually fixed (jediflamaster rejoice) and then everything else is just mad dumb.

the pistol is stupid. no one asked for that. why did they think that was a good idea? how many threads have we made where we asked for an accurate tracking gun, but they make these things? the amby didnt need a nerf at all and their reasoning for it is stupid as fuck because if i died to one at range i was more impressed than anything. i'd play spy when people got annoyed with me for playing scout just to use it, because it was hard, satisfying and no one got annoyed that i was killing them, but now that i can't just hit them from all ranges i just won't play the class. the bison is good it should never have been really changed in the past as im sure we can all agree on.

the most significant thing i think to take away from the balance changes is how many times we see the same weapons over and over again. its clear they don't even understand what they're doing, you guys give them the advice cause you actually play the game and understand its mechanics, and they just ignore it. it doesn't make any sense..

posted about 6 years ago
#11 Can't see flame particle effects from any Pyro. in Q/A Help

i can see all the flames on dx8 i dont think dx effects it

posted about 6 years ago
#14 i am so angry in The Dumpster

Whats the matter Caaaaaaaaaaaaaaat.

posted about 6 years ago
#10 30 minute + queue times for casual :D in TF2 General Discussion

Mike wasn't bragging Hildreth. He's just saying be patient and that the team is working hard to ensure we game to the maximum. Keep calm and wait patiently for Valve to fix the bugs.

posted about 6 years ago
#15 Not even Battleborn is as dead as this in The Dumpster

Dont say that Psi the Pyro update has breathed new life into the scene.

posted about 6 years ago
#114 Are you happy with the pyro update changes? in TF2 General Discussion

Anyone got contact with Jediflamaster? How does he feel about the update?

posted about 6 years ago
#8 Vid I made about Jungle Inferno :) in TF2 General Discussion

dope concept

posted about 6 years ago
#133 update is released in TF2 General Discussion

.

posted about 6 years ago
#15 UPDATE HAS FINALLY BEEN RELEASED in The Dumpster

dont copy my past again

posted about 6 years ago
#13 UPDATE HAS FINALLY BEEN RELEASED in The Dumpster

hey how comes caaaaaat has the same sens as my old sens?

posted about 6 years ago
#11 UPDATE HAS FINALLY BEEN RELEASED in The Dumpster

whys it so orange bro it looks pretty

posted about 6 years ago
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