doll_cmplx
Account Details
SteamID64 76561198312834406
SteamID3 [U:1:352568678]
SteamID32 STEAM_0:0:176284339
Country United States
Signed Up May 2, 2026
Last Posted July 1, 2026 at 3:28 AM
Posts 9 (0.1 per day)
Game Settings
In-game Sensitivity 2.4
Windows Sensitivity
Raw Input  
DPI
800
Resolution
 
Refresh Rate
144
Hardware Peripherals
Mouse  
Keyboard custom
Mousepad  
Headphones  
Monitor  
#6 cannot load into mge servers in Q/A Help
ampereI have a couple ideas you could try, like updating your graphics card drivers, any outdated driver you may find, reinstalling Windows, or swapping a component starting with the graphics card, and then maybe RAM sticks.

What's your PC specs and OS you're running?

5050 rtx
i5 15600kf
48 gb of ram from 2 sets of ram sticks 2 16gbs 2 8gbs
windows

posted 1 month ago
#4 cannot load into mge servers in Q/A Help
croudIs there an error code when it crashes?

i tried debugging the crash in vs and it says its a thread error but i don't think its a system issue

posted 1 month ago
#1 cannot load into mge servers in Q/A Help

I can't load into mge servers like spaceship or ugc or chillypunch servers running mge_training_v8_beta4b or mge_chillypunch_final4_fix2.

Whenever I join I connect just fine, but after I properly load the map in game, after a split second, my game crashes entirely. I have already tried out a lot, there's some of the things I've tried but no no matter what, the behaviour as described above still happens:
-I have tried deleting the maps and re-downloading them, it didn't work
-tried to rejoin after removing all my mods, it didn't work
-tried to uninstall and reinstall tf2, it didn't work
-thought it could be a problem with my version of mge mod in vscript, but I can play mge_oihguv_sucks_b5 just fine no issues so thats likely not it
-tried restarting my pc, it didn't workI tried with and without mastercomfig and with and without my hud, it didn't work
-tried verifying game cache

also i tried loading up the problematic mge maps in a listen server and they play just fine there

idk what to try anymore but i still want to play mge badly so any ideas would be very appreciated

posted 1 month ago
#7 HUD elements & Nvidia Profile Inspector in Customization

one extra thing: are there any to choose a setting that's not already listed in the Texture filtering - LOD bias setting?

i find 3.000 too subtle for me, but 10.000 and 15.000 makes the lighting really bright in some sections like process last.

posted 3 months ago
#2445 mastercomfig - fps/customization config in Customization

how can i remove the sparks when i shoot with a shotgun/scattergun?

visual example

tracers=medium
effects=low

posted 3 months ago
#6 HUD elements & Nvidia Profile Inspector in Customization

can confirm that it works now, thank you.

my default checks looked like this: link (Clamp S, Clamp T, No Level Of Detail, and Eight Bit Alpha)

i used the online vtf spray converter so i recommend anyone else running into the same issue to only check off SRGB, No Minmap, No Level Of Detail, and Eight Bit Alpha.

posted 3 months ago
#4 HUD elements & Nvidia Profile Inspector in Customization

well i checked vtfedit and the vtf file already had "No Level Of Detail" checked so i'm not sure what to do from here :(

posted 3 months ago
#3 HUD elements & Nvidia Profile Inspector in Customization

u da goat brah

posted 3 months ago
#1 HUD elements & Nvidia Profile Inspector in Customization

I've been really enjoying tweaking my game with Nvidia Profile Inspector recently but I noticed that it also affects HUD elements like these thumbnails (see bottom left of image) when I don't want it to be? Is anyone experienced enough to know a workaround to this? Thanks.

posted 3 months ago