doll_cmplx
Account Details
SteamID64 76561198312834406
SteamID3 [U:1:352568678]
SteamID32 STEAM_0:0:176284339
Country United States
Signed Up May 2, 2026
Last Posted October 21, 2026 at 4:18 PM
Posts 10 (0.1 per day)
Game Settings
In-game Sensitivity 2.4
Windows Sensitivity
Raw Input  
DPI
800
Resolution
 
Refresh Rate
144
Hardware Peripherals
Mouse  
Keyboard custom
Mousepad  
Headphones  
Monitor  
#7 Inject recorded team comms into TF2 demos in Projects

works great so far, its pretty hard to understand comms when it gets messy due to the tf2 voice chat filter but wcyd.

an issue that i came across is that the voices recorded by discord become alien noise for a few seconds every now and then, but it's an OBS thing (and im not sure how to fix it)

this is a great tool that i will definitely be using, ty

posted 3 weeks ago
#6 cannot load into mge servers in Q/A Help
ampereI have a couple ideas you could try, like updating your graphics card drivers, any outdated driver you may find, reinstalling Windows, or swapping a component starting with the graphics card, and then maybe RAM sticks.

What's your PC specs and OS you're running?

5050 rtx
i5 15600kf
48 gb of ram from 2 sets of ram sticks 2 16gbs 2 8gbs
windows

posted 4 months ago
#4 cannot load into mge servers in Q/A Help
croudIs there an error code when it crashes?

i tried debugging the crash in vs and it says its a thread error but i don't think its a system issue

posted 4 months ago
#1 cannot load into mge servers in Q/A Help

I can't load into mge servers like spaceship or ugc or chillypunch servers running mge_training_v8_beta4b or mge_chillypunch_final4_fix2.

Whenever I join I connect just fine, but after I properly load the map in game, after a split second, my game crashes entirely. I have already tried out a lot, there's some of the things I've tried but no no matter what, the behaviour as described above still happens:
-I have tried deleting the maps and re-downloading them, it didn't work
-tried to rejoin after removing all my mods, it didn't work
-tried to uninstall and reinstall tf2, it didn't work
-thought it could be a problem with my version of mge mod in vscript, but I can play mge_oihguv_sucks_b5 just fine no issues so thats likely not it
-tried restarting my pc, it didn't workI tried with and without mastercomfig and with and without my hud, it didn't work
-tried verifying game cache

also i tried loading up the problematic mge maps in a listen server and they play just fine there

idk what to try anymore but i still want to play mge badly so any ideas would be very appreciated

posted 4 months ago
#7 HUD elements & Nvidia Profile Inspector in Customization

one extra thing: are there any to choose a setting that's not already listed in the Texture filtering - LOD bias setting?

i find 3.000 too subtle for me, but 10.000 and 15.000 makes the lighting really bright in some sections like process last.

posted 6 months ago
#2445 mastercomfig - fps/customization config in Customization

how can i remove the sparks when i shoot with a shotgun/scattergun?

visual example

tracers=medium
effects=low

posted 6 months ago
#6 HUD elements & Nvidia Profile Inspector in Customization

can confirm that it works now, thank you.

my default checks looked like this: link (Clamp S, Clamp T, No Level Of Detail, and Eight Bit Alpha)

i used the online vtf spray converter so i recommend anyone else running into the same issue to only check off SRGB, No Minmap, No Level Of Detail, and Eight Bit Alpha.

posted 6 months ago
#4 HUD elements & Nvidia Profile Inspector in Customization

well i checked vtfedit and the vtf file already had "No Level Of Detail" checked so i'm not sure what to do from here :(

posted 6 months ago
#3 HUD elements & Nvidia Profile Inspector in Customization

u da goat brah

posted 6 months ago
#1 HUD elements & Nvidia Profile Inspector in Customization

I've been really enjoying tweaking my game with Nvidia Profile Inspector recently but I noticed that it also affects HUD elements like these thumbnails (see bottom left of image) when I don't want it to be? Is anyone experienced enough to know a workaround to this? Thanks.

posted 6 months ago