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SteamID64 76561198019322078
SteamID3 [U:1:59056350]
SteamID32 STEAM_0:0:29528175
Country United States
Signed Up July 29, 2012
Last Posted July 23, 2025 at 8:34 PM
Posts 1975 (0.4 per day)
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#2 Scout/Demo lft in Recruitment (looking for team)

fragger

posted about 9 years ago
#3 ex-Getawhale Fanclub sponsored by EVL, picks up two in News

is that gay-boy suicide pact slemnish?

posted about 9 years ago
#6 DHW2015 GF: Reason Gaming vs. swedeRage*Essentials.tf*tf2pickup.net in Matches
manikwait so herr_p is retiring? (missed the interview)

Yes
Edit: 19 seconds

posted about 9 years ago
#3 medic potentially lft in Recruitment (looking for team)

lord

posted about 9 years ago
#14 fragg lft in Recruitment (looking for team)

fragger

posted about 9 years ago
#32 G2 signs TF2 Epsilon team in Off Topic
megalinxI never realized there was a Esea Eu season of Tf2 shame there wasent more

it had really bad timing because after bitcoin mining no one wanted to deal with it in europe

posted about 9 years ago
#25 G2 signs TF2 Epsilon team in Off Topic
razkarhttp://image.noelshack.com/fichiers/2015/48/1448561930-sssss.png

KnOxXx Face (No space)

posted about 9 years ago
#19 Poster revealed for DreamHack Winter in News
GetawhaleWhat does the tagline "Something Borrowed. Something New." mean

game borrowed from valve
new to dreamhack
probably

posted about 9 years ago
#4 cp_dross (5CP) in Map Discussion

mid has most potential, I think it could be made into a decent koth map with some work but I'm not sure.
here is some stuff in no particular order at all

http://imgur.com/kuKrF4Y.jpg

this corner is awkward
and the ramp is too steep (recurring theme)

http://imgur.com/lAEOi4X.jpg

http://imgur.com/30gZYbC.jpg

ramps are too steep

http://imgur.com/efE1KlI.jpg

area adds no push potential or really any dynamic at all to the game, just a useless area to DM in because

http://imgur.com/mHO5UnP.jpg

There is entrance in almost the same spot that is more accessible and equally bleh from a positioning perspective

http://imgur.com/STMyRt7.jpg

http://imgur.com/mDZMgiL.jpg

http://imgur.com/ITLvTzG.jpg

this area is useless, just make a more direct entrance into the next area

http://imgur.com/Zfo97Fe.jpg

this is awkward, the spawn entrance should probably be reworked so that the wall isn't necessary

http://imgur.com/uomw7Cr.jpg

this area has way too much height variation to make it likeable as a combo or a scout, it's too clunky of an area and really needs a rework

http://imgur.com/PyJ23w7.jpg

areas that you expect the combo to go through should be big enough to allow that

http://imgur.com/LeE5jQt.jpg

this entrance into last should be more direct so you don't get spammed into oblivion when you walk in (because that will happen)

http://imgur.com/vghzggy.jpg

either make this a sheet metal or really tall so it's not such a strong wall to stand on as scout or soldier

http://imgur.com/iClOQzJ.jpg

I really don't like this lobby entrance, you could rework the entire area in front of me so that's it's more interesting for the flank (maybe add an under area to one of the other last entrances rather than into this useless one...)

http://imgur.com/SAppVdW.jpg

...like this one because this is an awful way to have an entrance to last because you'll just get mulched if a soldier walks through shutter while you're down there

http://imgur.com/8WjvIUx.jpg

this pillar serves no purpose

http://imgur.com/oueojUK.jpg

I can't think of a reason for this area to be open because it makes the upper area an even worse area to consider pushing as you can get mulched by a soldier sitting here (not sure why he would be but he can)

http://imgur.com/J7sNrrW.jpg

can add a wall here to seperate this areas more because they were literally just connected toghether a room before it on point

http://imgur.com/OEY3kdo.jpg

http://imgur.com/fMbI00v.jpg

these sniper sight lines influenced your last design way too much, the lower one isn't really even that good, those barrels definitely shouldn't be there because it ruins the overall design of the last in terms of height design

http://imgur.com/jDqkg4r.jpg

small pillar to the right exists only to prevent sniper sight lines, there are better way to manage this than adding something soldier can stand on

http://imgur.com/eTYbsaV.jpg

I almost didn't realize this was a door that would open, it's in an area that it should be better as I would predict more than one player to be holding here since it's such a good position.

that's all my pictures I got from walking around the map
but you shouldn't let sniper determine map design
every area/entrance should have a purpose in 6v6
lots of areas are just bad for 6v6 game flow
I do think mid has the most potential, with some work I do think it could be made into a koth map

posted about 9 years ago
#25 ESEA S20 Grand Finals: Ascent vs. Team SoloUber in Matches
Daggerthere's very little stalemates in gpit, it's honestly not a bad choice to replace granary

there are very few stalemates but the map itself is very punishing to play especially since you only play 3 rounds max
it may be fun to watch but there are some definitely valid reasons as to why granary should stay in over gpit

granted maybe if you updated pro_granary dagger it may not be so bad
there are definitely a few things you could do to help game flow despite granary's inherent flaws

posted about 9 years ago
#5 G2 signs TF2 Epsilon team in Off Topic

unless the overwatch team suddenly decides to replace their brains with potatoes, overwatch is going to grow really big competitively with all of these sponsors backing teams for a game that isn't fully developed and because of the blizzard brand name

as for picking up the entirety of the epsilon squad, it makes sense due to NotEnigma existence and dominance

posted about 9 years ago
#10 ESEA S20 Grand Finals: Ascent vs. Team SoloUber in Matches
vibhavpTWO best of threes? https://static-cdn.jtvnw.net/emoticons/v1/88/1.0

For those unfamiliar with the format, if ascent wins the first bo3 they win. TSU has to win two bo3 to win as they are coming from the lower bracket

posted about 9 years ago
#6 b4nny on mangoes???? in TF2 General Discussion
mup sure half of invite is on that roster

mangoes has the most immediate wealth of players willing to (leave their team and) play with b4nny

posted about 9 years ago
#62 Game Sense Monthly Mayhem in News
shruggerweekly reminder to show up for matches tonight! less ffw's please

attendance this week will probably be rough because a lot of people are going home to their families today

posted about 9 years ago
#741 ESEA-IM S20 Happenings/Predictions in TF2 General Discussion

Can you buy me a pizza instead

posted about 9 years ago
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