there is enough spam in this game
engineer should not be able to spam, especially something that removes any amount of ubercharge because you can shorten ubers and also break a teams push by hitting the medic once while he's walking in if he doesn't pop early
both are ridiculously stupidly contradicting to the currentmeta, as for the range you might think will cause the uber thing to be a non-factor but I guarantee that there will be situations where the uber effect is still important
panic attack, phlog, and cleaner's carbine are all ok for sure
tide turner I'm not sure about, the fact that it recharges your charge is actually ridiculous
I would need to check numbers on brass beast to be sure
but gunslinger was banned because it was literally unfun for everyone in the server except the engineer, it adds little depth to the game beyond "shoot the small sentry," I can see it having some uses but I don't think they're particularly cool uses or really valuable to the games meta and also kind of disrupts it, just like pomson
flying guillotine would be a straight upgrade to pistol, it does a ridiculous amount of damage and can be shot into chokes or corridors when a team is pushing or at hold positions so it's fairly brainless and also just annoying
wrap assassin is also fairly brainless and just annoying, neither of these weapons add anything to the game and beyond long range bleed damage which is just silly imo
cozy camper is a straight upgrade over SMG, which is why danger shield was banned(the ban was before the bullet/explosive damage change though), the reduced hit punch is actually incredible useful and can mean the difference between a sniper getting a kill or not especially since scout chipping is the only thing that really slows sniper until someone get on him close range or until you can coordinate spam well enough to force him to back off