i love aiera
Account Details | |
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SteamID64 | 76561198059645150 |
SteamID3 | [U:1:99379422] |
SteamID32 | STEAM_0:0:49689711 |
Country | United States |
Signed Up | March 12, 2013 |
Last Posted | August 21, 2025 at 5:04 PM |
Posts | 3836 (0.8 per day) |
Game Settings | |
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In-game Sensitivity | 2.88 |
Windows Sensitivity | stock |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
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Mouse | zowie za11 |
Keyboard | quickfire tk mx blue |
Mousepad | puretrak talent |
Headphones | grado sr225i |
Monitor | asus vg248qe |
Blithewhat division should i play? silver? open?
join an open team its easily the best and quickest way to learn
even if you're bad and your team loses almost every match you can always find people around your skill level and scrim them to improve if you're just getting rolled by the top teams
also i think it goes without saying that doing DM, mge, pugs & jump maps will help some but in order to actually improve your understanding of the game you need to either play or watch 6s (pov, stv, casts, etc)
demo reviews of yourself can be helpful if you are good at finding your own mistakes and noticing what worked/didn't work but it may be helpful at first to have someone else give you some advice so that you don't interpret you getting out DM's as making a wrong decision, or hitting every shot and winning a fight that you shouldn't have taken in the first place as a right one
edit: https://www.youtube.com/watch?v=SlCRfTmBSGs
Nurseyi plateau'd in IM and i have had a hard time getting anywhere in my gameplay afterwards. :(
same :(
could it be that after we won IM with the illustrious con "nub_danish" bud both of us plateaued due to lack of his fresh memes?
I think we need a yimi-cornpop exclusive tf.tv collab cast
Sonk The Echidna
HEY TSC CAN YOU MAKE THE PRE-READY 3 MINUTES LIKE TF2 CENTER PLEASE? (OR MAYBE EVEN LONGER?????????)
like the way it was handled on irc was completely fine:
if you haven't said anything in chat (which would be interpreted on this site as, if you haven't clicked on anything or hovered over anythign or w.e.) for something like 5 minutes, it made you type !ready in chat (clicking the ready button), but otherwise when you type !add (click a class to add) it assumed you WEREN'T afk
the key difference here is that system assumed people were actually intending to pug when they added up whereas this site basically does anything it can to restrict people from playing (you still have to ready up even if you just readied and a pug got ended, you need to ready even if you just added up, etc.)
to make even more clear what I think the system should be:
have it check if any given user has done anything on the site for the past 5 minutes (maybe 3 minutes you decide)
if they have then put them in ready automatically (as if they clicked the button, so now it says click to un-ready)
if they haven't then say they're AFK somehow and make it clear they need to ready up
if someone hits pre-ready it should last for an actual amount of time (3-5 minutes) so that people don't have to be staring at the site for literally 10 minutes waiting for a pug to start (with captains timing it out, getting fatkidded and having to ready to the next pug, etc.)
it also should only alert people that their pre-ready has expired if the draft is not in progress it doesn't help to know "your pre-ready has expired" halfway through the picking of a pug lol
either copy tf2center or the irc bots, PLEASE for the love of god change it because the current system is way too restrictive/arbitrary (not to mention the fact that you STILL after almost a year have yet to impliment a force-add or force-end pug option and make people wait out the entire timer to end the pug and then are restricted...... you shouldn't be punished for the dev's autism/laziness in not actually creating a fully functional site)
this thread has been made a million times
throwback to tf2mix
his voice is not nearly as scratchy and voice-cracky as before (yikes)
shoots floor is not robot
has a brain (sometimes)
it all checks out
open
wrech back where he belongs
https://static.esea.net/global/images/teams/132981.1468379849.png
A good sport needs rules in order to be set the parameters for skill and strategy
does this sentence not make sense to anyone else
i know what he was trying to say but i feel like this kind of stuff should be fixed with proof reading lol
article was solid though, he made a good point about australiums and giving people a reason to play competitive
nearly threw hard enough to lose a free pug vs griff by pushing out of last as engi and pyro
VandAlso, the name -bird noises- itself has never lost a golden cap while in Theory somehow has lost all three golden caps it has played in close matches (pretty much the same players minus having a different medic and a role change between soldiers). I expect to play two golden caps this week on Sunshine and hopefully win both of them because of the name change.
https://en.wikipedia.org/wiki/Correlation_does_not_imply_causation
my boi yimi better keep it 300 and show 'em his WORLD FAMOUS
SentinelSideshow, I watch 3 streams on twitch. One of them is tftv, the other one is you.
1+1=2
prplbind <key> "load_itempreset 0" (if you're using loadout A, that is)
As hooli said, you can switch to the same loadout, which is a really useful tool for every class in general to ressuply quickly. No clue why it's not used more often instead of class/hat switching, only downside is you lose your killstreaks.
Other itempresets can be used as well, you won't lose your uber as long as you're using the same medigun in both loadouts.
isnt this banned in esea
iirc you can't switch hats in order to back/forward spawn and retain uber but maybe it's legal to get resup
time to sell invite freemium for steam wallet money