when ur ape team schedules a scrim with bullet and gets baited to sitting in an empty DM server for an hour instead of pregaming
that was almost a major yikes...
Account Details | |
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SteamID64 | 76561198059645150 |
SteamID3 | [U:1:99379422] |
SteamID32 | STEAM_0:0:49689711 |
Country | United States |
Signed Up | March 12, 2013 |
Last Posted | August 21, 2025 at 5:04 PM |
Posts | 3836 (0.8 per day) |
Game Settings | |
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In-game Sensitivity | 2.88 |
Windows Sensitivity | stock |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
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Mouse | zowie za11 |
Keyboard | quickfire tk mx blue |
Mousepad | puretrak talent |
Headphones | grado sr225i |
Monitor | asus vg248qe |
Just get rami to pay your fees I'm sure he's already paying dingo a salary to play with those apes
Also I don't know how you could have made more of a clown of yourself... Ask for help paying I'm fees then offer to pay for an open roster and now you expect people to dish out 85 bucks for some shitter to play on a cheater team in invite?
Mr Bear Is Want Open STVs... E$EA Not Allow STV Downloads Either Apparently D:
didn't moy pay with an echeck? yikes...
I Fear The Donald Flame
end life immediately
I was having really bad congestion/runny nose/headaches for like two weeks before LAN but am feeling much better now.
https://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-9f2ac5d4b53913d7-24x18.png
https://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-cfaf6eac72fe4de6-24x18.png
Your idea would make it easier stalemate because pussy teams that usually don't ever push without a giant advantage (7) will now literally have zero reason to push at all because they are playing defense. It would just be retards holding last with pyro engi fag setups for x amount of minutes as the other team attempted to break the stalemate by pushing in with uber cover and over.
If anything should be changed it should be the round timer. With a 30 minute time limit you can go up a round or two in the very beginning and then literally sit on the enemy teams fourth point for ~10 minutes doing absolutely nothing and then right before the timer runs out and resets the mid you fail a "push" into last while keeping your medic up and let the other team take their second back. Then rinse and repeat. This is still a problem to a certain extent in ESEA like in second halves when teams have the lead and are less incentivized to push and finish off the game while taking a risk, because they can run out the timer. I feel like in the first half this is almost a non issue (from my experience in ESEA at least), and so long as teams aren't that big tryhards that they will purposefully sit on their dicks and do nothing for 10+ minutes just.to assure they win a game it's good for the most part.
Just for the triple sync if you have 200hp you can pull a cbear and kill yourself, hence why tempus and other servers buff you to 500 or 750hp by default. I think it couldn't hurt having the decals or whatever. I imagine you could put it on jumptf or wherever jumper mains go to get more specific feedback. Maybe benroads will hop in and show you what's up...
the last jump actually made me want to die
other than that pretty fun map, regen/extra buffs/health could be improved
one other thing is certain jumps were unclear what you were supposed to do
so for example on H19 (iirc might have been another one) i kept trying to wallshot to pogo and then after grinding it without success for like 10 mins i realized you're supposed to sync/catch it
some maps make it super explicit with floating text next to the part you need to speedshot or sync or whatever but u do u
LOL THE RANDOM SHOT OF ME AND SAAM PASSED OUT ON THE BEANBAGS
quality thread
moof is the kindest soul in tf2 give her a team D: