YeeHaw
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SteamID64 76561198063275767
SteamID3 [U:1:103010039]
SteamID32 STEAM_0:1:51505019
Country United Kingdom
Signed Up June 15, 2015
Last Posted April 18, 2024 at 5:50 PM
Posts 1554 (0.5 per day)
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#4 Hitboxes lagged far behind in Q/A Help

Try cl_interp 0.033 for hitscan and maybe interp_ratio 2

posted about 6 years ago
#20 throwing in Esports

its pretty obvious you shouldnt throw but its easier said then done, especially if you have played >4 maps that day it can get pretty stressful. i would only throw if the rest of my team is throwing and the loss is guaranteed, or to mentally reset for the next map.

posted about 6 years ago
#23 TF2Classic dmix in TF2 General Discussion

we dmix now, join pls first come first served

posted about 6 years ago
#20 If you made a team... in TF2 General Discussion

fortress

posted about 6 years ago
#8 TF2Classic dmix in TF2 General Discussion

oh and pyro doesnt have airblast

posted about 6 years ago
#2 TF2Classic dmix in TF2 General Discussion

this mod is fucking nuts, 600 fps max graphics and 100 fov.

posted about 6 years ago
#4631 stream highlights in Videos

https://clips.twitch.tv/HelpfulDeadOtterTwitchRaid

posted about 6 years ago
#1093 PugChamp in Projects
MechaIs there a way to do anything about killing pugs all the time to let players who just finished a game in? When there's a draft where bad players have a chance to get picked it usually gets killed. It makes it very hard for the bad/unknown players to ever get to play.

thats not a problem with the site, thats a problem with people not wanting to play with bad players (which makes sense)

posted about 6 years ago
#88 4 word story in Off Topic

The FitnessGram™ Pacer Test

posted about 6 years ago
#86 4 word story in Off Topic

pootis pootis pootis pootis

posted about 6 years ago
#4 lol b4nny in TF2 General Discussion

This is honestly sad.

posted about 6 years ago
#103 OLGHA - GETTING BAN FOR BEING GOOD in Off Topic
TimTumI agree that when a pyro is useless in a pug he deserves a ban, just like a sniper or spy. But when he's doing really good it's just because the other team doesn't know how to deal with it.

It's more likely that the other team's scouts are not good enough to deal with the pyro. I mean it's not like you need to study the game for years to devise a strategy to kill pyros, just stay out of his range and have your scouts 2v1 him or play sniper etc. However, that doesn't matter if you don't hit the shots required which is a common issue in pugs.

You can argue that the scouts just need to get good but a lot of the time, the scouts are just soldier/demo/med mains trying to learn another class. It's like a professional basketball player playing with one arm against a team of highschoolers. Yeah you played with one arm and won which is a testament to your skill but you were playing against opponents who are far below your level (sorry I can't think of a better analogy).

TimTumLet's say Valve will implement everything we use now into matchmaking, how would you explain to players to only use pyro on last but not on the other points? Have an invisible wall from last to second so only scout, soldier, demo and medic can go to second? People are afraid to try new things, even though I have to say the new pyro changes are a bit too good. But the idea of running a full-time pyro shouldn't be a problem.

I'm only talking about pugs, Valve supporting us with matchmaking is kind of outside the scope of my post.

Let players figure out for themselves what classes are good/bad and as your rank increases, you will get more players who are good at the game, and the players who play pyro outside of appropriate situations will stay at a low rank. It's not like other games aren't able to teach players the intricacies of their game. For example in CS:GO players know to only buy SMGs on anti-eco rounds and to otherwise use the AK/AWP.

Also I already said I don't have a problem with full time pyro so long as he is pulling his weight (other than the fact that it's not good practice if I'm trying to improve).

TimTumAnd if you want to play pugs just to 'practice' or 'have fun', you can also just not pick the players that run pyro? I'm not saying I like that solution but it's the easiest way to prevent full-time pyros in pugs.

1.) I don't really like captaining in pugs because I don't know many of the players since I don't pug that frequently.
2.) Even if I did captain, I can't control who the other captain picks.

posted about 6 years ago
#98 OLGHA - GETTING BAN FOR BEING GOOD in Off Topic
HiipFireYeeHawHiipFirelmao imagine saying that Olgha carrying on pyro is “excessive” offclassing, he’s winning you the pug lmao

pugchamp admins are poo
not all about winning boy, id rather lose and improve than roll someone 5-0 (especially in a pug (especially with a pyro))
I’m glad that you have convinced yourself it’s unfun to play with a pyro kid

i guess my post was unclear, I just meant that it’s not efficient for improving at the game if you have a pyro on your team since in 99% of all the other games there will not be a pyro. otherwise i don’t personally mind having a pyro on my team as long as he is having an impact because if he’s not then its like having a sniper, u have to do more work because it’s 5v6 if he misses.
that being said pugs are just practice games, so you bringing up whether the pyro is winning the pug for u is irrelevant

posted about 6 years ago
#96 OLGHA - GETTING BAN FOR BEING GOOD in Off Topic
HiipFirelmao imagine saying that Olgha carrying on pyro is “excessive” offclassing, he’s winning you the pug lmao

pugchamp admins are poo

not all about winning boy, id rather lose and improve than roll someone 5-0 (especially in a pug (especially with a pyro))

posted about 6 years ago
#67 OLGHA - GETTING BAN FOR BEING GOOD in Off Topic

playing for logs isnt really related to full time pyro but i guess were just farming upfrags now

posted about 6 years ago
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