Does anyone have a soap dm spawn cfg for pl_borneo? I can only find the old borneo no new one.
Account Details | |
---|---|
SteamID64 | 76561198125003118 |
SteamID3 | [U:1:164737390] |
SteamID32 | STEAM_0:0:82368695 |
Country | United States |
Signed Up | September 19, 2015 |
Last Posted | May 23, 2021 at 10:17 PM |
Posts | 117 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.27 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie ec2a |
Keyboard | filco majetouch 2 |
Mousepad | hyper x ++ |
Headphones | hyper x cloud 2 |
Monitor | acer 24 in 144hz and dell 27 in 60 hz |
What is the file that edits the scores in carnival of carnage (e.g. duck count, player count, goal count)
cookeimonstrhttps://i.gyazo.com/dc4f4959cdb95a376a7e05e77da4c737.gif
rainbows are perty
how'd you do that cookei?
What files edit the kills counter for the airstrike?
What files change the party panels?
http://puu.sh/rC2zk/70bc27aac6.jpg
http://puu.sh/rC2yN/f65f4a505f.jpg
what files edit this pop up
http://puu.sh/rzn7y/096bfdc52d.jpg
What is the res file for voice chat if there is any?
How do I make it so that the white changes color when someone dies
http://puu.sh/ruXxB/3b48502b73.jpg
Also how do I make it so that it shows colors based on low or buffed health in death cams
thread dead?
habadinkaHi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?
screenshot?
baltiHi
Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:(
I don't know any that do it but here's a guide to put it on your favorite huds http://www.teamfortress.tv/35367/vtf-crosshair-pack
I'm trying to do this transparent mask over target id team indicators because I can't change it's height
"TransparentViewmodelMask"
{
//alpha doesn't work for this, you need to change the texture's alpha
"ControlName" "ImagePanel"
"fieldName" "TransparentViewmodelMask"
"xpos" "0"
"ypos" "45"
"zpos" "5"
"wide" "650"
"tall" "5"
"visible" "1"
"enabled" "1"
"image" "replay/thumbnails/bg_blank"
"scaleImage" "1"
}
But it's not transparent it's solid
Upload your hitsounds to hit.tf which omnibobulator made http://www.teamfortress.tv/36242/hit-tf-new-site-for-hitsounds
WoolenSleeveleti'm going to go test this on a bunch of different servers then and come back with the results
EDIT:
itemtest - works perfectly
sv_pure 1 casual pub - works perfectly
sv_pure 2 MGE server - works perfectly
sv_pure 2 lobby serveme.tf server - works perfectly (presumably using etf2l config, didn't check)
sv_pure 2 6s scrim - works perfectly
sv_pure 2 hl scrim - works perfectly
sv_pure 2 hl mix - works perfectly
looks like there's no real downside beyond the initial load time to using map_background preload_room, have yet to have any problems at all with the mod
The one issue is that you have to preload the mod on a sv_pure 0 server like a local server