YVNG_FIEND
Account Details
SteamID64 76561198125003118
SteamID3 [U:1:164737390]
SteamID32 STEAM_0:0:82368695
Country United States
Signed Up September 19, 2015
Last Posted May 23, 2021 at 10:17 PM
Posts 117 (0 per day)
Game Settings
In-game Sensitivity 2.27
Windows Sensitivity 1
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie ec2a
Keyboard filco majetouch 2
Mousepad hyper x ++
Headphones hyper x cloud 2
Monitor acer 24 in 144hz and dell 27 in 60 hz
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#1 Soap DM in Customization

Does anyone have a soap dm spawn cfg for pl_borneo? I can only find the old borneo no new one.

posted about 7 years ago
#3846 HUD editing: short questions, quick answers in Customization

What is the file that edits the scores in carnival of carnage (e.g. duck count, player count, goal count)

posted about 7 years ago
#5171 Show your HUD modifications! in Customization
cookeimonstrhttps://i.gyazo.com/dc4f4959cdb95a376a7e05e77da4c737.gif

rainbows are perty

how'd you do that cookei?

posted about 7 years ago
#3800 HUD editing: short questions, quick answers in Customization

What files edit the kills counter for the airstrike?

posted about 7 years ago
#3789 HUD editing: short questions, quick answers in Customization

What files change the party panels?
http://puu.sh/rC2zk/70bc27aac6.jpg
http://puu.sh/rC2yN/f65f4a505f.jpg

posted about 7 years ago
#3762 HUD editing: short questions, quick answers in Customization

what files edit this pop up
http://puu.sh/rzn7y/096bfdc52d.jpg

posted about 7 years ago
#3754 HUD editing: short questions, quick answers in Customization

What is the res file for voice chat if there is any?

posted about 7 years ago
#4 Season 20 UGC Prom(.tf) in Off Topic

duck x spatula

posted about 7 years ago
#3741 HUD editing: short questions, quick answers in Customization

How do I make it so that the white changes color when someone dies
http://puu.sh/ruXxB/3b48502b73.jpg
Also how do I make it so that it shows colors based on low or buffed health in death cams

thread dead?

posted about 7 years ago
#3688 HUD editing: short questions, quick answers in Customization
habadinkaHi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?

screenshot?

posted about 7 years ago
#3658 HUD editing: short questions, quick answers in Customization
baltiHi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:(

I don't know any that do it but here's a guide to put it on your favorite huds http://www.teamfortress.tv/35367/vtf-crosshair-pack

posted about 7 years ago
#3654 HUD editing: short questions, quick answers in Customization

I'm trying to do this transparent mask over target id team indicators because I can't change it's height

	"TransparentViewmodelMask"
	{
		//alpha doesn't work for this, you need to change the texture's alpha
		"ControlName"	"ImagePanel"
		"fieldName"		"TransparentViewmodelMask"
		"xpos"						"0"
		"ypos"						"45"
		"zpos"						"5"
		"wide"						"650"
		"tall"	 					"5"
		"visible"		"1"
		"enabled"		"1"
		"image"			"replay/thumbnails/bg_blank"
		"scaleImage"	"1"
	}

But it's not transparent it's solid

posted about 7 years ago
#18 TF2Dingalings down; hitsound depository thread in Customization

Upload your hitsounds to hit.tf which omnibobulator made http://www.teamfortress.tv/36242/hit-tf-new-site-for-hitsounds

posted about 7 years ago
#2 hit.tf - new site for hitsounds in Customization

nice one omni!

posted about 7 years ago
#258 yttrium's competitive viewmodels in Customization
WoolenSleeveleti'm going to go test this on a bunch of different servers then and come back with the results

EDIT:
itemtest - works perfectly
sv_pure 1 casual pub - works perfectly
sv_pure 2 MGE server - works perfectly
sv_pure 2 lobby serveme.tf server - works perfectly (presumably using etf2l config, didn't check)
sv_pure 2 6s scrim - works perfectly
sv_pure 2 hl scrim - works perfectly
sv_pure 2 hl mix - works perfectly

looks like there's no real downside beyond the initial load time to using map_background preload_room, have yet to have any problems at all with the mod

The one issue is that you have to preload the mod on a sv_pure 0 server like a local server

posted about 7 years ago
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