I fixed some files for it somewhat recently for Beater, animations file has been converted to use _manifest so contracts and matchmaking animations shouldn't break if you delete hudanimations_tf.txt from the scripts folder if you merge this and your pvhud together.
If you made any customizations to hudlayout.res or clientscheme.res you have to copy these over, clientscheme only requires the things you changed as this is now using a #base setup and can be updated by running 'extract_clientscheme.res' to grab the default clientscheme file and move it in the default_hudfiles folder so it can be included.
Scoreboard was fixed, target ID was touched but the HudTournament in this is completely lacking all the new matchmaking stuff for if_competitive that was added a couple of days ago.