@chostarman Check the tall and ypos values for CMainTargetID (looking at someone/buidling), CSecondaryTargetID (when being healed) & CSpectatorTargetID (when dead and spectating and tf_spectator_target_location is set to 0) and also the position values inside targetid.res
HoppsHow to fix the black bar for skinned weapon?
http://i.imgur.com/ET8NLa6.jpg
Don't use the high quality item images or at least don't mess with the size of the model ones, I've found out from experience (valve messed this up at Christmas when they introduced more festive weapons)
Stochast1cIs there a resource for implementing tournament spec horizontal health bars? If not, what files should I be looking at to see how it is implemented (going to steal the method from wiethud unless there is a better hud implementation out there)?
I think my implementation in WietHUD is quite clean, based on Mannterface. The files you're looking for: SpectatorTournamentGUIHealth.res & SpectatorTournament.res (the full width HealthIcon in playerpanels_kv)
@JarateKing I explained a little and linked your example image in the last post on the previous page