Wiethoofd
Account Details
SteamID64 76561197990121837
SteamID3 [U:1:29856109]
SteamID32 STEAM_0:1:14928054
Country Netherlands
Signed Up June 22, 2013
Last Posted April 7, 2024 at 7:49 AM
Posts 969 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 5
Raw Input 1
DPI
3200
Resolution
2560*1080
Refresh Rate
60
Hardware Peripherals
Mouse Roccat Kone XTD
Keyboard Ducky Shine 2 (Yellow) + Brown Cherry Switches
Mousepad Roccat Taito
Headphones Roccat Kave
Monitor Dell U2711
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#9 TF2 Skins be allowed? in Q/A Help
flatlinewhitelists arent updated cause people are lazy + there's a shitton of weapons to add to it

If only there was a website to do that for you ;)

Or as kKaltUu said, use the TFTrue whitelist.tf intergration to update with a single convar and not requiring FTP access. (which also works in your serveme.tf reservations!)

posted about 8 years ago
#1659 HUD editing: short questions, quick answers in Customization
Evilhow do i remove the blue/red box near health and ammo in the default hud?

HudPlayerClass.res for the one behind the health and HudAmmoWeapons.res for the ammo one.
Use this and/or this for a list of hudfiles and their purpose.

posted about 8 years ago
#79 TF2Pickup.net - the easiest way to play pickup in Projects
Knuckles_Seems silly to compete with tf2pug.me in my opinion, it will just spread out the gamers and make it even harder to pug :/ gl to you though

They offer a different way of playing a pug with a captain based pick system, you add up as a class and we balance the teams for you based on rankings/ratings/logs/player stats or whatever voodoo magic we need to not result in 5-0 10 minute rolls.

posted about 8 years ago
#510 [HUD] HUDAS Iscariote - first beta release in Customization
OnenThe thing is, this only happens after I add some of the extras on the hud foler. : http://imgur.com/BSDspcV

/resource/econ/itemmodelpanel.res << remove/modify that file

posted about 8 years ago
#354 broeselhud_blue in Customization
KasdeusIs there anyway to remove the inactive/active contracts from the side of the screen?
"tf_contract_progress_show" "0"
// Settings for the contract HUD element: 0 show nothing, 1 show everything, 2 show only active contracts.
posted about 8 years ago
#9 DeutschLAN NA vs. EU Showdown: Dunning-Kruger Effect vs. Samsung Galaxy Gang in Events
KarlI don't understand why it is on saloon since this seems like a casual, for fun thing.

Saloon donates part of the winnings to the DeutschLAN prizepool.

posted about 8 years ago
#1603 HUD editing: short questions, quick answers in Customization

Try deleting/modifying resource/econ/itemmodelpanel.res?

posted about 8 years ago
#1 [Stream] Wiethoofd in Requests

Name: Wiethoofd
Country: Netherlands
Twitch: twitch.tv/wiethoofd
League profiles: ETF2L & UGC & TF2Pickup.net

Streaming pickups, Mann vs. Machine (closing in on 420th tour), pub/contract stuff, hud edits and trying to enlighten the chat with my extensive knowledge of pointless TF2 facts.

posted about 8 years ago
#21 Higher quality Item images in inventory & loadouts in Customization
yttriumIs there any way to make this work in itemquickswitch?

Adding the same line that works in all the other panels to the itemskv { itemmodelpanel } in the quickswitch panel works! :D

posted about 8 years ago
#1563 HUD editing: short questions, quick answers in Customization
saamHow can I add the last damage dealt to a hud? (specifically zhud if it's any different I have no idea)

HudDamageAccount.res needs a new section (or more for a shadow/box) which is positioned static in your hud.

To test this locally without having to deal damage and have last damage dealt permanently visible: hud_damagemeter 1 (ignore the dps meter bottom right)

posted about 8 years ago
#4094 Show your HUD modifications! in Customization
DanceNumberAre they part of a full hud or just a mod?

This isn't really an issue, most hud files can be exchanged between all the different huds; the only thing you have to keep an eye out for is fonts and colors (and custom vtf/images for panels).

Default declared fonts/colors from clientscheme.res and hardcoded rgba colors will always work where fonts will fallback to 'default'.

------------------------------------------------------------------------------------------------------------------

Something to show, full panel model (allow_manip zoom/move) in loadout screen and the HQ item images

http://i.imgur.com/keKa4Sx.jpg

posted about 8 years ago
#25 yayahud in Customization

I updated the clientscheme.res seperately for a friend, you missed some borders when updating the file, the MarlettSmall font. And there are no colors in the backpack because 'draw_corner_width/_height' are set on 0 (should be 3 to 5 to show item quality border colors). Temp pastebin of my updated version to check what you might have missed (or just compare that hud file to your clientscheme.res)

posted about 8 years ago
#4088 Show your HUD modifications! in Customization

Found a line to make the item rotate in the itemmodelpanel, used it in econ/inspectionpanel.res and removed the background + increased fov (and moved buttons out of the way), increased max_pitch to 360 to turn model upside down.

"model_rotate_yaw_speed" "20"

https://www.youtube.com/watch?v=X2uSgCqHIbE

posted about 8 years ago
#134 Gun Mettle Bugs in TF2 General Discussion
dollarlayerAccording to my friend, MvM is dropping "Specialized Killstreak Kit Fabricators" with no item thats attached to it. Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=474210728

They are listed in the market and just stupid items to have, because you can't fill them (crashes game) or know what weapon they're for.

-------------------------

Floating cosmetics from dead players in MvM is still a thing (after being "fixed" somewhere last year)

posted about 8 years ago
#5 huds in Q/A Help

Overview of changes/additions to the default hud files here.

Spectator stuff, Tournament related things, player health, backpack, loadouts, item selection, scoreboards

Borders for backpack stuff is clientscheme.res where you need the draw_corner_height/_width to be > 0 (3-5 make things look pretty)

posted about 8 years ago
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