Jaredb027Incredible, a mechanic in competitive the utilizes communication, game-awareness and the progression of skill. It is almost like quick-fix involves learning a new aspect of the game that vanilla players seem to ignore.
This sounds like the same people who complain that kritzkrieg should be banned because it is not the vanilla tf2 medigun, yet it is not banned because once people learned how to use it, and also how to counter it, it became just an average weapon.
you genuinely have zero idea what you're talking about
please stop posting