MouldTobtotal of 5. to prevent complete stacks from rolling solo players
I don't think it makes much of a difference. A stack of 5 is still gonna roll a group of solos regardless if they're actually trying imo
I agree with that. But faceit thinks otherwise
Feedback from playing 2 games:
Pretty much what I expected. A better alternative to TF2center. Skill levels in both games ranged between open and invite but it never felt like a roll. Though 2 games isn't much to judge by
Things we'd still need is a better alternative for voice chat. In-game is alright these days, but it's used so infrequently many like myself don't even have a bind for it. A discord or mumble would go a long way but I'm assuming in the long run that's the idea. Just a test atm
Class assigning went okay once we were in-game with people playing classes they're comfortable with. Apparently the bot is supposed to assign roles, but that wasn't working properly yet(?)
Also there still is a map ban with captains being assigned after readying up. Something to look out for in case you get picked captain
tip for players:
State all your class prefs in the team chat window during the map bans and encourage teammates to do the same. For example if someone is fine with playing soldier/demo and someone is only demo you can save discussion in case the soldier/demo just so happens to go demo first once they're in the server.
The way this is set up there will always be a combination where everyone can play a class from their prefs. For now it seems to be up to the players to find it