Thanks, I really just did it cause I had so much down time at work and it was fun.
In the end, I actually wish I had a lot more entries, especially from EU, but if the results actually help in any way that's a nice bonus. :)
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decemberhunt for the guy who voted granary
#88 in the main thread
riotbz
of course it was an EU guy :)
Dr_HeinzSpaceCadetI was really surprised with Metalworks getting 20 last place votes considering not a single EU vote was accepted for Metalworks. (It was never in your rotation)Season 17 had metalworks.
Yeah sorry, I did not go back that far in your archives to see. That is like 8 seasons old so I don't think it was worth it to count.
North American Vote Breakdown
1st Place – Process (560)
2nd Place – Snakewater (548)
3rd Place – Gullywash (494)
4th Place – Viaduct (442)
5th Place – Sunshine (359)
6th Place – Badlands (340)
7th Place – Metalworks (235)
8th Place – Granary (190)
------------------------------------------------------------------------
European Vote Breakdown
1st Place – Gullywash (215)
2nd Place – Snakewater (204)
3rd Place – Process (192)
4th Place – Badlands (176) - Tied
4th Place – Viaduct (176) - Tied
6th Place – Sunshine (117)
7th Place – Granary (113)
8th Place – Reckoner (103)
Universal Map -- Vote Breakdown
124 Entries -- 992 – Maximum Points -- 124 – Minimum Points
1st Place -- Process and Snakewater (752)
3rd Place – Gullywash (709)
4th Place – Viaduct (618)
5th Place – Badlands (516)
6th Place – Sunshine (476)
7th Place – Granary (303)
Pretty amazing that after 124 votes, Process and Snakewater had the exact same total as the most liked map. At one point Gullywash was leading but several of the late entries listed Gully with low votes.
I was surprised by Sunshine almost passing Badlands. Generally Badlands did much worse than I expected. Either people really liked it or really hated it so it ran in the middle of the scoring all the time.
Most Liked Maps
First Place Entries (124 votes)
35 – Process
31 – Snakewater
27 – Gullywash
16 – Viaduct
10 – Badlands
4 – Sunshine
1 – Granary
0 – Metalworks (Only NA votes)
0 – Reckoner (Only EU votes)
Least Liked Maps
Last Place Entries (124 votes)
51 – Granary
20 – Metalworks (Only NA votes)
17 – Badlands
12 – Sunshine
8 – Reckoner (Only EU votes)
6 – Viaduct
4 – Process
3 – Snakewater
3 – Gullywash
Process, Snakewater and Gullywash were neck and neck for first place the whole time. I was kinda surprised that Snakewater was so strong considering how people always complain about pushing into and out of last.
51 out of 124 people voted Granary as the least favorite map. Only 1 poor soul voted Granary as his favorite map.
I was really surprised with Metalworks getting 20 last place votes considering not a single EU vote was accepted for Metalworks. (It was never in your rotation)
Here are the results of the Map Rating Poll taken in this thread.
124 Total Entries
88 North American
36 Europe
There are 7 universal maps used by both sides. (Bad, Gran, Gully, Process, Snake, Sunshine, Viaduct)
The final 2 maps were specific to NA (Metalworks) or EU (Reckoner).
I excluded these maps from the main entry total in Post #3 but did include them in NA and EU breakdowns.
If anyone wants to know how I calculated the votes
Example using my own votes would be:
Gullywash – 8 points
Snakewater – 7 points
Metalworks – 6 points
Granary – 5 points
Badlands – 4 points
Viaduct – 3 points
Sunshine – 2 points
Process – 1 point
Bumping for tryouts this week, sick of pugchamp
decemberso is this going to amount to anything
Been quite busy at work, not much free time the last few weeks. I finished tallying up all the entries, just need to finalize it.
Just a general curiosity but why would a scout sub with very limited 6's experience be main calling for a team that was 14-1 without him?
JugggSpaceCadetlet's be honest, it's not like it's rare to see an open team die. So he asked to sub and we said that's fine. He was paid and we were gonna need him for playoffs. If you have any suggestions as to how we could get a different player after roster locks I'd love to hear that.Juggg So he was the only paid up player after that since he joined us after he killed his team.
Pretty much found the mistake in this whole thing
I'm not trying to attack your team or anything so no offense but you currently have 10 players paid up and 2 joined the roster before locks. Even if you exclude perfect and android that still leaves 8 paid. Maybe I don't know all the facts or the other guys on the roster paid up only recently because of the drama.
I just question the decision to allow a known toxic player to join your roster in the first place, even as a sub. Especially after he just killed another team.
Juggg So he was the only paid up player after that since he joined us after he killed his team.
Pretty much found the mistake in this whole thing
Consolebarefoot_banditi was quitting anyways, hence lft sub you flatfootConsoleHere is some more drama, I called console mid open, and he unfriended me, and quit the game for csgo. Instead of accepting it and getting on a better team. >.>trizzaaEveryone shut up, Perfection and Akemi drama is so yesterday. END IT NOW
this is some of the only good drama we've had all season. we need to milk it for all it's worth
and if any of yall come swinging with "y u on tftv" gonna kick ur ribs in
also thats not even good drama, everyone knows i high key have an ego if they've played on a team with me as medic for more than 30 seconds
y u on tftv?
I really don't understand why situations like this linger on for so long. I experienced this child a few times myself, it was so easy to mute him and continue playing the game afterwards.
If he is not the team leader, why not just cut him after you experience how toxic he can be? There are tons of other scouts out there, find a replacement and move on. How do toxic players find teams every season?