rahConfusion
Account Details | |
---|---|
SteamID64 | 76561198136056704 |
SteamID3 | [U:1:175790976] |
SteamID32 | STEAM_0:0:87895488 |
Country | United Kingdom |
Signed Up | May 1, 2019 |
Last Posted | April 26, 2024 at 7:35 PM |
Posts | 532 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.50 |
Windows Sensitivity | 5/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920 × 1080 |
Refresh Rate |
144 Hz |
Hardware Peripherals | |
---|---|
Mouse | Razer DeathAdder V2 |
Keyboard | Patriot Viper V730 Mechanical Gaming Keyboard |
Mousepad | 35.43" x 15.7" x 0.12" |
Headphones | Some PS4 ones idk |
Monitor | AOC C24G1 24" Widescreen VA LED Black/Red Curved M |
Yo kasperr love ur yt bro welcome to the comp community! :D
Also u sounded more welsh than american tbh, but it might just be me
A common occurrence for mastercomfig users are that they often forget to read the docs
https://docs.mastercomfig.com/en/latest/customization/custom_configs/
In my opinion, having a diverse set of prem to high players give their input on how the system should work - and all players giving their feedback on their experience with prototypes of said system - is how faceit should approach this.
Prem players opinions aren't always gospel, and shouldn't be treated as such - take the removal of medic-scout speed plugin as an example. Majority of the comp community didn't enjoy it, and while it may have been negligible to even enjoyable to some - it's still worth noting prem players suggested that
Adjestop playing tech support for this website
lots of the information you spread is just wrong or so completely irrelevant (at this point in time) that it hurts (posting about an RCE years after the code leak, talking about how changing DNS servers increases your in-game performance etc)
even when it's not and whatever you are saying is technically correct people are not asking you, they are asking the original creator of whatever tf2 customization is around
Also mentioning the fact you seem to rub people up the wrong way, and can come across pretentious/stuck-up at times
If, or perhaps when, Faceit do decide to bring a 6v6 comp queue to their platform,
from existing community projects (e.g. leagues, mix/pug services, etc.), what features or ideas do you think they:
- Absolutely must get
- Need to change (i.e. to combat mis-managed games or toxicity/trolling)
- Absolutely must not get
and why.
Also, what sort of council of people should be in contact with these guys? They're clearly not in touch with how casual works, so they're quite far from understanding how our third-party competitive operates. We need to give them the right people in contact, and the right feedback, otherwise we'll get a potentially flawed, broken system; the same way valve in-game comp works
Sounds corny but can we get an mge discord server?
Sir, this is a wendy's.
Alright fr tho, in context of the sequential order of commands; the question should not be how, but rather when:
not again!
This is a very cool executable that opens my cmd; I like it
Order in the rahThread
Can't tell if I should be impressed or scared -
Why are you nicknamed on TF2 that alias instead of something else?
For me, Rahmed is portmanteau of my name