Quindali
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SteamID64 76561198041958405
SteamID3 [U:1:81692677]
SteamID32 STEAM_0:1:40846338
Country United States
Signed Up July 15, 2013
Last Posted July 12, 2016 at 3:50 PM
Posts 190 (0 per day)
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#8 CEVO Town Hall Group - Comprehensive LFT List in Recruitment (looking for team)
kaceMight as well include teams who are looking for players.

yeah, definitely! adding it now, thanks :)

edit: new thread added!

posted about 10 years ago
#4 CEVO Town Hall Group - Comprehensive LFT List in Recruitment (looking for team)

Nothing can take the place of LFT threads it's a great place to elaborate on your experience, previous teams, and what you're looking for. Also provides the outlet for other people to flame/flatter you, etc.

The purpose of the comprehensive list is to see it all at once line by line for each player and then have all available resources from there. But speaking from personal experience in this offseason, I had multiple leaders ask me about who was LFT and when I would suggest someone they'd say "oh really? i didn't know they were looking" mostly because their LFT thread was all the way back on page 6.

it's meant to improve and expedite the process of recruiting, not splinter it.

posted about 10 years ago
#15 Scout/Soldier LFT High-Open / Low-IM (or CEVO) in Recruitment (looking for team)

check this out too! GL finding a team
http://teamfortress.tv/forum/thread/16065-cevo-town-hall-group-comprehensive-lft-list

posted about 10 years ago
#4 Demo lft any division in Recruitment (looking for team)

gl finding a team

posted about 10 years ago
#27 Demo(maybe other classes) LFT open s15/16 in Recruitment (looking for team)

check this out too! GL finding a team
http://teamfortress.tv/forum/thread/16065-cevo-town-hall-group-comprehensive-lft-list

posted about 10 years ago
#13 CEVO Registration Reminder in TF2 General Discussion

14 new rosters added in the past two days! whoooo

just to reinforce-- please make sure to join the Town Hall group if you're playing this season. It'll be the easiest place to access updates and information related to the league. I'm also working on adding more community-oriented resources like the recruitment lists, as well as a comprehensive list of HUDs, FPS cfgs, P-REC, etc. Invite your friends!

Save yourself the trouble of sifting through forums and check out the group for all updates!

http://i.imgur.com/sjDMuQ8.png

posted about 10 years ago
#1 CEVO Town Hall Group - Comprehensive LFT List in Recruitment (looking for team)

Hey, everyone! As new Community Manager for CEVO, I figured a great way to help players find teams and to help teams find players would be to create a comprehensive list of everyone who's looking for a team, and then to list their relevant information.

Join the new CEVO Town Hall Steam Group where the "Discussions" tab features a thread for each class. If you're LFT, post in the appropriate thread with your alias, desired division, Steam Profile URL, your CEVO/ESEA profile link, and any LFT threads you have up on any forums!

The purpose of these meta-threads will be to provide leaders with an easy, comprehensive list of all players looking for teams including all their relevant information. Once you do find a team, just comment on the discussion again saying you're no longer looking! This way we can keep a continuously updated overview on all players looking for team and it'll be easier than sifting through pages of LFT threads when your team needs a player. Just click the Discussions tab on the navigation bar...

http://i.imgur.com/JODvGDl.png

then go to the sub topic "Recruitment Forum" on the right side

http://i.imgur.com/Di0bX37.png

Interested in playing multiple classes? Just post your information in the correct discussion on the group! When copy pasting, make sure you put the correct "desired division" for that class. This will be the format for how each list looks:

http://i.imgur.com/lslYJfb.png

Good luck to everyone looking for teams!

posted about 10 years ago
#120 ESEA Season 16 in News

I've looked through literally every roster on CEVO. If you count teams that have at least 1 person paid on the roster, there are 35 (last i counted) teams in CEVO in addition to the currently ready 17 teams for a total of 52 teams. this isn't even including rosters which have 6+ people who i know are definitely planning on playing. so 52 teams with committed payments

note: cevo reg closes at 11:59pm CST on Monday, Feb 17 which means 4 remaining days to register

edit: we've updated our policy! if you have an existing roster by Monday, Feb 17 then you will be given a few extra days to add players and get 6 people paid. if you're not set to "ready" in time you may not be scheduled for week 1 match 1, but you'll be able to compete in S4.

posted about 10 years ago
#118 ESEA Season 16 in News

someone else had made that point too, but (from another thread)--

BlueberryVillainthe amount of divisions does not matter, its the amount of teams, you can have even more divisions, or less divisions, you are just shuffling the same amount of cards. Bottom line, they need 30 new teams.
posted about 10 years ago
#116 ESEA Season 16 in News
london_callingAre you going to extend the registration or not? If ESEA doesn't get the desired amount of open teams by the end of the registration period (roughly 11 days from now) will they extend the registration date or just drop the game? I know you probably can't answer these questions directly and have little influence on what actually happens if there aren't enough teams, so its not really fair to ask them of you. Which makes it even more funny that Quindali keeps posting chat logs with you as if it means anything.

EDIT: I just want to make it clear that I would like to keep playing in ESEA and i recognize the plight that season 16 is in right now. But panicking and shitposting isn't going to make more open teams join faster.

To clarify, my team had also planned on playing in ESEA for S16-- I paid league fees for 3 people on my roster already. But given the current crisis with open (still only 4 total teams, one of which has said they're only doing CEVO) it is also important to realize that there is a real possibility of ESEA dropping TF2 which means that leaders need to be aware and decide what to do accordingly. The purpose of my chat log with Killing was to give weight and to quickly summarize what's wrong.

My take on the situation: upper level teams wanted to stay in ESEA, new open teams were more attracted to CEVO. Since CEVO registration closes on Monday, I wanted to inform as many leaders/players of the situation as possible so they could talk to their team and decide what to do. I didn't give any advice whether it be "you should go register in CEVO now" or "ESEA'll probably be fine". That being said, 11 new teams (5 of them IM+ including Exertus eSports) have created rosters on CEVO in less than 2 days.

london_callingthis is kind of what I'm talking about when it comes to transparency. I wish the messages that were being conveyed to the community were more direct and forthcoming.

I wish that too. My experience with competitive tf2 across all leagues is that a majority of players are apathetic to most things until one person highlights it on a tf.tv thread. Beyond that, just simple things like announcements, updates, and controversial Q/As are ALL centralized around threads that get filled with pages of spam and eventually get lost somewhere on tf.tv. Why? As an establishment, leagues should try to guarantee that as many people know what's going on as possible, not just those who go on forums and then spread it by word of mouth.

I loved ESEA-- definitely a lot of rough edges but at its core, it was the place for competitive tf2. But after a season plagued with client problems and delays maybe give something new a chance. CEVO's mentality of "by the community, for the community" will help to remove a lot of these 'transparency' problems we've all experienced with ESEA and as a new volunteer staff, it's my goal to move even beyond that and get to a point where players get involved and excited about what's happening in their league.

Bottom line: It's up to teams to decide. If upper division teams in ESEA wait it out and TF2 is dropped, those teams won't be playing in this spring season. Since CEVO reg closes on Monday (ESEA's official decision won't be known by then), teams have to figure out if they're gonna risk it and wait it out in ESEA or play in CEVO. While there's no way it can be as well-structured this first season with only 2 div's, more teams registering now will only guarantee a stronger league in S5. The choice is yours, all I want to do is make sure people make well-informed ones.

posted about 10 years ago
#87 ESEA Season 16 in News

last season rosters didn't unlock and move ups didn't happen until the initially announced registration end date had already passed. despite that, there were about 30 teams listed in open at that point. (i distinctly remember because my team was the very first one to register and i fervently checked the listings page every hour cos i'm a weirdo.)

being realistic, open needs 20-30 teams to be registered and as of now there are only 3. i agree with what you said about cevo's 77 teams-- my roster is one of those with only 1 person on it. but with so many new teams clearly deciding to play in cevo, i don't think our worry or anxiety is unwarranted with the clear lack of interest in open this season. ESEA dropping tf2 is a legitimate concern and shouldn't be taken lightly

EDIT: even if registration is extended, that won't do anything if there are no teams to register. yes, people have always been slow to pay up and commit in ESEA but the difference this time is there's real competition for new teams. for the first time, there is another viable option besides esea and that is definitely taking its toll. esea's upper divisions are solid and looking great. open is the problem.

posted about 10 years ago
#85 ESEA Season 16 in News
radiumI'd imagine that there is a set of magic numbers that need to be reached in order to allow for TF2 sponsorship/IM/Main.

♔Quindali: can you give an estimate or range for how many teams need to be registered in open for s16 to stay viable?
Killing in the Name #esea: 20-30
Killing in the Name #esea: it's not my decision in the end though
Killing in the Name #esea: so
Killing in the Name #esea: I'm not sure

posted about 10 years ago
#81 ESEA Season 16 in News

if ESEA open doesn't get enough registered teams, they will most likely drop TF2 from the league. please everyone get your shit together and go register

Killing in the Name #esea: there's no revenue
Killing in the Name #esea: esea loses money
♔Quindali: alright, so then is there a chance tf2 will not be a part of esea s16?
Killing in the Name #esea: if there's not enough open teams yes
Killing in the Name #esea: you can't expect us to run a season with 2 teams in open

posted about 10 years ago
#46 ESEA Season 16 in News
vanillaAssuming ESEA doesn't extend registration and postpone the season again...

yup pretty much hahaha i'm trying to be careful to always say "scheduled to start" when considering ESEA

posted about 10 years ago
#44 ESEA Season 16 in News

i edited my post above, but each league has different start dates. mirroring a map list wouldn't really do anything unless ESEA staggered theirs to be the same as CEVO's once they start. eg esea's week 1 will be CEVO's week 3 or 4 or whatever so it shouldn't be an exact copy. CEVO will also be in playoffs already by the time ESEA is in the later second half of regular season.

posted about 10 years ago
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