Pete
Account Details
SteamID64 76561198070499160
SteamID3 [U:1:110233432]
SteamID32 STEAM_0:0:55116716
Country Pirate
Signed Up August 22, 2013
Last Posted April 13, 2024 at 11:19 PM
Posts 1507 (0.4 per day)
Game Settings
In-game Sensitivity 2.6
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse superlight (PINK)
Keyboard Zealios KBDFans 75
Mousepad Razer Strider
Headphones Arctis Pro Wireless
Monitor 240hz
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#37 RGL S11 Main Happenings/Discussion in TF2 General Discussion
Prime-SanityThere's no substance this season. You all are some passive aggressive mother fuckers.

you miss us don't lie

posted about a year ago
#4 what map is this in Map Discussion

secret goated dm map

posted about a year ago
#26 Possible Texas LAN in LAN Discussion

do you or the people you are working with have any history running LANs or other events?

posted about a year ago
#4 enemy target prioritization in TF2 General Discussion

https://i.imgur.com/SmGY2bS.png

posted about a year ago
#2 How can i acess the new leaked dev expo? in TF2 General Discussion

you a cop?

posted about a year ago
#12 TF2 asset leak in TF2 General Discussion

fyi the guy who posted these says they were stowed away in 2016, so it is likely that nothing in here is more recent than the source code leaks from 2020

https://i.imgur.com/QvF7dcZ.png

posted about a year ago
#6 TF2 asset leak in TF2 General Discussion

very excited for people to speculate about the intention of assets for more hours than employees spent making them because they were bored at work

e: also as a reminder posting dumb shit like this is not going to help lol https://twitter.com/SlightlyCre/status/1613616042038923265

posted about a year ago
#2 spaceship DM leaderboard + tournament in Projects

Hilarious, this will be fun to keep track of
Might want to put some sort of restriction on number of players or something like that to prevent people from farming off of an empty server tho

posted about a year ago
#10 more.tf in Projects
Morito

no I know what I'm saying is that right now the only identifier for who you dealt/received damage with is the class icon, so its just anonymous scout #1 and anonymous scout #2

posted about a year ago
#6 more.tf in Projects
Morito- See the Damage Dealt and Received player respective, you will be able to see how much damage you did to the demoman or the scout separately.

Right now since it just relies on the class icon for differentiation this is kind of confusing for 6s, would it be possible to append the player name after the icon? Maybe only for logs with less than 18 players if you want to keep the aesthetic for hl

edit: oh also would be nice to be able to browse by player, even if a more in-depth player search isn't implemented it would make it easier to browse for your own log history

posted about a year ago
#12 TF2 update for 12/1/22 (12/2/22 UTC) in TF2 General Discussion

I still think it would be cool if someone made this and now it seems like it might be easier https://workshop.codes/TXCXX
I think having a setting that lets you add/remove classes from the RNG pool so you could do just 6s classes or something would make it a fun warmup and it kinda works for a wide range of player numbers so it could be better for dm during the day

posted about a year ago
#8 some love for skill based movement in TF2 General Discussion

movement god nirvana has to be people calling you a cheater for decades on random internet forums

posted about a year ago
#6 some love for skill based movement in TF2 General Discussion

advanced movement systems are only cool in theory to people who aren't very strong at using them
lots of people say they like advanced movement and then they die to someone using the advanced movement better than them and they rage

case in point: https://www.youtube.com/watch?v=SNvDUO42Hys

ironically fortnite is a good showing of what people actually want with games. When fortnite took away the build cooldown, people were allowed to do whatever they wanted with the build system and really push it to its limits. Most people were playing fortnite and having fun outbuilding all the slow players until people really started cranking 90s and now its just not worth it. People see someone start build battling and they just give up, but I'm sure at the top level of fortnite that degree of freedom is awesome and really fun

also like market gardener was just a haha funny weapon until jay showed that it can actually be incredibly strong and now every season of RGL we vote if the weapon should be allowed

posted about a year ago
#27 etiquette of "gg" in TF2 General Discussion

hooli you almost have more tftv posts than you do logs idk if you can tell other people they're obsessed with the website

posted about a year ago
#1 Enemy Capping giving forward spawns? in TF2 General Discussion

Never seen this before, 2nd gets capped and it spawns everyone in the forward spawn?

https://clips.twitch.tv/GoldenAlertBurritoCharlietheUnicorn-vQhXOvtS8ZDLmQbz

posted about a year ago
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