MozzarellaFireFox
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SteamID64 76561198098770013
SteamID3 [U:1:138504285]
SteamID32 STEAM_0:1:69252142
Country United States
Signed Up September 13, 2016
Last Posted March 2, 2024 at 3:59 PM
Posts 374 (0.1 per day)
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1920x1080
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60hz
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#3 Limiting weapons rather than classes in TF2 General Discussion
AquilasheafProbably not as effective as the standard lineup, but could be a fun option for casual games.Classes aren't limited in casual?

I think he means casual 6s.

posted about 6 years ago
#18 Question about Ultiduo Map Logic in Map Discussion

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posted about 6 years ago
#15 Question about Ultiduo Map Logic in Map Discussion

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posted about 6 years ago
#13 Question about Ultiduo Map Logic in Map Discussion
corsathe defaults / numbers you stated are a good start. 12 seconds is probably a bit too long though depending on the map

Well it's turbine (queue 1,000 groans). The spawns come out of shutter and garage so the point is like... right outside. I think 9 will do nicely.

posted about 6 years ago
#11 Question about Ultiduo Map Logic in Map Discussion
corsadifferent for every map and really just depends on the size of the map and also how it plays out; copying all the timings of one map would most likely not work.

Alrighty, so what are at least ball park figures for the values in ultiduo?
Are the defaults too long or too short?

posted about 6 years ago
#8 Question about Ultiduo Map Logic in Map Discussion

I'll reveal the map when I get my answers...

posted about 6 years ago
#5 Question about Ultiduo Map Logic in Map Discussion
Raelyn2fort. Oh boy. My excitement is unyielding.

I really thought people would have guessed it first try.
I guess it's not as popular as I thought.

Anyway, please answer my questions if you know the answers.

posted about 6 years ago
#3 Question about Ultiduo Map Logic in Map Discussion
VulcanHarvest ultiduo?

Who said it was based on koth/arena? Back on track, do you happen to know the answers to my questions?

posted about 6 years ago
#1 Question about Ultiduo Map Logic in Map Discussion

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posted about 6 years ago
#10 Turbine revision discussion in Map Discussion
sageausI can't really visualize turbine still being called turbine with how much you would have to change to make it a good enough map for competitive play.

Ok but hypothetically what would those changes be?

posted about 6 years ago
#1 Turbine revision discussion in Map Discussion

Theoretically, if some amateur mapmaker whose name rhymed with Schmidgel wanted to revise Turbine for competitive play, what kind of changes would need to be made and what would be the ideal gamemode, Koth or 3CP? (5CP would be a bit of a stretch for Turbine)

posted about 6 years ago
#1 Vaccinator in Q/A Help

Can someone shed some light on why the vaccinator isn't a banned weapon?

posted about 7 years ago
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