FUNKeWould it be possible to have a a weapon lockout system?
Say, theoretically everyone who plays comp is given every weapon (only during comp) so they can fairly change loadouts, what say if you have one medigun then all latter medical must use a separate gun? The downside to this is that weapons with <6 items in the slot would NEED this to be lifted. This would also arbitrarily fuck with stuff like double scattergun/RL's, which is counter Intuitive. But if valve is so deadset on avoiding class limits, maybe there is something tangible in there. Maybe have it only apply to specific things like mediguns.
I don't think that sounds like a good idea at all, but you've got influence to test it out. Rent a server and try a few pugs with it! See what it feels like in practice.