sorry, for my character i picked gnomish and elven
Account Details | |
---|---|
SteamID64 | 76561198058513958 |
SteamID3 | [U:1:98248230] |
SteamID32 | STEAM_0:0:49124115 |
Country | Sweden |
Signed Up | May 1, 2014 |
Last Posted | December 29, 2023 at 5:31 PM |
Posts | 1320 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.15 |
Windows Sensitivity | 5/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Varmilo VA109M Red |
Mousepad | QcK XXL |
Headphones | Logitech G432 |
Monitor | Benq XL2411Z |
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐█
F4b
Download links: TF2Maps - Github
Changelog:
- Pipe properly solid now
EDIT: Don't use this version, use f5a or newer.
Something that makes the weapons look like glocks
i've defo seen some like that, or for some reason there's a "cooldown" to be able to votekick them for no apparent reason.
anecdotally i've also seen a large increase in non-bot cheaters trying not to be too obvious.
the solution (Courtesy to ArchRhythm) explained under issue 5 in this document
nowahany tr_ map ideas or fun minigames LMK!!!!
ty !
make koth versions of 5cp 6v6 maps (with a low timer) to practice mids
make a/d versions of 5cp 6v6 maps to practice holds
(vmf's for refresh gully/process/prolands in case you're interested)
wheatchampionIf you look at fragmovies from 2007, for example, you are shown shots that you can see the average pub player pull off these days.
Can somebody link som frag movies from back then? It'd be interesting to watch
buudsoy
well then it's a sigma move to ban ppl before they partake in anything. can't wait to hear all your opinions about unjust bans in the future.
buudPUGCHAMP 2
as if u'd do a better job - remind me why did i get banned from garda mixes ?
what a coincidence, i was looking into ways to update the map just last week. but yeah, the control point you can stand inside is not staying.
and i have some ideas it's just about actualizing them
F4a
Download links: TF2Maps - Github
Changelog:
- Cubemaps
Apparently hammer saves two version of maps when you compile: One with, and one without cubemaps. I picked the wrong one last version :-(
F4
Download links: TF2Maps - Github
Again, mostly minor fixes. We recommend any leagues looking to run this map to use this version instead of the previous ones.
I would like to clear up a misconception I've heard several times: Stock gullywash is not a perfectly mirrored map. If you are going to compare angles, widths etc, use the RED side on stock gullywash for your comparison, as the Refresh version is based on RED side. Some things aren't "changed", they are different because the original map isn't mirrored.
Changelog:
- Compiled with BSPReveal
- Fixed the pillars outside 2nd shutter and forward spawn being too thick.
- Fixed not being able to jump onto the lockers.
- Fixed forward spawnpoints on mid.
- Fixed spawnpoint order in last spawn.
- Hiding spot above the second point is back, with a non-solid prop indicating where.
- Sticky trap under the planks on second balcony is back, with a grate texture for the splash to pass through.
- Improved overly agressive prop fadeout distances that were due to decompiling.
- Worked on improving clips and blockbullets around the map.
- Fixed several detailing inconsistencies with stock gullywash.
If you are aware of any issues with gameplay/visual/performance please come forward so it can be adressed and fixed.
Future changes: [F5 or later]
- Replacing detailing displacements with brushes outside the playable area to prevent rendering issues and engine errors.
- Finding a solution for the mid forward spawn so that the door being open doesn't interfere with movement above.
alias "bhopon" "bind mwheeldown +jump; bind mouse3 bhopoff"
-> " <- is missing at the end
same for bhopoff, u gotta close it. bhop off even ends on a dot???