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#108 Monthly RGL Thread: July 2021 in TF2 General Discussion
BumFreeze24Blame your league owner and head admins instead of the volunteer division admins that put out countless hours to even try to remindy the terrible management at RGL.

Stuff like this happens, but the speed at which the reversal or apologies or even an explanation happens should not be as slow as weeks or even days.

It's really up to the league owners to step it up moreso than the individual division admins.
you cant expect sigafoo to make every decision in the league thats exactly why we got to this divsion admins system.
i understand the hate on sigafoo circlejerk but if a single guy fucks up, blame the guy that fucked up, especially when the decision is as appalling as punishing an invite team for playing badly with offclasses and mercs lol. (same guy who singlehandedly caused a tftv moderation shitstorm by locking every thread for no reason a few months ago.. hmm.. maybe we should take his toys away)

My point is that if a business owner or head admin is the one that isn't stepping in to make sure his league is being ran like he wants to, maybe there's something to be said about that.

Basically, as an owner or manager, you should take responsibility in the actions of not only you but also the people representing you or your image.

Everyone makes mistakes, everyone makes decisions, and maybe those decisions are bad. It should be on not only the people who made those bad decisions but also the manager behind that person to step in to make sure it:
1) doesn't happen again
2) steps to resolve this situation
3) offer the opportunity to learn

It's really not hard to see this fault on both the individual admin or moderator and the head admin or manager. It's really just responsibility at that point.

Blaming the admins 100% will not help your situation at all. We should start blaming the people responsible for the decision and the people who oversee those who make desicions. I'm not jumping on sigafoo for this just because I hate him or I hate RGL, I genuinely think that if stuff like this needs to be prevented, there needs to be someone who can take action and responsibility fast. I don't think that's happening at RGL, and I think it's that which is the reason to which we get threads like this monthly. Sigafoo and Exa respectively have done their fair share of work, yes, but I think there should be some type of responsibility taken on their side, and if they cannot keep up, then I believe it'd be best to give it up to someone who can take full responsibility and be able to manage the whole team.

posted about 2 years ago
#103 Monthly RGL Thread: July 2021 in TF2 General Discussion

Blame your league owner and head admins instead of the volunteer division admins that put out countless hours to even try to remindy the terrible management at RGL.

Stuff like this happens, but the speed at which the reversal or apologies or even an explanation happens should not be as slow as weeks or even days.

It's really up to the league owners to step it up moreso than the individual division admins.

posted about 2 years ago
#77 Monthly RGL Thread: July 2021 in TF2 General Discussion

I guess here's another mistake they must own up to!

posted about 2 years ago
#35 Monthly RGL Thread: July 2021 in TF2 General Discussion

Why don't we all just stop playing and paying for leagues we don't want to play in? That seems like a good start.

posted about 2 years ago
#60 Graph Map of 2021 TF2 Players in TF2 General Discussion
Zesty

Please don't scrape RGL, I think I already set the record for what not to do, and I was trying to be conservative.

If you need RGL data, bug sigafoo until he can create one or have someone else create one for him. They clearly don't want us to scrape, and I think going around that would not end well.

posted about 2 years ago
#3 Graph Map of 2021 TF2 Players in TF2 General Discussion

This is why I was waking up to like 3 people asking about my rgl api...

Great work!

posted about 2 years ago
#5 Help getting player name from steamID3 in Q/A Help

Java/Type script users can use https://www.npmjs.com/package/steamid which is old but still works great.

AdjeRGL used to have an undocumented API to fetch stuff by Steam ID but it seems like it's not available anymore, last time I asked them about it they seemed equally confused about having an API. Not sure if they've built a proper API by now (doubt it), you might be out of luck on that front unless you want to try scraping the data

I had built an unofficial API (view here) but unfortunately sigafoo either doesn't care or doesn't want one and so there is no way for anyone to get data from RGL unless you go against their wishes and scrape around the cloudflare protection. In doing so you risk getting IP banned or worse.

aniccasteamid.uk has APIs for converting steam3 to 64 bit as well as getting profile info

https://steamid.uk/steamidapi/

might be the simplest solution

I wouldn't advise doing this since you could probably hit a rate limit. 6,000 ids is a lot, and there's certainly easier ways to do this much faster.

Here's the solution if you had to convert in code yourself without using packages:
https://developer.valvesoftware.com/wiki/SteamID

posted about 2 years ago
#25 tf2 pet peeves in TF2 General Discussion

'Idiots'

posted about 2 years ago
#75 TF2 update for 6/22/21 in TF2 General Discussion

wow it's like these updates broke more than they fixed

posted about 2 years ago
#70 TF2 update for 6/22/21 in TF2 General Discussion
Shearswas there another update just now? I had to download a small patch and now it looks like all the servers are outdated

just in time for pregame scrims lol

Yup, there's no place like breaking updates before matches!

posted about 2 years ago
#5 TF2 update for 6/22/21 in TF2 General Discussion

Actually this update is pretty good, I like the small but good QoL changes to improve our chances against cheaters.

posted about 2 years ago
#88 RGL Ringer Fees in TF2 General Discussion
MicahleleEnough ripping into you though, RGL has/had staff who care a whole damn lot about the game. Problem is that the people who would be/are good enough to do it shouldn't be and aren't doing it because they can do less work for more gain anywhere else

This.

posted about 2 years ago
#76 RGL Ringer Fees in TF2 General Discussion
zheepidk man… hes done some pretty sketchy shit at the expense of other peoples money, to not be making any off his own league. i don’t wanna say you’re lying, but i personally side-eye the idea that he isn’t making any profit

Thank you for saying this. Why would someone build a business that doesn't make money?

If people don't play for money, why not take some of that profit to, I don't know, compensate those who are literally running your league day-in-day-out?

posted about 2 years ago
#63 RGL Ringer Fees in TF2 General Discussion

Apologies for misunderstanding. Your point of running a league is completely true. If you cannot dedicate your time and effort to run what would be considered a business and manage volunteers then you should leave for someone else to step up to the act, and if that person can't, and so on.

posted about 2 years ago
#61 RGL Ringer Fees in TF2 General Discussion
Tino_pretty much all of the backend people who wanted to even try to work on a project like this have said fuck it and left and don't care anymore.

This is false, and keeping this mindset is what is preventing people from working together. You all assume no one likes each other or that the capable people just don't care.

posted about 2 years ago
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