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SteamID64 76561198154342943
SteamID3 [U:1:194077215]
SteamID32 STEAM_0:1:97038607
Country Bahamas
Signed Up August 4, 2017
Last Posted May 7, 2021 at 9:34 AM
Posts 839 (0.6 per day)
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#6 is tf2center still as bad as people say it is? in TF2 General Discussion

You'd be better off playing in in-house pugs with dumb moderators and offclassers than try to play a game of TF2C, and you'd wait about a year for a game to even appear on TF2S.

posted 12 hours ago
#12 Mid day pugs in NA in TF2 General Discussion

If someone would like to help host nut.city, I'd be happy to open it back up.

posted 3 days ago
#2203 mastercomfig - fps/customization config in Customization

If someone is asking a question on how to fix a problem in a forum, do you expect them to have knowledge in something advanced such as GDB?

Also, if TF2's console is 'unreliable', then why did the developers think it was a good idea to add it in?

posted 6 days ago
#6 Best way to host a server? in Projects

You can host your own in the cloud, or use a provider (NFO, Tragic).

There could be someone in the future who will do this with more ease, but not now. Usually you rent an NFO and call it 6 months.

posted 1 week ago
#5 Hosting TF2 with Docker in Projects

2 is the best, 4 for mvm I think.

1 is risky, but for 1v1 I think its more than enough (private mge servers). I did almost run a successful pug with it however.

For the rcon issue, I may have some tools for server owners who need to manage many servers at once!

posted 1 week ago
#8 Tf2 Problem in TF2 General Discussion
hgruntturbochad69Not sure exactly what the issue is, but make sure you have the latest version of tf2attributes, your sourcemod gamedata file is correctly set up for tf2, and your server is connected to steam
Source mod 1.11. I dropped it directly into the tf folder. I'm using tf2attributes 1.2.1 and don't know how to connect the server to steam.

SM 1.11 may still cause issues with some plugins, be warned. 1.10 has been stable. Try using 1.10 and seeing if it still breaks.

posted 1 week ago
#3 Hosting TF2 with Docker in Projects

I've also been at work in the last year doing this:

Other community contributors:

You don't even need that much ram, I've ran small servers with only 1 gig ram, and some larger servers with only 2 gigs. DigitalOcean especially has great tooling for it, allowing you to create a droplet with Docker(compose) preinstalled and you'd just have to run your command. Most you would pay is $10 for a 6s server, any more you're wasting money.

I suggest those who don't understand servers to run docker, especially on cloud, since it is much cheaper. It however comes with huge disadvantage to not having the same tools (like rcon control) as opposed to an actual provider (NFO, tragic). Also, you will not have persistant storage for STVs, ability to easily add your own plugins, or easily extend configurations without previous docker exposure. However, if you're a server owner looking for just a server, nothing else, this would be your best option.

posted 1 week ago
#9 The future of competetive gaming. in TF2 General Discussion
_flacMiG-21bisI am too lazy to do the math, but I think the main issue with ping is we are limited to sending information at the speed of light. I am not sure how much we can decrease ping with better hardware, it may not be much improvement at all.A quick Google search finds it takes just over 130 ms for light to travel the circumference of earth. This would be the worst case scenario in the best case scenario of 0 processing time.

Edit: The time for a round trip at light speed from chicago to london is just over 40 ms.

I suppose you didn't realize that copper wiring will perhaps slow down signals and won't be able to carry a high signal strength over large distances, and running fiber / optical to each and every house or datacenter is already expensive.

Just because light is super fast, doesn't mean our general connections are, and furthermore, the cost of going speedy is potentially millions of dollars.

posted 1 week ago
#13 Why aren't you prem/invite yet? in TF2 General Discussion

rgl banned me

posted 3 weeks ago
#63 Who is zeekaptain? in Off Topic

if he got paroniod enough to ban someone for saying 3 random letters, who knows what that kid's mind is up to these days

posted 4 weeks ago
#52 Who is zeekaptain? in Off Topic

Brainwash those who aspire to be the best tf2 player in order to assert control in the future exibit a

posted 1 month ago
#2180 mastercomfig - fps/customization config in Customization
DulZuroDoes anyone know what causes this lighting glitch on harvest?


This screenshot is from mastercomfig ultra.

I first noticed it when using mastercomfig medium high, and tried changing some of the lighting settings but nothing seemed to fix this.

Not a bug, just is harvest lighting. I've experienced this in other configs.

posted 1 month ago
#36 The Case for Elijah in TF2 General Discussion

RGL mirrors bans from site to discord, and vice-versa. That was to be expected.

I still say give it a shot, the more you put it off the worse it becomes.

Good luck, all.

posted 3 months ago
#28 The Case for Elijah in TF2 General Discussion

it's the same situation every fucking season with another ban or bad decision, and RGL won't change because we complain on the forums about it.

urmphi, if you want to actually make a point to the team at RGL, just DM them, doesn't matter who. They may just tell you to fuck off, but it could perhaps give you some more insight in the ban.

like, there's just no hope left in making threads about stuff if no one cares to take this to RGL, they only care if they read it on their forums or their dms, and the very rare situation when something fucked goes on and sigafoo has to come here and type an essay to us, but there's no in between.

I hope justification comes, but I won't hold my breath for it. I wish for the truth to come out of someone.

posted 3 months ago
#50 Justice in TF2 General Discussion


posted 3 months ago
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