If someone is asking a question on how to fix a problem in a forum, do you expect them to have knowledge in something advanced such as GDB?
Also, if TF2's console is 'unreliable', then why did the developers think it was a good idea to add it in?
Account Details | |
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SteamID64 | 76561198154342943 |
SteamID3 | [U:1:194077215] |
SteamID32 | STEAM_0:1:97038607 |
Country | Bahamas |
Signed Up | August 4, 2017 |
Last Posted | April 28, 2022 at 10:16 AM |
Posts | 942 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | drafted |
Windows Sensitivity | into |
Raw Input | 1 |
DPI |
ww3 |
Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | please |
Keyboard | help |
Mousepad | me |
Headphones | and |
Monitor | my kids |
If someone is asking a question on how to fix a problem in a forum, do you expect them to have knowledge in something advanced such as GDB?
Also, if TF2's console is 'unreliable', then why did the developers think it was a good idea to add it in?
You can host your own in the cloud, or use a provider (NFO, Tragic).
There could be someone in the future who will do this with more ease, but not now. Usually you rent an NFO and call it 6 months.
fastbin
2 is the best, 4 for mvm I think.
1 is risky, but for 1v1 I think its more than enough (private mge servers). I did almost run a successful pug with it however.
For the rcon issue, I may have some tools for server owners who need to manage many servers at once!
hgruntturbochad69Not sure exactly what the issue is, but make sure you have the latest version of tf2attributes, your sourcemod gamedata file is correctly set up for tf2, and your server is connected to steam
Source mod 1.11. I dropped it directly into the tf folder. I'm using tf2attributes 1.2.1 and don't know how to connect the server to steam.
SM 1.11 may still cause issues with some plugins, be warned. 1.10 has been stable. Try using 1.10 and seeing if it still breaks.
I've also been at work in the last year doing this:
https://hub.docker.com/repository/docker/c43721/tf2-comp
https://hub.docker.com/repository/docker/c43721/tf2-comp-rgl
Other community contributors:
https://hub.docker.com/r/gameservers/teamfortress2
https://github.com/tf2pickup-org/tf2-gameserver
You don't even need that much ram, I've ran small servers with only 1 gig ram, and some larger servers with only 2 gigs. DigitalOcean especially has great tooling for it, allowing you to create a droplet with Docker(compose) preinstalled and you'd just have to run your command. Most you would pay is $10 for a 6s server, any more you're wasting money.
I suggest those who don't understand servers to run docker, especially on cloud, since it is much cheaper. It however comes with huge disadvantage to not having the same tools (like rcon control) as opposed to an actual provider (NFO, tragic). Also, you will not have persistant storage for STVs, ability to easily add your own plugins, or easily extend configurations without previous docker exposure. However, if you're a server owner looking for just a server, nothing else, this would be your best option.
_flacMiG-21bisI am too lazy to do the math, but I think the main issue with ping is we are limited to sending information at the speed of light. I am not sure how much we can decrease ping with better hardware, it may not be much improvement at all.A quick Google search finds it takes just over 130 ms for light to travel the circumference of earth. This would be the worst case scenario in the best case scenario of 0 processing time.
Edit: The time for a round trip at light speed from chicago to london is just over 40 ms.
I suppose you didn't realize that copper wiring will perhaps slow down signals and won't be able to carry a high signal strength over large distances, and running fiber / optical to each and every house or datacenter is already expensive.
Just because light is super fast, doesn't mean our general connections are, and furthermore, the cost of going speedy is potentially millions of dollars.
rgl banned me
if he got paroniod enough to ban someone for saying 3 random letters, who knows what that kid's mind is up to these days
Brainwash those who aspire to be the best tf2 player in order to assert control in the future exibit a
DulZuroDoes anyone know what causes this lighting glitch on harvest?
https://imgur.com/a/BqW78tc
This screenshot is from mastercomfig ultra.
I first noticed it when using mastercomfig medium high, and tried changing some of the lighting settings but nothing seemed to fix this.
AimIsADick.
Not a bug, just is harvest lighting. I've experienced this in other configs.
urmphiSNIIP
RGL mirrors bans from site to discord, and vice-versa. That was to be expected.
I still say give it a shot, the more you put it off the worse it becomes.
Good luck, all.
it's the same situation every fucking season with another ban or bad decision, and RGL won't change because we complain on the forums about it.
urmphi, if you want to actually make a point to the team at RGL, just DM them, doesn't matter who. They may just tell you to fuck off, but it could perhaps give you some more insight in the ban.
like, there's just no hope left in making threads about stuff if no one cares to take this to RGL, they only care if they read it on their forums or their dms, and the very rare situation when something fucked goes on and sigafoo has to come here and type an essay to us, but there's no in between.
I hope justification comes, but I won't hold my breath for it. I wish for the truth to come out of someone.
det-unfortunate situation
ya sorry to hear, but rgl made their decision already so good luck! oh and they won't inform you of such a decision unless they want to.
jetzhttps://i.imgur.com/G7yBu1g.png
Kevchev Has Been Compromised
no he didnt he said it himself