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Demo advice
1
#1
0 Frags +

So demo is my weakest 6s class so I made this thread to ask for demo advice cause I enjoy it more than other 6s classes but want to get better at it.
1.Which demo primary should I use, the iron bomber or grenade lanucher?
2. What's a good in game sens and mouse sens for demo?
3. Best way to improve scout and solly 1v1s if I'm ever caught out or they rush me.
4. Best way to position youself as demo.
5 .Improving pipe aim
Thanks for help in advance

So demo is my weakest 6s class so I made this thread to ask for demo advice cause I enjoy it more than other 6s classes but want to get better at it.
1.Which demo primary should I use, the iron bomber or grenade lanucher?
2. What's a good in game sens and mouse sens for demo?
3. Best way to improve scout and solly 1v1s if I'm ever caught out or they rush me.
4. Best way to position youself as demo.
5 .Improving pipe aim
Thanks for help in advance
2
#2
10 Frags +

1 preference but most people use iron bomber
2 preference again
3 mge
4 watch demos
5 mge and dm

1 preference but most people use iron bomber
2 preference again
3 mge
4 watch demos
5 mge and dm
3
#3
5 Frags +

catbvowcar is always available to help with learning demo

catbvowcar is always available to help with learning demo
4
#4
1 Frags +

what he just said

what he just said
5
#5
20 Frags +

1. depends if ur a virgin or not

1. depends if ur a virgin or not
6
#6
2 Frags +

1. There isn't much a downside to the iron bomber, for me at least it feels a lot more consistant to aim. Use either it won't effect much.
2. As long as your sens isn't holding you back from being aware of your surroundings and doesn't take you 2 lenghts of your mousepad to do a 180; you're probably ok. I use 17.3cm but I know other good demos that use 35+.
3. MGE/DM is a big one. Lay some defensive stickies infront of you if you think you may be pushed. Using stickies as a way to influence your enemie's movement and to make you have an easier time landing pipes. A lot of new demos don't understand that sweet spot between where you are safely spamming and where you are not, try to be conscious of this. This question is 75% practice though.
4. Mentally ask yourself every 10 seconds: Am I safe? If not, where should I be? Where is the most influential position to be in right now? After a while this stuff becomes habit.
5. Playing the game, getting used to your sens and the speed of pipes. Waiting for scouts to double jump instead of anticipating. Like I said before using stickies as deterrants to force your enemies to move in a certain direction.
https://www.youtube.com/watch?v=SlCRfTmBSGs

1. There isn't much a downside to the iron bomber, for me at least it feels a lot more consistant to aim. Use either it won't effect much.
2. As long as your sens isn't holding you back from being aware of your surroundings and doesn't take you 2 lenghts of your mousepad to do a 180; you're probably ok. I use 17.3cm but I know other good demos that use 35+.
3. MGE/DM is a big one. Lay some defensive stickies infront of you if you think you may be pushed. Using stickies as a way to influence your enemie's movement and to make you have an easier time landing pipes. A lot of new demos don't understand that sweet spot between where you are safely spamming and where you are not, try to be conscious of this. This question is 75% practice though.
4. Mentally ask yourself every 10 seconds: Am I safe? If not, where should I be? Where is the most influential position to be in right now? After a while this stuff becomes habit.
5. Playing the game, getting used to your sens and the speed of pipes. Waiting for scouts to double jump instead of anticipating. Like I said before using stickies as deterrants to force your enemies to move in a certain direction.
https://www.youtube.com/watch?v=SlCRfTmBSGs
7
#7
8 Frags +

Never use iron bomber on sunshine... Dont question it just trust me

Never use iron bomber on sunshine... Dont question it just trust me
8
#8
0 Frags +

The only time you should be in front of your entire team is when you’re full health and your med is healing you or if you’re getting an Uber, just bait 24/7

The only time you should be in front of your entire team is when you’re full health and your med is healing you or if you’re getting an Uber, just bait 24/7
9
#9
0 Frags +

1. IMO if ur comfortable switching you should do it based on map. I use stock on process and sunshine (theres some angles you cant do with iron bomber because shorter det time), every other map iron bomber.
2. sens doesnt matter on demo. I use a 23 inch, some people use a 5 inch, its whatever works for you. i would recommend using aomething more middle of the road (7-15in) just for transferring to other classes better.
3. use your stickies to control where they can go to make it easier for you to hit pipes. try to block their path to you or hogh ground, and either lock them in a certain area to pipe them or force them to back off
4. you should never be the farthest forward unless youre trying to lock a retreating team into a fight, or youre taking an uber
5. dm, mge, pugs, even pubs. maximize the time you spend on the class, dont overuse stickies. one thing i did when i was first learning was playing grenades+sticky jumper in pubs, which forced me to play aggressive and hit pipes from weird angles, along with generally making me focus on pipe aim

1. IMO if ur comfortable switching you should do it based on map. I use stock on process and sunshine (theres some angles you cant do with iron bomber because shorter det time), every other map iron bomber.
2. sens doesnt matter on demo. I use a 23 inch, some people use a 5 inch, its whatever works for you. i would recommend using aomething more middle of the road (7-15in) just for transferring to other classes better.
3. use your stickies to control where they can go to make it easier for you to hit pipes. try to block their path to you or hogh ground, and either lock them in a certain area to pipe them or force them to back off
4. you should never be the farthest forward unless youre trying to lock a retreating team into a fight, or youre taking an uber
5. dm, mge, pugs, even pubs. maximize the time you spend on the class, dont overuse stickies. one thing i did when i was first learning was playing grenades+sticky jumper in pubs, which forced me to play aggressive and hit pipes from weird angles, along with generally making me focus on pipe aim
10
#10
0 Frags +
daybraek1. IMO if ur comfortable switching you should do it based on map. I use stock on process and sunshine (theres some angles you cant do with iron bomber because shorter det time), every other map iron bomber.

if you can get into this habit early on it will be really helpful; imo stock is almost objectively better on process for example because of the distance from rollout to choke which you can't spam with iron bomber, but I rarely switch as I find I have a mental block where stock tends to throw me off - if you learn early to switch without it affecting you you will benefit.

[quote=daybraek]1. IMO if ur comfortable switching you should do it based on map. I use stock on process and sunshine (theres some angles you cant do with iron bomber because shorter det time), every other map iron bomber.
[/quote]
if you can get into this habit early on it will be really helpful; imo stock is almost objectively better on process for example because of the distance from rollout to choke which you can't spam with iron bomber, but I rarely switch as I find I have a mental block where stock tends to throw me off - if you learn early to switch without it affecting you you will benefit.
11
#11
0 Frags +

no splash mge is the best practice for pipe aim
focus your pipe aim on soldiers and demos
focus your sticky aim on scouts

no splash mge is the best practice for pipe aim
focus your pipe aim on soldiers and demos
focus your sticky aim on scouts
12
#12
0 Frags +
BlueBucket1.Which demo primary should I use, the iron bomber or grenade lanucher?

stock if you arent a pussy
also in demo mge, make sure to always play as aggressive as possible as opposed to hiding and holding s

[quote=BlueBucket]1.Which demo primary should I use, the iron bomber or grenade lanucher?[/quote]
stock if you arent a pussy
also in demo mge, make sure to always play as aggressive as possible as opposed to hiding and holding s
13
#13
0 Frags +

Iron Bomber is in general better because the rollers hit people you miss with pipes instead of rolling backwards.

You run stock because there are some long range spam angles Iron Bomber can’t reach. For example, you can shoot pipes from Via point to the stairs near tunnel, and they’ll roll down and hit people at the bottom of the stairs.

It’s also worth considering that you can lure people into a false sense of security using the firing sound, which is the same as stock. For example, put traps in river when holding last, then go to lobby and shoot pipes so people will think you trapped lobby.

Loose Cannon is for stalling Ubers on small lasts with tight chokes (Badlands, Snakewater, Gullywash).

Loch-n-Load is for 1v1ing things and is really underrated imo.

Iron Bomber is in general better because the rollers hit people you miss with pipes instead of rolling backwards.

You run stock because there are some long range spam angles Iron Bomber can’t reach. For example, you can shoot pipes from Via point to the stairs near tunnel, and they’ll roll down and hit people at the bottom of the stairs.

It’s also worth considering that you can lure people into a false sense of security using the firing sound, which is the same as stock. For example, put traps in river when holding last, then go to lobby and shoot pipes so people will think you trapped lobby.

Loose Cannon is for stalling Ubers on small lasts with tight chokes (Badlands, Snakewater, Gullywash).

Loch-n-Load is for 1v1ing things and is really underrated imo.
14
#14
1 Frags +
4812622Iron Bomber is in general better because the rollers hit people you miss with pipes instead of rolling backwards.

You run stock because there are some long range spam angles Iron Bomber can’t reach. For example, you can shoot pipes from Via point to the stairs near tunnel, and they’ll roll down and hit people at the bottom of the stairs.

It’s also worth considering that you can lure people into a false sense of security using the firing sound, which is the same as stock. For example, put traps in river when holding last, then go to lobby and shoot pipes so people will think you trapped lobby.

Loose Cannon is for stalling Ubers on small lasts with tight chokes (Badlands, Snakewater, Gullywash).

Loch-n-Load is for 1v1ing things and is really underrated imo.

loose cannon is pretty much only worth using on badlands, or gully with big disadd (maybe not even then on gully)

dont use loch n load thats so pussy i cant even express it, also u should be avoiding 1v1s so it teaches u bad positioning habits

[quote=4812622]Iron Bomber is in general better because the rollers hit people you miss with pipes instead of rolling backwards.

You run stock because there are some long range spam angles Iron Bomber can’t reach. For example, you can shoot pipes from Via point to the stairs near tunnel, and they’ll roll down and hit people at the bottom of the stairs.

It’s also worth considering that you can lure people into a false sense of security using the firing sound, which is the same as stock. For example, put traps in river when holding last, then go to lobby and shoot pipes so people will think you trapped lobby.

Loose Cannon is for stalling Ubers on small lasts with tight chokes (Badlands, Snakewater, Gullywash).

Loch-n-Load is for 1v1ing things and is really underrated imo.[/quote]
loose cannon is pretty much only worth using on badlands, or gully with big disadd (maybe not even then on gully)

dont use loch n load thats so pussy i cant even express it, also u should be avoiding 1v1s so it teaches u bad positioning habits
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