Upvote Upvoted 26 Downvote Downvoted
1 2
new update coming
31
#31
0 Frags +

https://steamdb.info/patchnotes/2642880/

The axtinguisher seems to be getting some sort of nerf and there are new cosmetics

https://steamdb.info/patchnotes/2642880/

The axtinguisher seems to be getting some sort of nerf and there are new cosmetics
32
#32
7 Frags +

my death merchant grind was for NOTHING?

my death merchant grind was for NOTHING?
33
#33
3 Frags +

Wait holy shit its an actual update http://www.teamfortress.com/post.php?id=38643

Wait holy shit its an actual update http://www.teamfortress.com/post.php?id=38643
34
#34
6 Frags +

THEY FIXED PYRO

Flamethrowers
Flamethrowers were able to do full damage regardless of the spread of their flames, rewarding maximizing flame spread over focusing on a target. We've made changes geared toward preserving the current damage range of flamethrowers, but requiring better aim to do so.
- Flame damage per second now ramps up based on density of flame encountered, up to 200%
- Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged

THEY FIXED PYRO

Flamethrowers
Flamethrowers were able to do full damage regardless of the spread of their flames, rewarding maximizing flame spread over focusing on a target. We've made changes geared toward preserving the current damage range of flamethrowers, but requiring better aim to do so.
- Flame damage per second now ramps up based on density of flame encountered, up to 200%
- Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged
35
#35
newbie.tf
1 Frags +

BROOOOOO

BROOOOOO
36
#36
30 Frags +

https://cdn.discordapp.com/attachments/344141887457722370/428677880214585364/winston.png

OMG BRO

[img]https://cdn.discordapp.com/attachments/344141887457722370/428677880214585364/winston.png[/img]
OMG BRO
37
#37
17 Frags +
tf teamAdded: "Sketchek's Bequest: Killing blows on burning players grant a speed boost"

This is one of the coolest things I've ever seen a developer do.

[quote=tf team]Added: "Sketchek's Bequest: Killing blows on burning players grant a speed boost"[/quote]
This is one of the coolest things I've ever seen a developer do.
38
#38
1 Frags +

Added: "Sketchek's Bequest: Killing blows on burning players grant a speed boost"
noice reference
fuk ninja'd

Added: "Sketchek's Bequest: Killing blows on burning players grant a speed boost"
noice reference
fuk ninja'd
39
#39
2 Frags +

Holy titties.

Was not expecting that

Holy titties.

Was not expecting that
40
#40
15 Frags +
Fixed the console, server browser and options menus sometimes going behind the main menu and becoming unclickable
[quote]Fixed the console, server browser and options menus sometimes going behind the main menu and becoming unclickable[/quote]
41
#41
3 Frags +

A good update within a reasonable time-frame?

I don't believe it.

A good update within a reasonable time-frame?

I don't believe it.
42
#42
1 Frags +
ValveAdded RGB sliders for Combat Text in the Advanced Options screen

So, I'm guessing the damage numbers are still the same size?

[quote=Valve]Added RGB sliders for Combat Text in the Advanced Options screen[/quote]
So, I'm guessing the damage numbers are still the same size?
43
#43
7 Frags +

.

.
44
#44
-9 Frags +

- Fixed the Yeti Smash taunt not removing the Yeti prop if the taunt is ended before the animation is complete

ok this update is cool and all but i demand this be reverted as soon as possible

- Fixed the Yeti Smash taunt not removing the Yeti prop if the taunt is ended before the animation is complete

ok this update is cool and all but i demand this be reverted as soon as possible
45
#45
3 Frags +

holy shit just browsing through the notes this update actually sounds promising

holy shit just browsing through the notes this update actually sounds promising
46
#46
1 Frags +

I'm doing some offline jump maps, the it's like the server is 2x faster, like I fall and jump way faster. Feels weird.

I'm doing some offline jump maps, the it's like the server is 2x faster, like I fall and jump way faster. Feels weird.
47
#47
2 Frags +
5unnyI'm doing some offline jump maps, the it's like the server is 2x faster, like I fall and jump way faster. Feels weird.

Try slowing the server down by half using host_timescale 0.5

[quote=5unny]I'm doing some offline jump maps, the it's like the server is 2x faster, like I fall and jump way faster. Feels weird.[/quote]
Try slowing the server down by half using host_timescale 0.5
48
#48
1 Frags +

Is there also an ability to change the color of healing numbers? I prefer damage white while healing is green.

Is there also an ability to change the color of healing numbers? I prefer damage white while healing is green.
49
#49
1 Frags +
sludgeIs there also an ability to change the color of healing numbers? I prefer damage white while healing is green.

yes, by using the same method as before, changing "PositiveColor" in huddamageaccount

[quote=sludge]Is there also an ability to change the color of healing numbers? I prefer damage white while healing is green.[/quote]
yes, by using the same method as before, changing "PositiveColor" in huddamageaccount
50
#50
1 Frags +

edit: posted my question in a more suitable thread

edit: posted my question in a more suitable thread
51
#51
1 Frags +

This is huge.

This is huge.
52
#52
4 Frags +

this is better than jungle inferno

this is better than jungle inferno
1 2
Please sign in through STEAM to post a comment.