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TFCL - North American League
posted in Projects
31
#31
16 Frags +

I hope this goes well, but a free to play league with a prize pool sounds like a cheaters paradise.

I hope this goes well, but a free to play league with a prize pool sounds like a cheaters paradise.
32
#32
9 Frags +
Cornpop16I hope this goes well, but a free to play league with a prize pool sounds like a cheaters paradise.

But isn't ETF2L also F2P?

[quote=Cornpop16]I hope this goes well, but a free to play league with a prize pool sounds like a cheaters paradise.[/quote]

But isn't ETF2L also F2P?
33
#33
1 Frags +
bleghfarecCornpop16
But isn't ETF2L also F2P?

I think he was referring to NA solutions (since NA players who can't/won't pay probably arent gonna play wonky times in ETF2L)
Also it's not like ESEA is free of cheaters

[quote=bleghfarec][quote=Cornpop16][/quote]

But isn't ETF2L also F2P?[/quote]
I think he was referring to NA solutions (since NA players who can't/won't pay probably arent gonna play wonky times in ETF2L)
Also it's not like ESEA is free of cheaters
34
#34
5 Frags +

You certainly seem to know what you're doing on the website design aspect of things, that gives me hope. Running a league is a ton of work though, hopefully it pans out well enough. The biggest issue will be getting people to actually switch from UGC.

You certainly seem to know what you're doing on the website design aspect of things, that gives me hope. Running a league is a ton of work though, hopefully it pans out well enough. The biggest issue will be getting people to actually switch from UGC.
35
#35
9 Frags +
saam
  • Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
  • Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.

[quote=saam]
[list]
[*] Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
[*] Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)
[/list]
[/quote]

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.
36
#36
-2 Frags +
DoctorMiggysaam
  • Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
  • Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.

The UGC servers are ok, as long as you use the chicago and dallas ones. However, why is it that every season UGC decides to add some stupid ass map to the map pool that nobody likes?

[quote=DoctorMiggy][quote=saam]
[list]
[*] Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
[*] Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)
[/list]
[/quote]

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.[/quote]
The UGC servers are ok, as long as you use the chicago and dallas ones. However, why is it that every season UGC decides to add some stupid ass map to the map pool that nobody likes?
37
#37
8 Frags +
DoctorMiggysaam
  • Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
  • Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

Also that was only one of the pretty major complaints with UGC I had

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.

Sorry, was just remembering when my team got forced onto a Miami server playing in UGC, and I guess those plugins were added in the last 6 months since that's the last time I played on one of those servers.

Even then gameservers tf2 servers are awful even if you get a good location, they stutter and get awful packet loss/ connection issues.

[quote=DoctorMiggy][quote=saam]
[list]
[*] Terrible maplist with new maps thrown in for no good reason (koth_forge was played this season)
[*] Awful servers (provided by gameservers.com with prime locations like Miami, Florida. Servers also only support sizzling stats)
[/list]
[/quote]

Prime locations like Miami? Only sizzliers? I don't even think you've ever seen the server list let alone used one.
They have 22 other US based servers, 11 in Chicago and another 11 in Dallas. The Miami servers benefit the South American teams as they get decent enough pings to it compared to anything else. Plus all UGC servers have Logs + SupStats/MedicStats. Here's a list of of stuff they're running.

Also that was only one of the pretty major complaints with UGC I had

"Improved Pause Command" (1.3.0) by F2
"Supplemental Stats v2" (2.3.1) by F2 (v1 by Jean-Denis Caron)
"Logs.TF Uploader" (2.3.0) by F2
"Fix STV Slot" (1.0.1) by F2
"demos.tf uploader" (0.2) by Icewind
"Restore Score" (1.1.2) by F2
"Updater" (1.2.2) by GoD-Tony
"Medic Stats" (1.3.4) by F2

I get the idea of wanting to encourage the new dude on the block but you should check your homework before submitting it.[/quote]

Sorry, was just remembering when my team got forced onto a Miami server playing in UGC, and I guess those plugins were added in the last 6 months since that's the last time I played on one of those servers.

Even then gameservers tf2 servers are awful even if you get a good location, they stutter and get awful packet loss/ connection issues.
38
#38
18 Frags +

I'm up for anything if it means not having to deal with Kumori Shinpi The Assassin of Death.

http://i.imgur.com/bLLsDu5.jpg

Show Content
I fucking hate millstone and low silver admins
I'm up for anything if it means not having to deal with Kumori Shinpi The Assassin of Death.

[img]http://i.imgur.com/bLLsDu5.jpg[/img]

[spoiler]I fucking hate millstone and low silver admins
[/spoiler]
39
#39
1 Frags +

haha yes kill kumori! :))

haha yes kill kumori! :))
40
#40
17 Frags +

http://tifax-3.tripod.com/sitebuildercontent/sitebuilderpictures/kumori.jpg

Name: Kumori Shinpi

English Translation: Shadow Mystery

Title: Assassin / Ninja of Shadow | Shadow of Death

Age: 28

Eye Color: Crimson

Hair Color: Black

Height: 5' 11"

Primary Element: Shadow

Secondary Element: Omnipotent

Alignment: Neutral

Animal Familiar: Karasu (Crow)

Spiritual Familiar: Ryuu (Dragon)

Occupations: Assassin, Ninja, Mercenary

Quotes: "I'll kill you... just die and go away..."
"Your trial will be swift and just... now face your punishment... death..."

Info: Well, even though we had our ups and downs in the past, I think all of them were my fault though. How long have we known each other though..um..maybe..four or five months? Less probably. Thanks to her I am free of everything and understand more of everything. Also, visit her site if you want to know more of her or her weapons. She's really wise and knows about anything. She's a pure Legend and I hope someday I'll become just as good as her, well maybe not that good, but hopefully as good. Whatever you do, just don't piss her off or her family or friends, I'm sure you'd die before a blink of an eye. But in truth, she can be really nice though. I'm just really glad we're friends now and all. I fully respect her and its a great honor too. In ways, she seems like a sister to me already. Anyways, thanks alot, Kumori. Also, if you harm her, and I know she'd be able to take care of herself, I'll hunt you down and make sure this will be your last day anyway. Also, I dun think I told her this, but the day I saw her Ho-Oh(sister's spirit in the Pheonix*sorry for spelling*) was the day I saw my sister through her, I dun know, but I guess it was because long ago we both lost our sisters. But right now as I said on the Family Page, my sister is being slowly revived, barely alive though. And I still have that feather Kumori's sister gave me. Her sister's name is Kurenai.

[img]http://tifax-3.tripod.com/sitebuildercontent/sitebuilderpictures/kumori.jpg[/img]

Name: Kumori Shinpi

English Translation: Shadow Mystery

Title: Assassin / Ninja of Shadow | Shadow of Death

Age: 28

Eye Color: Crimson

Hair Color: Black

Height: 5' 11"

Primary Element: Shadow

Secondary Element: Omnipotent

Alignment: Neutral

Animal Familiar: Karasu (Crow)

Spiritual Familiar: Ryuu (Dragon)

Occupations: Assassin, Ninja, Mercenary

Quotes: "I'll kill you... just die and go away..."
"Your trial will be swift and just... now face your punishment... death..."

Info: Well, even though we had our ups and downs in the past, I think all of them were my fault though. How long have we known each other though..um..maybe..four or five months? Less probably. Thanks to her I am free of everything and understand more of everything. Also, visit her site if you want to know more of her or her weapons. She's really wise and knows about anything. She's a pure Legend and I hope someday I'll become just as good as her, well maybe not that good, but hopefully as good. Whatever you do, just don't piss her off or her family or friends, I'm sure you'd die before a blink of an eye. But in truth, she can be really nice though. I'm just really glad we're friends now and all. I fully respect her and its a great honor too. In ways, she seems like a sister to me already. Anyways, thanks alot, Kumori. Also, if you harm her, and I know she'd be able to take care of herself, I'll hunt you down and make sure this will be your last day anyway. Also, I dun think I told her this, but the day I saw her Ho-Oh(sister's spirit in the Pheonix*sorry for spelling*) was the day I saw my sister through her, I dun know, but I guess it was because long ago we both lost our sisters. But right now as I said on the Family Page, my sister is being slowly revived, barely alive though. And I still have that feather Kumori's sister gave me. Her sister's name is Kurenai.
41
#41
11 Frags +

http://i.imgur.com/T8aBGPu.png

[img]http://i.imgur.com/T8aBGPu.png[/img]
42
#42
3 Frags +
saamEven then gameservers tf2 servers are awful even if you get a good location, they stutter and get awful packet loss/ connection issues.

I won't dispute that.
I've owned servers from GameServers, Embercore(now FragReady), and now TragicServers and Tragics are the best by far. Not just servee quality but customer service.

[quote=saam]
Even then gameservers tf2 servers are awful even if you get a good location, they stutter and get awful packet loss/ connection issues.[/quote]

I won't dispute that.
I've owned servers from GameServers, Embercore(now FragReady), and now TragicServers and Tragics are the best by far. Not just servee quality but customer service.
43
#43
2 Frags +

Ultiduo tournament signups end tonight. They still need 16 teams to fill the rosters.

Also, LFT at around a low to mid open level as Roamer, Medic, or Pocket

Ultiduo tournament signups end tonight. They still need 16 teams to fill the rosters.

Also, LFT at around a low to mid open level as Roamer, Medic, or Pocket
44
#44
-5 Frags +

There's an ultiduo tournament!? I've been looking for reasons to switch since my unjustified ban....

There's an ultiduo tournament!? I've been looking for reasons to switch since my unjustified ban....
45
#45
2 Frags +
SidularHey guys! We've been working on some things over on the backend, and ended up making some changes to our Ultiduo tournament.

So first things first, here are the primary changes.

1. We're now going for a Single Round Elimination bracket, which means if you lose, you're out of the tournament for good. So don't lose, k?

2. We're going to run two maps. These two maps are now confirmed to be koth_ultiduo for the first two weeks, and ultiduo_baloo for the remaining two weeks.

3. We're going to have a prize. Yay, right?
Currently, the prize pool is
$10 PayPal
1 Strange Specialized Killstreak Direct Hit
1 Strange Festive Killstreak Shotgun w/ Deadly Daffodil Sheen (renamed)
1 Festive Aqua Marine Factory New w/ Strange Stat Clock & Killstreaks
1 Strange Wrench
1 Strange Rescue Ranger
26 Refined Metal
12 Reclaimed Metal
2 Keys
Cosmetics; The Founding Father, Wet Works
+More coming soon.

4. Depending on how many teams sign up for this alpha tournament, we may need to extend the length beyond 4 weeks. If this happens, we'll announce the updated schedule just before we're starting.

We'll update this announcement later.

x-post from the steam group

[quote=Sidular]Hey guys! We've been working on some things over on the backend, and ended up making some changes to our Ultiduo tournament.

So first things first, here are the primary changes.

1. We're now going for a Single Round Elimination bracket, which means if you lose, you're out of the tournament for good. So don't lose, k?

2. We're going to run two maps. These two maps are now confirmed to be koth_ultiduo for the first two weeks, and ultiduo_baloo for the remaining two weeks.

3. We're going to have a prize. Yay, right?
Currently, the prize pool is
$10 PayPal
1 Strange Specialized Killstreak Direct Hit
1 Strange Festive Killstreak Shotgun w/ Deadly Daffodil Sheen (renamed)
1 Festive Aqua Marine Factory New w/ Strange Stat Clock & Killstreaks
1 Strange Wrench
1 Strange Rescue Ranger
26 Refined Metal
12 Reclaimed Metal
2 Keys
Cosmetics; The Founding Father, Wet Works
+More coming soon.

4. Depending on how many teams sign up for this alpha tournament, we may need to extend the length beyond 4 weeks. If this happens, we'll announce the updated schedule just before we're starting.


We'll update this announcement later.[/quote]


x-post from the steam group
46
#46
1 Frags +

so where do i sign-up for the ultiduo?

so where do i sign-up for the ultiduo?
47
#47
2 Frags +
Tagramso where do i sign-up for the ultiduo?

http://dev1.sidular.com/
sign into steam, go to teams>create a team

[quote=Tagram]so where do i sign-up for the ultiduo?[/quote]
http://dev1.sidular.com/
sign into steam, go to teams>create a team
48
#48
TFCL
6 Frags +
TsarbucksUltiduo tournament signups end tonight. They still need 16 teams to fill the rosters.

Also, LFT at around a low to mid open level as Roamer, Medic, or Pocket

To add to that, and to hopefully avoid confusion here. We needed 16 teams to run a test with absolutely no bye weeks. However, we now have over 16 teams looking to compete, so we will need 32 teams if we want to avoid any and all bye weeks.

We can, however, still run the tournament without 32 teams. It just means we'll have a few bye weeks for a few teams. Which is actually a good thing... well, perhaps not for the teams that don't get to play on that particular day, but it's good for us, as we'll get to properly test how the system handles bye weeks.

Best of luck to everyone competing. :D

[quote=Tsarbucks]Ultiduo tournament signups end tonight. They still need 16 teams to fill the rosters.

Also, LFT at around a low to mid open level as Roamer, Medic, or Pocket[/quote]

To add to that, and to hopefully avoid confusion here. We needed 16 teams to run a test with absolutely no bye weeks. However, we now have over 16 teams looking to compete, so we will need 32 teams if we want to avoid any and all bye weeks.

We can, however, still run the tournament without 32 teams. It just means we'll have a few bye weeks for a few teams. Which is actually a good thing... well, perhaps not for the teams that don't get to play on that particular day, but it's good for us, as we'll get to properly test how the system handles bye weeks.

Best of luck to everyone competing. :D
49
#49
1 Frags +
ConsoleTagramso where do i sign-up for the ultiduo?http://dev1.sidular.com/
sign into steam, go to teams>create a team

hey thank you man

[quote=Console][quote=Tagram]so where do i sign-up for the ultiduo?[/quote]
http://dev1.sidular.com/
sign into steam, go to teams>create a team[/quote]
hey thank you man
50
#50
TFCL
1 Frags +

Team registration for the ultiduo alpha test closed about an hour ago.
Here's the schedule for week 1 - http://dev1.sidular.com/tfcl/bracket/ultiduo-alpha-1-tournament/round/1/

Good luck to everyone that entered!

Team registration for the ultiduo alpha test closed about an hour ago.
Here's the schedule for week 1 - http://dev1.sidular.com/tfcl/bracket/ultiduo-alpha-1-tournament/round/1/

Good luck to everyone that entered!
51
#51
TFCL
1 Frags +

Help decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004

Help decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004
52
#52
0 Frags +

Are you going to expand to EU if it works in NA?

Are you going to expand to EU if it works in NA?
53
#53
TFCL
0 Frags +
Thebackup30Are you going to expand to EU if it works in NA?

Unknown at this time. Europe's kinda big, and I just wouldn't know where to begin as far as expanding into it goes.
If there's enough demand for a new European league, I see no reason as to why we can't expand. It's really just a matter of making sure we've got enough staff to manage it.

For now though, my official answer is going to be "maybe". Though if it does end up happening, it won't be happening any time soon. Definitely not in 2017, and even 2018 is iffy.

[quote=Thebackup30]Are you going to expand to EU if it works in NA?[/quote]
Unknown at this time. Europe's kinda big, and I just wouldn't know where to begin as far as expanding into it goes.
If there's enough demand for a new European league, I see no reason as to why we can't expand. It's really just a matter of making sure we've got enough staff to manage it.

For now though, my official answer is going to be "maybe". Though if it does end up happening, it won't be happening any time soon. Definitely not in 2017, and even 2018 is iffy.
54
#54
0 Frags +
SidularHelp decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004

Why is there not final1 version for Snakewater in the poll which now is basically u14 with just a different name?

[quote=Sidular]Help decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004[/quote]
Why is there not final1 version for Snakewater in the poll which now is basically u14 with just a different name?
55
#55
TFCL
0 Frags +
BloodisSidularHelp decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004
Why is there not final1 version for Snakewater in the poll which now is basically u14 with just a different name?

Honestly, mostly an oversight on my part.

This is just the possible rotation for alpha. The beta season may use final, or u13. We'll put that up to another vote when the time comes.

[quote=Bloodis][quote=Sidular]Help decide on which version of sunshine and snakewater we'll use in our sixes alpha rotation.
http://www.strawpoll.me/11672004[/quote]
Why is there not final1 version for Snakewater in the poll which now is basically u14 with just a different name?[/quote]
Honestly, mostly an oversight on my part.

This is just the possible rotation for alpha. The beta season may use final, or u13. We'll put that up to another vote when the time comes.
56
#56
0 Frags +
trippa

http://tifax-3.tripod.com/
holy shit what the fuck am i looking at

[quote=trippa][/quote]
http://tifax-3.tripod.com/
holy shit what the fuck am i looking at
57
#57
TFCL
11 Frags +

I'm going to edit this into the original post later today or tomorrow. Whenever I've got time to do so, and format it correctly. But basically, here are the formats we will be supporting at launch, as well as some formats that are more or less coming at a later date.

Highlander - This will be supported in the upcoming Spring Beta.
6v6 - Alpha coming in December. Signups for it are going to open up soon. In fact, you can start a team now, get a roster, and then ready it up. Once the alpha bracket goes live, you'll be put into it automatically.
4v4 - We'll have this in the Spring Beta.
Ultiduo - Currently have a test running right now, though we're probably going to turn this into a seasonal thing. Like, currently it's a single round elimination thing. Moving forward, we'll probably go by a traditional swiss bracket.
Heavy Boxing - The goal is to launch this every Winter, and should start hosting these in 2017. We're also doing a cross promotional partnership with the National Heavy Boxing League. More details on that soon.
MGE - This is a ladder based tournament. We're calling it Best of Class, which will pit Scout vs Scout, Soldier vs Soldier, Demoman vs Demoman, and Sniper vs Sniper, on custom made MGE arenas suited for each individual class type. Like, Sniper for instance will have a centralized open area, with lots of cover and great sightlines, while also opening up several flank routes. Edit: Forgot to mention, the MGE thing will be available some time after launch. No official launch yet, as we're trying to figure out the best way to go about this.

We also plan on testing a 3v3 format. No details on that yet.

On an unrelated note, we've been talking with a few interested parties, and may be a co-host of a LAN in the near future. I can't release details yet, though keep your eyes open for that.

I'm going to edit this into the original post later today or tomorrow. Whenever I've got time to do so, and format it correctly. But basically, here are the formats we will be supporting at launch, as well as some formats that are more or less coming at a later date.

[b]Highlander[/b] - This will be supported in the upcoming Spring Beta.
[b]6v6[/b] - Alpha coming in December. Signups for it are going to open up soon. In fact, you can start a team now, get a roster, and then ready it up. Once the alpha bracket goes live, you'll be put into it automatically.
[b]4v4[/b] - We'll have this in the Spring Beta.
[b]Ultiduo[/b] - Currently have a test running right now, though we're probably going to turn this into a seasonal thing. Like, currently it's a single round elimination thing. Moving forward, we'll probably go by a traditional swiss bracket.
[b]Heavy Boxing[/b] - The goal is to launch this every Winter, and should start hosting these in 2017. We're also doing a cross promotional partnership with the National Heavy Boxing League. More details on that soon.
[b]MGE[/b] - This is a ladder based tournament. We're calling it Best of Class, which will pit Scout vs Scout, Soldier vs Soldier, Demoman vs Demoman, and Sniper vs Sniper, on custom made MGE arenas suited for each individual class type. Like, Sniper for instance will have a centralized open area, with lots of cover and great sightlines, while also opening up several flank routes. Edit: Forgot to mention, the MGE thing will be available some time after launch. No official launch yet, as we're trying to figure out the best way to go about this.

We also plan on testing a 3v3 format. No details on that yet.

On an unrelated note, we've been talking with a few interested parties, and may be a co-host of a LAN in the near future. I can't release details yet, though keep your eyes open for that.
58
#58
10 Frags +
Sidularsnip

Holy shit man, best of luck. I hope this replaces UGC

[quote=Sidular]snip[/quote]

Holy shit man, best of luck. I hope this replaces UGC
59
#59
4 Frags +

This is so awesome, and ambitious.

(3v3howboutsomebballyaknow?)

This is so awesome, and ambitious.

(3v3howboutsomebballyaknow?)
60
#60
TFCL
2 Frags +

Posted an announcement to the Steam group going over a short little FAQ for the ultiduo test.
http://steamcommunity.com/groups/eTFCL#announcements/detail/650037138905541250

Hey guys! Hope your first match went well. If you haven't played it yet, then best of luck making losers of your foes. :D (just be sure to play it before Tuesday)

Anyway, there appears to be some confusion regarding TFCL, and the current Ultiduo alpha test. So I'm going to try and clear some things up right here and now.

1. This test is a season, not a tournament.
Since this test has 5 matches carried out over a course of 5 weeks, this is essentially a mini Ultiduo season, and not a tournament like Faceit. Whether or not we run this as a season moving forward, or as a weekend tournament, is entirely up to you, the community.

2. Default times, and forfeits.
The default match time is set for Friday at 8:30 PM Eastern. If your team cannot make this time, you will need to post to the match comms, and try to organize a reschedule with the other team leader. If neither team is available for the default time, and can't organize a reschedule that works for everyone, then both teams will receive a forfeit. However, if one team can make the default time, and the other cannot, and both teams put in a fair amount of effort (logged via match comms) to try and reschedule, then the team that reported their availability at default time will be awarded the forfeit victory.

3. Always report your scores
If you don't report your scores before Tuesday, your match is going to be listed as unplayed. Unplayed matches will result in a forfeit for both teams, so please be sure to report your scores before the deadline. (We'll post an announcement to remind you on Tuesday)

4. The prize isn't $100
We're giving away $10 via PayPal. The rest of the prize consists of in-game items, such as keys, strange weapons, and hats. While the value may total to about $100, the prize itself is not $100.

5. First to 4 points is the winner
From now on, the first team to score four total points is considered the winner. Whether or not you want to set a win-limit of 4, or just play two halves, is pretty much up to you. But either way, you'll need to have 4 total points. If you didn't play to 4 during the first game, don't worry about it. This is going to go into effect starting next week.

6. Use the etf2l_ultiduo whitelist
As mentioned several times before, as well as on the official development website, all teams are required to use the etf2l whitelist. If you believe the server you're on isn't running this whitelist, please contact Sidular, and post into the match comms to notify an admin that there's a potential conflict.

7. Use your own server
As mentioned in an earlier announcement, TFCL will not provide any servers for this alpha test. So for now, you're going to have to host your match from your own server. By default, the home team should choose the server. However, if the home team does not have a server, or doesn't know how to set one up and manage it properly, the Away team is welcome to host the match themselves.

8. This is still an alpha test
You gotta remember, TFCL is still only in alpha. Right now, having extensive rules and format guidelines is not our priority. Our priority as of right now is to make sure that our website is free of bugs and glitches. So please, use our website, and submit scores, post to the comms, browse around, and just use it as you would naturally use it.

Alright, so that should hopefully cover a lot of stuff that people have been asking me. If I happened to miss something important, feel free to ask away in the comments, and I'll reply when I can.
Posted an announcement to the Steam group going over a short little FAQ for the ultiduo test.
http://steamcommunity.com/groups/eTFCL#announcements/detail/650037138905541250

[quote]Hey guys! Hope your first match went well. If you haven't played it yet, then best of luck making losers of your foes. :D (just be sure to play it before Tuesday)

Anyway, there appears to be some confusion regarding TFCL, and the current Ultiduo alpha test. So I'm going to try and clear some things up right here and now.


[b]1. This test is a season, not a tournament. [/b]
Since this test has 5 matches carried out over a course of 5 weeks, this is essentially a mini Ultiduo season, and not a tournament like Faceit. Whether or not we run this as a season moving forward, or as a weekend tournament, is entirely up to you, the community.

[b]2. Default times, and forfeits. [/b]
The default match time is set for Friday at 8:30 PM Eastern. If your team cannot make this time, you will need to post to the match comms, and try to organize a reschedule with the other team leader. If neither team is available for the default time, and can't organize a reschedule that works for everyone, then both teams will receive a forfeit. However, if one team can make the default time, and the other cannot, and both teams put in a fair amount of effort (logged via match comms) to try and reschedule, then the team that reported their availability at default time will be awarded the forfeit victory.

[b]3. Always report your scores[/b]
If you don't report your scores before Tuesday, your match is going to be listed as unplayed. Unplayed matches will result in a forfeit for both teams, so please be sure to report your scores [b]before[/b] the deadline. (We'll post an announcement to remind you on Tuesday)

[b]4. The prize isn't $100[/b]
We're giving away $10 via PayPal. The rest of the prize consists of in-game items, such as keys, strange weapons, and hats. While the value may total to about $100, the prize itself is not $100.

[b]5. First to 4 points is the winner[/b]
From now on, the first team to score four total points is considered the winner. Whether or not you want to set a win-limit of 4, or just play two halves, is pretty much up to you. But either way, you'll need to have 4 total points. If you didn't play to 4 during the first game, don't worry about it. This is going to go into effect starting next week.

[b]6. Use the etf2l_ultiduo whitelist[/b]
As mentioned several times before, as well as on the official development website, all teams are required to use the etf2l whitelist. If you believe the server you're on isn't running this whitelist, please contact Sidular, and post into the match comms to notify an admin that there's a potential conflict.

[b]7. Use your own server[/b]
As mentioned in an earlier announcement, TFCL will not provide any servers for this alpha test. So for now, you're going to have to host your match from your own server. By default, the home team should choose the server. However, if the home team does not have a server, or doesn't know how to set one up and manage it properly, the Away team is welcome to host the match themselves.

[b]8. This is still an alpha test[/b]
You gotta remember, TFCL is still only in alpha. Right now, having extensive rules and format guidelines is not our priority. Our priority as of right now is to make sure that our website is free of bugs and glitches. So please, use our website, and submit scores, post to the comms, browse around, and just use it as you would naturally use it.


Alright, so that should hopefully cover a lot of stuff that people have been asking me. If I happened to miss something important, feel free to ask away in the comments, and I'll reply when I can.
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