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HUD editing: short questions, quick answers
posted in Customization
3661
#3661
0 Frags +
duck_baltiHi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:(
I don't know any that do it but here's a guide to put it on your favorite huds http://www.teamfortress.tv/35367/vtf-crosshair-pack

thanks, I'll give it a try

[quote=duck_][quote=balti]Hi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:([/quote]
I don't know any that do it but here's a guide to put it on your favorite huds http://www.teamfortress.tv/35367/vtf-crosshair-pack[/quote]

thanks, I'll give it a try
3662
#3662
0 Frags +

Now that Cow Mangler is viable is there a way to change the charge bar into a regular ammo clip counter?

Now that Cow Mangler is viable is there a way to change the charge bar into a regular ammo clip counter?
3663
#3663
0 Frags +
pyrotechnicNow that Cow Mangler is viable is there a way to change the charge bar into a regular ammo clip counter?

not possible

yttriumbaltiHi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:(
huds can't change crosshairs based on slot. only regular crosshairs can do that because it relies on a crosshair switcher script and scripts can't interact with huds.

you can using the tf_weapon scripts in the script folder and you can also use the 3d playermodel, achievement tracker and one other thing to have three toggleable hud elements and for some classes like medic you can have a crosshair that only shows with your meelee or medigun.

[quote=pyrotechnic]Now that Cow Mangler is viable is there a way to change the charge bar into a regular ammo clip counter?[/quote]

not possible
[quote=yttrium][quote=balti]Hi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:([/quote]
huds can't change crosshairs based on slot. only regular crosshairs can do that because it relies on a crosshair switcher script and scripts can't interact with huds.[/quote]

you can using the tf_weapon scripts in the script folder and you can also use the 3d playermodel, achievement tracker and one other thing to have three toggleable hud elements and for some classes like medic you can have a crosshair that only shows with your meelee or medigun.
3664
#3664
0 Frags +

I was screwing around with my clientscheme and I screwed up a text colour.

http://imgur.com/a/qA8tw

There should be white text with the black text as a shadow but it is invisible. Same with selected maps in casual and selected button text, among other things.

Does anyone know what I screwed up?

I was screwing around with my clientscheme and I screwed up a text colour.

http://imgur.com/a/qA8tw

There should be white text with the black text as a shadow but it is invisible. Same with selected maps in casual and selected button text, among other things.

Does anyone know what I screwed up?
3665
#3665
huds.tf
-1 Frags +
XenThePybroI was screwing around with my clientscheme and I screwed up a text colour.

http://imgur.com/a/qA8tw

There should be white text with the black text as a shadow but it is invisible. Same with selected maps in casual and selected button text, among other things.

Does anyone know what I screwed up?

Most likely "TanLight", as that controls most of the white color in the HUD.

[quote=XenThePybro]I was screwing around with my clientscheme and I screwed up a text colour.

http://imgur.com/a/qA8tw

There should be white text with the black text as a shadow but it is invisible. Same with selected maps in casual and selected button text, among other things.

Does anyone know what I screwed up?[/quote]
Most likely "TanLight", as that controls most of the white color in the HUD.
3666
#3666
0 Frags +

Not really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png

Not really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png
3667
#3667
1 Frags +
JBNot really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png

https://fontforge.github.io/ Basically just edit the glyph, remove everything from it, then go into font info and rename the font to something else, then export as a new font (if it was a .ttf, make the new one a .ttf too, and vice versa with .otf).

[quote=JB]Not really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png[/quote]
https://fontforge.github.io/ Basically just edit the glyph, remove everything from it, then go into font info and rename the font to something else, then export as a new font (if it was a .ttf, make the new one a .ttf too, and vice versa with .otf).
3668
#3668
0 Frags +
JarateKingJBNot really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png
https://fontforge.github.io/ Basically just edit the glyph, remove everything from it, then go into font info and rename the font to something else, then export as a new font (if it was a .ttf, make the new one a .ttf too, and vice versa with .otf).

When I removed everything from it, it looked like this. I probably did something wrong somewhere. So I just went ahead and replaced the "-" glyph with the space glyph and it works as intended, thanks a lot!

[quote=JarateKing][quote=JB]Not really a hud question, but what's the easiest way to remove the "-" from a fontfile so it only shows the numbers below the crosshair?

http://i.imgur.com/3cbnNok.png[/quote]
https://fontforge.github.io/ Basically just edit the glyph, remove everything from it, then go into font info and rename the font to something else, then export as a new font (if it was a .ttf, make the new one a .ttf too, and vice versa with .otf).[/quote]

When I removed everything from it, it looked like [url=http://i.imgur.com/hsi4mxn.png]this[/url]. I probably did something wrong somewhere. So I just went ahead and replaced the "-" glyph with the space glyph and it works [url=http://i.imgur.com/PLztrny.png]as intended[/url], thanks a lot!
3669
#3669
0 Frags +

Hi, with the hud im using, whenever I'm looking at a person on my team or the other team, some of the text gets hidden and I can't see the whole number because the text is too big. Anyone know how to reduce the text size?

Hi, with the hud im using, whenever I'm looking at a person on my team or the other team, some of the text gets hidden and I can't see the whole number because the text is too big. Anyone know how to reduce the text size?
3670
#3670
0 Frags +

Is it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?

Is it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?
3671
#3671
0 Frags +
habadinkaHi, with the hud im using, whenever I'm looking at a person on my team or the other team, some of the text gets hidden and I can't see the whole number because the text is too big. Anyone know how to reduce the text size?

my best recommendation would be to find what field you're dealing with first, then seeing if there's a "font" field inside what you're looking for. If it is a custom font, try reducing the size (ex: futura24 to futura20) and see if that works. The other thing you could try is to edit the wide and tall values so that you can see all of what you're trying to edit.

[quote=habadinka]Hi, with the hud im using, whenever I'm looking at a person on my team or the other team, some of the text gets hidden and I can't see the whole number because the text is too big. Anyone know how to reduce the text size?[/quote]
my best recommendation would be to find what field you're dealing with first, then seeing if there's a "font" field inside what you're looking for. If it is a custom font, try reducing the size (ex: futura24 to futura20) and see if that works. The other thing you could try is to edit the wide and tall values so that you can see all of what you're trying to edit.
3672
#3672
1 Frags +
pop7upIs it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?

Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s

[quote=pop7up]Is it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?[/quote]

Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s
3673
#3673
1 Frags +
Silvvypop7upIs it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?
Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s

Maybe a change of your mat_antialias value can be a better substitute than just changing res?

[quote=Silvvy][quote=pop7up]Is it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?[/quote]

Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s[/quote]
Maybe a change of your mat_antialias value can be a better substitute than just changing res?
3674
#3674
0 Frags +

[b][/b]
3675
#3675
1 Frags +

does someone have the viewmodel vtfs from this hud https://www.twitch.tv/adysky/v/90229754?t=34m35s

does someone have the viewmodel vtfs from this hud https://www.twitch.tv/adysky/v/90229754?t=34m35s
3676
#3676
1 Frags +
habadinkaHi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?

Depends on what hud, you're using you need to edit targetid.res and spectatorguihealth.res.

The easiest way would be to just change font definition to something lower, like for example :
instead of "Cerbetica36" it would be "Cerbetica24"

WeShallFallenHow does one remove the "Find a Game" dropdown, and have the buttons instead just listed?

You need to edit mainmenuoverride.res and gamemenu.res

First up, in mainmenuoverride.res you need to edit "PlayListContainer" to be gone.
Then you need to create an entry like this :

Show Content
"QuickplayButton"
{
"ControlName" "EditablePanel"
"fieldname" "QuickplayButton"
"xpos" "c-158"
"ypos" "34"
"zpos" "11"
"wide" "165"
"tall" "19"
"visible" "1"
"PaintBackgroundType" "2"

"SubButton"
{
"ControlName" "CExImageButton"
"fieldName" "SubButton"
"xpos" "0"
"ypos" "0"
"wide" "93"
"tall" "19"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"textinsetx" "0"
"use_proportional_insets" "1"
"font" "your_frickin_font"
"textAlignment" "east"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"

"FgColor" "your_color"
"defaultFgColor_override" "your_color"
"armedFgColor_override" "your_color"
"depressedFgColor_override" "your_color"

"image_drawcolor" "0 0 0 0"
"image_armedcolor" "74 74 74 255"
"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "8"
"ypos" "6"
"zpos" "2"
"wide" "11"
"tall" "11"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
}
}
}

You need to create an entry like this for every button you want to use.
For example if you want a training button you just copy the "QuickplayButton" and rename it.

Then, you need to go to gamemenu.res and create an entry like this :

Show Content
"QuickplayButton"
{
"label" Casual
"command" "play_casual"
"OnlyAtMenu" "1"
}

Then, you just need to to something like this but rename it and change the command.
Here are commands for buttons:

Show Content
Server Browser - OpenServerBrowser
Competitive - play_competitive
MvM - play_mvm
Training - offlinepractice
Casual - play_casual
[quote=habadinka]Hi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?[/quote]

Depends on what hud, you're using you need to edit targetid.res and spectatorguihealth.res.

The easiest way would be to just change font definition to something lower, like for example :
instead of "Cerbetica36" it would be "Cerbetica24"
[quote=WeShallFallen]How does one remove the [url=http://s12.postimg.org/3zmrq7mvh/mainmenu.png]"Find a Game"[/url] dropdown, and have the buttons instead just listed?[/quote]
You need to edit mainmenuoverride.res and gamemenu.res

First up, in mainmenuoverride.res you need to edit "PlayListContainer" to be gone.
Then you need to create an entry like this :

[spoiler]"QuickplayButton"
{
"ControlName" "EditablePanel"
"fieldname" "QuickplayButton"
"xpos" "c-158"
"ypos" "34"
"zpos" "11"
"wide" "165"
"tall" "19"
"visible" "1"
"PaintBackgroundType" "2"

"SubButton"
{
"ControlName" "CExImageButton"
"fieldName" "SubButton"
"xpos" "0"
"ypos" "0"
"wide" "93"
"tall" "19"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"textinsetx" "0"
"use_proportional_insets" "1"
"font" "your_frickin_font"
"textAlignment" "east"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"

"FgColor" "your_color"
"defaultFgColor_override" "your_color"
"armedFgColor_override" "your_color"
"depressedFgColor_override" "your_color"

"image_drawcolor" "0 0 0 0"
"image_armedcolor" "74 74 74 255"
"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "8"
"ypos" "6"
"zpos" "2"
"wide" "11"
"tall" "11"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
}
}
}[/spoiler]
You need to create an entry like this for every button you want to use.
For example if you want a training button you just copy the "QuickplayButton" and rename it.

Then, you need to go to gamemenu.res and create an entry like this :

[spoiler]"QuickplayButton"
{
"label" Casual
"command" "play_casual"
"OnlyAtMenu" "1"
}[/spoiler]

Then, you just need to to something like this but rename it and change the command.
Here are commands for buttons:

[spoiler]Server Browser - OpenServerBrowser
Competitive - play_competitive
MvM - play_mvm
Training - offlinepractice
Casual - play_casual[/spoiler]
3677
#3677
2 Frags +

how do i get rid of the bonus health cross in the TargetIDs or at least move it

http://i.imgur.com/V7mCfJN.jpg

http://i.imgur.com/3HqUgZU.jpg

how do i get rid of the bonus health cross in the TargetIDs or at least move it

[img]http://i.imgur.com/V7mCfJN.jpg[/img]
[img]http://i.imgur.com/3HqUgZU.jpg[/img]
3678
#3678
0 Frags +
Smesihow did someone like smesi didnt know this

PlayerStatusHealthBonusImage in spectatorguihealth.res

[quote=Smesi]how did someone like smesi didnt know this
[/quote]
PlayerStatusHealthBonusImage in spectatorguihealth.res
3679
#3679
0 Frags +
Cubekolhow did someone like smesi didnt know this

idk much about target ids

[quote=Cubekol]how did someone like smesi didnt know this
[/quote]
idk much about target ids
3680
#3680
0 Frags +

How could you make the ubercharge percentage number flash green when it is fully charged?

How could you make the ubercharge percentage number flash green when it is fully charged?
3681
#3681
0 Frags +
Kylo_renHow could you make the ubercharge percentage number flash green when it is fully charged?

It's some field within your hudanimations file. I don't have my stuff in front of me but I want to say the field within the file is usually called event mediccharged or something similar. From there you'll just proceed to animate what you want to be animated.

Sorry it's not super detailed but I do know that rays did a video explaining something like this on animating certain hud elements so that's what I'd suggest you reference

[quote=Kylo_ren]How could you make the ubercharge percentage number flash green when it is fully charged?[/quote]
It's some field within your hudanimations file. I don't have my stuff in front of me but I want to say the field within the file is usually called event mediccharged or something similar. From there you'll just proceed to animate what you want to be animated.

Sorry it's not super detailed but I do know that rays did a video explaining something like this on animating certain hud elements so that's what I'd suggest you reference
3682
#3682
0 Frags +
KonceptSilvvypop7upIs it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?
Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s
Maybe a change of your mat_antialias value can be a better substitute than just changing res?

Thanks, I'll try that now.

[quote=Koncept][quote=Silvvy][quote=pop7up]Is it possible to edit HUD elements like the Time Left without restarting the game everytime? I know that crosshairs can be reset with hud_reloadscheme, but having to restart TF2 everytime I want to change something else I gotta restart TF2. Any commands or tricks?[/quote]

Have you tried running in windowed mode and changing the resolution after making changes to said elements?
I usually do this when working on the main menu and such, it's usually kinda temperamental for me though :s[/quote]
Maybe a change of your mat_antialias value can be a better substitute than just changing res?[/quote]
Thanks, I'll try that now.
3683
#3683
0 Frags +

[b][/b]
3684
#3684
0 Frags +
WeShallFallenquestion

Valve screwed up their game again, that's game's issue.

[quote=WeShallFallen]question[/quote]
Valve screwed up their game again, that's game's issue.
3685
#3685
0 Frags +

How do I edit the font in the MvM/MM/Casual chat boxes?

How do I edit the font in the MvM/MM/Casual chat boxes?
3686
#3686
0 Frags +
N1ghTHow do I edit the font in the MvM/MM/Casual chat boxes?

Clientscheme > ChatMiniFont

[quote=N1ghT]How do I edit the font in the MvM/MM/Casual chat boxes?[/quote]

Clientscheme > ChatMiniFont
3687
#3687
0 Frags +

how do i edit the disgusting main menu background on this?

http://imgur.com/TJpOyxl

how do i edit the disgusting main menu background on this?

http://imgur.com/TJpOyxl
3688
#3688
0 Frags +
habadinkaHi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?

screenshot?

[quote=habadinka]Hi, with the hud im using, whenever I'm looking at a person on my team or the other team, the some of the text gets hidden and I can't see the whole number. Anyone know how to reduce the text size?[/quote]
screenshot?
3689
#3689
0 Frags +

this has prolly been asked but when in mm/casual my chat doesn't go where i moved it to in Basechat.res?

this has prolly been asked but when in mm/casual my chat doesn't go where i moved it to in Basechat.res?
3690
#3690
2 Frags +
thrones_this has prolly been asked but when in mm/casual my chat doesn't go where i moved it to in Basechat.res?

go to your hudanimations file and copy the bit that looks similar to this:

event CompetitiveGame_LowerChatWindow
{
	Animate HudChat ypos r140 Accel 0 0
}

event CompetitiveGame_RestoreChatWindow
{
	Animate HudChat ypos r200 Accel 0 0
}

event HudTournament_MoveChatWindow
{
	RunEvent CompetitiveGame_LowerChatWindow 0
	RunEvent CompetitiveGame_RestoreChatWindow 10
}

screw around with that and you will be golden

[quote=thrones_]this has prolly been asked but when in mm/casual my chat doesn't go where i moved it to in Basechat.res?[/quote]


go to your hudanimations file and copy the bit that looks similar to this:

[code]event CompetitiveGame_LowerChatWindow
{
Animate HudChat ypos r140 Accel 0 0
}

event CompetitiveGame_RestoreChatWindow
{
Animate HudChat ypos r200 Accel 0 0
}

event HudTournament_MoveChatWindow
{
RunEvent CompetitiveGame_LowerChatWindow 0
RunEvent CompetitiveGame_RestoreChatWindow 10
}[/code]

screw around with that and you will be golden
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