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Anyway to remove fall damage?
posted in Customization
1
#1
0 Frags +

Just out of interest really - does anyone know of any console commands that would completely remove fall damage?
I've always just thought fall damage was a bit annoying ;)

Edit - I can't spell 'any way'

Just out of interest really - does anyone know of any console commands that would completely remove fall damage?
I've always just thought fall damage was a bit annoying ;)

Edit - I can't spell 'any way'
2
#2
0 Frags +

What are you using it for? There's a plugin for it to put in your server: https://forums.alliedmods.net/showthread.php?p=1612490

You can also turn on sv_cheats 1; addcond 8 for unlimited uber. Or sv_cheats 1; buddha. Your health won't go below 1 unless you're taking sustained damage I believe.

What are you using it for? There's a plugin for it to put in your server: https://forums.alliedmods.net/showthread.php?p=1612490

You can also turn on sv_cheats 1; addcond 8 for unlimited uber. Or sv_cheats 1; buddha. Your health won't go below 1 unless you're taking sustained damage I believe.
3
#3
0 Frags +
Panda-DaveWhat are you using it for? There's a plugin for it to put in your server: https://forums.alliedmods.net/showthread.php?p=1612490

Thanks, that's what I'm looking for, just wanted to have normal tf2 but with no fall damage :)

[quote=Panda-Dave]What are you using it for? There's a plugin for it to put in your server: https://forums.alliedmods.net/showthread.php?p=1612490[/quote]
Thanks, that's what I'm looking for, just wanted to have normal tf2 but with no fall damage :)
4
#4
0 Frags +

mp_falldamage 0?

the plugin posted above is notoriously unreliable

mp_falldamage 0?

the plugin posted above is notoriously unreliable
5
#5
0 Frags +
quintoshmp_falldamage 0?

That cvar defaults to 0 and seemingly does nothing, probably because TF2 has its own weird fall damage system that scales with max health and has random variance.

quintoshthe plugin posted above is notoriously unreliable

What do you mean? That plugin is not very complicated, so I imagine any bugs would be easily fixed.

[quote=quintosh]mp_falldamage 0?[/quote]
That cvar defaults to 0 and seemingly does nothing, probably because TF2 has its own weird fall damage system that scales with max health and has random variance.

[quote=quintosh]the plugin posted above is notoriously unreliable[/quote]
What do you mean? That plugin is not very complicated, so I imagine any bugs would be easily fixed.
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