Upvote Upvoted 0 Downvote Downvoted
zoom_sensitivity_ratio script
posted in Customization
1
#1
refresh.tf
0 Frags +

I just made this script, so I just thought I'd share it in case anyone's interested.

If you scroll up one "tick" you will get a faster zoom sensitivity , and if you scroll down one "tick" you'll get slower zoom sensitivity.

[2.]
⬆⬇
[1.]
⬇⬆
[.5]

alias up "zoom_sensitivity_ratio 2; bind MWHEELDOWN middle"
alias down "zoom_sensitivity_ratio 0.5; bind MWHEELUP middle"
alias middle "zoom_sensitivity_ratio 1; bind MWHEELUP up; bind MWHEELDOWN down"
bind "MWHEELUP" up
bind "MWHEELDOWN" down
zoom_sensitivity_ratio 1

You will probably need a decent scrollwheel to use it effectively.
You can do it in waay more steps but I just wanted 3 different settings, rather than the 2 you are restricted to if you do standard binds. I use zoom_sensitivity_ratio 0.5 in really far distances and 1 in medium. With this script I'm gonna start using 2 in close quarters.

I just made this script, so I just thought I'd share it in case anyone's interested.

If you scroll up one "tick" you will get a faster zoom sensitivity , and if you scroll down one "tick" you'll get slower zoom sensitivity.

[2.]
⬆⬇
[1.]
⬇⬆
[.5]

[code]alias up "zoom_sensitivity_ratio 2; bind MWHEELDOWN middle"
alias down "zoom_sensitivity_ratio 0.5; bind MWHEELUP middle"
alias middle "zoom_sensitivity_ratio 1; bind MWHEELUP up; bind MWHEELDOWN down"
bind "MWHEELUP" up
bind "MWHEELDOWN" down
zoom_sensitivity_ratio 1[/code]
[b]You will probably need a decent scrollwheel to use it effectively.[/b]
You can do it in waay more steps but I just wanted 3 different settings, rather than the 2 you are restricted to if you do standard binds. I use zoom_sensitivity_ratio 0.5 in really far distances and 1 in medium. With this script I'm gonna start using 2 in close quarters.
2
#2
7 Frags +

Why would you want to change your sens on a fly? I'd honestly prefer sticking with one and just playing with it

Why would you want to change your sens on a fly? I'd honestly prefer sticking with one and just playing with it
3
#3
refresh.tf
5 Frags +
spammyWhy would you want to change your sens on a fly? I'd honestly prefer sticking with one and just playing with it

I find it to be more difficult to be pixel perfect at really long distances, and difficult to turn around in case, say a scout, runs around you. It's more convenient to stick with one, but I find it more useful to have several. Similarly, many people use different sensitivities on different classes; sometimes even on different weapons.

[quote=spammy]Why would you want to change your sens on a fly? I'd honestly prefer sticking with one and just playing with it[/quote]
I find it to be more difficult to be pixel perfect at really long distances, and difficult to turn around in case, say a scout, runs around you. It's more convenient to stick with one, but I find it more useful to have several. Similarly, many people use different sensitivities on different classes; sometimes even on different weapons.
4
#4
0 Frags +
CollaideSimilarly, many people use different sensitivities on different classes; sometimes even on different weapons.

It's almost always more convenient to have these sensitivites saved in the class configs or for different weapons directly on the hotkeys.

[quote=Collaide]Similarly, many people use different sensitivities on different classes; sometimes even on different weapons.[/quote]

It's almost always more convenient to have these sensitivites saved in the class configs or for different weapons directly on the hotkeys.
5
#5
refresh.tf
0 Frags +
sync

What's your point?

[quote=sync][/quote]
What's your point?
6
#6
-1 Frags +
CollaideI just made this script, so I just thought I'd share it in case anyone's interested.

If you scroll up one "tick" you will get a faster zoom sensitivity , and if you scroll down one "tick" you'll get slower zoom sensitivity.

[2.]
⬆⬇
[1.]
⬇⬆
[.5]
alias up "zoom_sensitivity_ratio 2; bind MWHEELDOWN middle"
alias down "zoom_sensitivity_ratio 0.5; bind MWHEELUP middle"
alias middle "zoom_sensitivity_ratio 1; bind MWHEELUP up; bind MWHEELDOWN down"
bind "MWHEELUP" up
bind "MWHEELDOWN" down
zoom_sensitivity_ratio 1
You will probably need a decent scrollwheel to use it effectively.
You can do it in waay more steps but I just wanted 3 different settings, rather than the 2 you are restricted to if you do standard binds. I use zoom_sensitivity_ratio 0.5 in really far distances and 1 in medium. With this script I'm gonna start using 2 in close quarters.

These numbers are interesting at the least. A script like this will make it really hard to get comfortable with settings, or build up any kind of consistency. I really advise you to stick with a zoom sensitivity that you find comfortable, then find a sensitivity that you find comfortable and practice a lot instead of using scripts that will more likely hinder you than help you.

[quote=Collaide]I just made this script, so I just thought I'd share it in case anyone's interested.

If you scroll up one "tick" you will get a faster zoom sensitivity , and if you scroll down one "tick" you'll get slower zoom sensitivity.

[2.]
⬆⬇
[1.]
⬇⬆
[.5]

[code]alias up "zoom_sensitivity_ratio 2; bind MWHEELDOWN middle"
alias down "zoom_sensitivity_ratio 0.5; bind MWHEELUP middle"
alias middle "zoom_sensitivity_ratio 1; bind MWHEELUP up; bind MWHEELDOWN down"
bind "MWHEELUP" up
bind "MWHEELDOWN" down
zoom_sensitivity_ratio 1[/code]
[b]You will probably need a decent scrollwheel to use it effectively.[/b]
You can do it in waay more steps but I just wanted 3 different settings, rather than the 2 you are restricted to if you do standard binds. I use zoom_sensitivity_ratio 0.5 in really far distances and 1 in medium. With this script I'm gonna start using 2 in close quarters.[/quote]

These numbers are interesting at the least. A script like this will make it really hard to get comfortable with settings, or build up any kind of consistency. I really advise you to stick with a zoom sensitivity that you find comfortable, then find a sensitivity that you find comfortable and practice a lot instead of using scripts that will more likely hinder you than help you.
7
#7
refresh.tf
0 Frags +
SegnoCollaideI find it to be more difficult to be pixel perfect at really long distances, and difficult to turn around in case, say a scout, runs around you. It's more convenient to stick with one, but I find it more useful to have several. Similarly, many people use different sensitivities on different classes; sometimes even on different weapons.FireI guess for people who don't Snipe alot it's somewhat useful, but im 99% sure that if you're sniping alot you can get more consistent with 1 sens.
Anyways, it's there and nobody needs to use it if he doesn't want to, when you're not comfortable with your sniping you can give this a try :)

My desk isn't large enough for me to turn around 90 degrees in half a second on my normal sens.

[quote=Segno][/quote]
[quote=Collaide]
I find it to be more difficult to be pixel perfect at really long distances, and difficult to turn around in case, say a scout, runs around you. It's more convenient to stick with one, but I find it more useful to have several. Similarly, many people use different sensitivities on different classes; sometimes even on different weapons.[/quote]
[quote=Fire]I guess for people who don't Snipe alot it's somewhat useful, but im 99% sure that if you're sniping alot you can get more consistent with 1 sens.
Anyways, it's there and nobody needs to use it if he doesn't want to, when you're not comfortable with your sniping you can give this a try :)[/quote]
My desk isn't large enough for me to turn around 90 degrees in half a second on my normal sens.
8
#8
2 Frags +

x

x
Please sign in through STEAM to post a comment.