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TF2 aspect ratio scaling bug
1
#1
refresh.tf
0 Frags +

Introduction:
Recently it has been discovered that tf2's aspect ratio scaling has been modified. The changes made seem to be mostly a negative trait, specially with matchmaking coming up. The problem that has been identified seems to be due to the real FOV not scaling properly as width and length is altered but the FOV desired kept the same. Using two sources (Source FOV calculator and Aspect Ratio Calculator), these have been proven with screenshots below. Within this post we will compare this problem with another source game (Counter strike: Global offensive) to prove this problem is tf2 related and it shouldn't behave like this.

Screenshots obtained for the various games : Click here

As foretold by the description of the screenshots within the imgur album, the first screenshot is taken at 1920 x 1080 resolution and with the desired FOV of 90, resulting in 106.26 real FOV as it can be calculated using the Source FOV calculator given above(The aspect ratio for 1920 x 1080 is 16:9 as it can be proven by the Aspect ratio calculator).

The second screenshot within the imgur album, is a scaled version with black bars of the resolution 1920 x 480. All settings remained the same throughout this process but the change of the resolution. The actual FOV did increment ever so slightly which leads to estimate that it may have incremented to 107 to 110 actual FOV while due to my calculations using the websites above: The aspect ratio for the resolution 1920 x 480 is 4 : 1 which gives us an actual FOV of 143.13.

In comparison to Counter strike: Global Offensive this scaling issue does not occur as it is shown by the second set of screenshots portraying dust 2 CT MID where it clearly shows that the FOV has been scaled correctly although it has not been proven of being so. Nevertheless the scaling at the least seems to be correct or better than the scaling in tf2.

Edit: Regarding the Tf2 scaling issue, it seems it did not exist since the existence of tf2, this can be said due to this recently acquired figure of two identical screenshots one taken in 2012 and the other taken in 2016, the position of the character may not be exact although it has been replicated to the best possible.

Link to the image relating to this paragraph :

http://imgur.com/a/0ybF3

2nd Edit: As

zetorrisv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.

has said, this is caused due to this server side command. Although as the setting for this command states, "1" means the actual FOV ( or effective) is limited to WINDOWED mode users that use an aspect ratio bigger than 1.85:1 this means it is possible to have an actual FOV of 143.13 if the game is set for fullscreen and with black bars.

Introduction:
Recently it has been discovered that tf2's aspect ratio scaling has been modified. The changes made seem to be mostly a negative trait, specially with matchmaking coming up. The problem that has been identified seems to be due to the real FOV not scaling properly as width and length is altered but the FOV desired kept the same. Using two sources ([url=http://www.casualhacks.net/Source-FOV-calculator.html]Source FOV calculator[/url] and [url=http://andrew.hedges.name/experiments/aspect_ratio/]Aspect Ratio Calculator[/url]), these have been proven with screenshots below. Within this post we will compare this problem with another source game (Counter strike: Global offensive) to prove this problem is tf2 related and it shouldn't behave like this.

Screenshots obtained for the various games : [url=http://imgur.com/a/zhzjO]Click here[/url]

As foretold by the description of the screenshots within the imgur album, the first screenshot is taken at 1920 x 1080 resolution and with the desired FOV of 90, resulting in 106.26 real FOV as it can be calculated using the Source FOV calculator given above(The aspect ratio for 1920 x 1080 is 16:9 as it can be proven by the Aspect ratio calculator).

The second screenshot within the imgur album, is a scaled version with black bars of the resolution 1920 x 480. All settings remained the same throughout this process but the change of the resolution. The actual FOV did increment ever so slightly which leads to estimate that it may have incremented to 107 to 110 actual FOV while due to my calculations using the websites above: The aspect ratio for the resolution 1920 x 480 is 4 : 1 which gives us an actual FOV of 143.13.

In comparison to Counter strike: Global Offensive this scaling issue does not occur as it is shown by the second set of screenshots portraying dust 2 CT MID where it clearly shows that the FOV has been scaled correctly although it has not been proven of being so. Nevertheless the scaling at the least seems to be correct or better than the scaling in tf2.

Edit: Regarding the Tf2 scaling issue, it seems it did not exist since the existence of tf2, this can be said due to this recently acquired figure of two identical screenshots one taken in 2012 and the other taken in 2016, the position of the character may not be exact although it has been replicated to the best possible.

Link to the image relating to this paragraph :
[img]http://imgur.com/a/0ybF3[/img]

2nd Edit: As [quote=zetorri]sv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.[/quote]
has said, this is caused due to this server side command. Although as the setting for this command states, "1" means the actual FOV ( or effective) is limited to [u]WINDOWED[/u] mode users that use an aspect ratio bigger than 1.85:1 this means it is possible to have an actual FOV of 143.13 if the game is set for fullscreen and with black bars.
2
#2
9 Frags +

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

░░░░░░░░▄▄▄▀▀▀▄▄███▄
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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.


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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
3
#3
11 Frags +

nice one sideshow

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████

nice one sideshow

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████
4
#4
10 Frags +

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████
5
#5
8 Frags +

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

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░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
6
#6
11 Frags +

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░retard toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████

That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

▄▄▄▀▀▀▄▄███▄ ░░░░░▄▀▀░░░░░░░▐░▀██▌ ░░░▄▀░░░░▄▄███░▌▀▀░▀█ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄ ░░░░░░░░░░░░░▐░░░░▐███████████▄ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░retard toucan░░░░░░▀▄░░░▐██████████████▄ ░░░░░░has░░░░░░░░▀▄▄████████████████▄ ░░░░░arrived░░░░░░░░░░░░█▀██████
7
#7
8 Frags +

this is my first time memeing

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

this is my first time memeing

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
8
#8
8 Frags +

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

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░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
9
#9
8 Frags +

An interesting read.

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

An interesting read.

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
10
#10
9 Frags +

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

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░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
11
#11
6 Frags +

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░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

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░░░░░arrived░░░░░░░░░░░░█▀██████
12
#12
7 Frags +

You know what? I think I know the solution.

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

You know what? I think I know the solution.

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
13
#13
7 Frags +

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

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░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
14
#14
3 Frags +

sv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.

sv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.
15
#15
7 Frags +

Idk Zetorri I think you're missing something

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

Idk Zetorri I think you're missing something

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░░░░░arrived░░░░░░░░░░░░█▀██████
16
#16
refresh.tf
7 Frags +
SideshowThat's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.

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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████

Toucan meme too stronk for my steel hands

[quote=Sideshow]That's pretty interesting, I've seen people use all sorts of weird aspect ratios but never knew that.


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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████[/quote]

Toucan meme too stronk for my steel hands
17
#17
refresh.tf
0 Frags +
Zetorrisv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.

The setting used on the private server was 1, this is default for valve servers and possibly but not certain that it is 1 for comp servers

Edit: Although csgo players would also benefit from having high fov and it is allowed there

[quote=Zetorri]sv_restrict_aspect_ratio_fov
- This can be used to limit the effective FOV of users using wide-screen
resolutions with aspect ratios wider than 1.85:1 (slightly wider than 16:9).
0 = do not cap effective FOV
1 = limit the effective FOV on windowed mode users using resolutions
greater than 1.85:1
2 = limit the effective FOV on both windowed mode and full-screen users

This is the command that caused this "bug" on a server that enforced it, I'm not sure if it's been broken/made obsolete by the last few patches.[/quote]

The setting used on the private server was 1, this is default for valve servers and possibly but not certain that it is 1 for comp servers

Edit: Although csgo players would also benefit from having high fov and it is allowed there
18
#18
3 Frags +

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19
#19
14 Frags +

Hey guys, I made a mathematical formula to calculate your fov from your aspect ratio:

Show Content
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░░░░░arrived░░░░░░░░░░░░█▀██████
Hey guys, I made a mathematical formula to calculate your fov from your aspect ratio:

[spoiler]
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[/spoiler]
20
#20
-4 Frags +

epic

epic
21
#21
6 Frags +

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Show Content
it's been like this for 4 years lol
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[spoiler]it's been like this for [url=http://store.steampowered.com/news/7147/]4 years[/url] lol[/spoiler]
22
#22
13 Frags +

Happy 6000th thread!

http://49.media.tumblr.com/tumblr_m13l8hHhPJ1r4zr2vo1_500.gif

Happy 6000th thread!

[img]http://49.media.tumblr.com/tumblr_m13l8hHhPJ1r4zr2vo1_500.gif[/img]
23
#23
4 Frags +

what the fuck is happening

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what the fuck is happening

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24
#24
3 Frags +

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25
#25
5 Frags +

i have no idea whats happening but im going with it
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i have no idea whats happening but im going with it
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26
#26
2 Frags +

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░░░░░arrived░░░░░░░░░░░░█▀██████

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27
#27
2 Frags +

what the piss

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what the piss

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░░░░░arrived░░░░░░░░░░░░█▀██████
28
#28
0 Frags +

Does this mean I'm cool yet?░░░░░░░░▄▄▄▀▀▀▄▄███▄
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░░░░░arrived░░░░░░░░░░░░█▀██████

Does this mean I'm cool yet?░░░░░░░░▄▄▄▀▀▀▄▄███▄
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░░░░░le░░░░░░░▐░░░░▐█████████████▄
░░░░toucan░░░░░░▀▄░░░▐██████████████▄
░░░░░░has░░░░░░░░▀▄▄████████████████▄
░░░░░arrived░░░░░░░░░░░░█▀██████
29
#29
5 Frags +

http://i.imgur.com/JtPb3Rz.png

[img]http://i.imgur.com/JtPb3Rz.png[/img]
30
#30
1 Frags +

"Waaaa I can't get an unfair advantage anymore"

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░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄

"Waaaa I can't get an unfair advantage anymore"

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