Upvote Upvoted 0 Downvote Downvoted
Crosshair switcher, help!
posted in Customization
1
#1
0 Frags +

So i'd love to be able to have a white cross (size 25) on my sniper class, and on the rest of my classes i would like all the default crosshairs.
Now, i know there are things like broesel crosshair switcher.
But i don't quite understand it.

If someone would like to help me with this, thanks brah.

So i'd love to be able to have a white cross (size 25) on my sniper class, and on the rest of my classes i would like all the default crosshairs.
Now, i know there are things like broesel crosshair switcher.
But i don't quite understand it.

If someone would like to help me with this, thanks brah.
2
#2
2 Frags +

in your sniper config place
cl_crosshair_file "crosshair7"
cl_crosshair_scale 25

in all others place
cl_crosshair_file ""
cl_crosshair_scale whatever size you want

in your sniper config place
cl_crosshair_file "crosshair7"
cl_crosshair_scale 25

in all others place
cl_crosshair_file ""
cl_crosshair_scale whatever size you want
3
#3
-2 Frags +

What's the crosshair file for the default crosshairs?

What's the crosshair file for the default crosshairs?
4
#4
1 Frags +

default is

cl_crosshair_file ""

he said it???

default is

cl_crosshair_file ""

he said it???
5
#5
-2 Frags +

Ok, sorry

Ok, sorry
6
#6
0 Frags +

If you're using Broesel's xhair switcher and are on windows you dont have to modify your config. They have aliases set up to do that for you. Under C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\cfg\crosshairswitcher there should be a text file called setting which you can much more easily modify the size/type of xhair and viewmodels and their FOVs

If you're using Broesel's xhair switcher and are on windows you dont have to modify your config. They have aliases set up to do that for you. Under C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\cfg\crosshairswitcher there should be a text file called setting which you can much more easily modify the size/type of xhair and viewmodels and their FOVs
Please sign in through STEAM to post a comment.