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QTCHud
posted in Customization
61
#61
1 Frags +

i love this hud so much. especially the menu.

i love this hud [u]so[/u] much. especially the menu.
62
#62
0 Frags +

I got a small suggestion, can you make it so that you can click the circle that shows how many players there are on that team, and join then team, instead of only being able to click "RED" to join the team. It's not really important it just irritates me, apart from that I love this hud, the menu is incredible, I'll be using it for a while

I got a small suggestion, can you make it so that you can click the circle that shows how many players there are on that team, and join then team, instead of only being able to click "RED" to join the team. It's not really important it just irritates me, apart from that I love this hud, the menu is incredible, I'll be using it for a while
63
#63
0 Frags +
cheeseyI got a small suggestion, can you make it so that you can click the circle that shows how many players there are on that team, and join then team, instead of only being able to click "RED" to join the team. It's not really important it just irritates me, apart from that I love this hud, the menu is incredible, I'll be using it for a while

I don't think I use circles in the newer version apart from class selection

[quote=cheesey]I got a small suggestion, can you make it so that you can click the circle that shows how many players there are on that team, and join then team, instead of only being able to click "RED" to join the team. It's not really important it just irritates me, apart from that I love this hud, the menu is incredible, I'll be using it for a while[/quote]

I don't think I use circles in the newer version apart from class selection
64
#64
-6 Frags +

please dude, i love this hud, i have been working on my own hud, and trying to find the perfect hud for about 6 months now, please, make the hud compatible with my screen resolution 1680 x 1050. please. i beg of you, there is only some minor misplacement issues, i really want this hud to be perfect, i could do it myself, but there might be more, i dont know, just please, i love this hud so much, just make it compatible for that screen resolution.

thanks

please dude, i love this hud, i have been working on my own hud, and trying to find the perfect hud for about 6 months now, please, make the hud compatible with my screen resolution 1680 x 1050. please. i beg of you, there is only some minor misplacement issues, i really want this hud to be perfect, i could do it myself, but there might be more, i dont know, just please, i love this hud so much, just make it compatible for that screen resolution.

thanks
65
#65
0 Frags +

i switched to this hud the other day and i absolutely love it, keep up the good work

i switched to this hud the other day and i absolutely love it, keep up the good work
66
#66
6 Frags +

Hey guys I'm working on a big update which includes multiple coloschemes, new winpanel/scorboards/etc., and a bunch of other things. I'm looking for anyone willing to test it out before I release it to find bugs,

Hey guys I'm working on a big update which includes multiple coloschemes, new winpanel/scorboards/etc., and a bunch of other things. I'm looking for anyone willing to test it out before I release it to find bugs,
67
#67
-5 Frags +

i can test it for you
add me here to discuss http://steamcommunity.com/id/PROBABLYABRANDBRAND

i can test it for you
add me here to discuss http://steamcommunity.com/id/PROBABLYABRANDBRAND
68
#68
0 Frags +

really lovely HUD, looking forward to the update. if you need a guinea pig for testing hit me up

really lovely HUD, looking forward to the update. if you need a guinea pig for testing hit me up
69
#69
0 Frags +

Apologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?

Apologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?
70
#70
2 Frags +

@ drak
https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg

@ drak
https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg
71
#71
0 Frags +
drakApologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?

adding them in the new update, sorry it's taking awhile

[quote=drak]Apologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?[/quote]
adding them in the new update, sorry it's taking awhile
72
#72
1 Frags +
collycatdrakApologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?
adding them in the new update, sorry it's taking awhile

No worries at all, and @Hanbrolo, thank you very much, I will give it another go sometime today.

Also, collycat: I hadn't said it previously, but excellent work. I really feel this HUD is one of the cleanest for me to use as my actual intake of information from a heads up display mechanism. Hell yeah.

[quote=collycat][quote=drak]Apologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?[/quote]
adding them in the new update, sorry it's taking awhile[/quote]
No worries at all, and @Hanbrolo, thank you very much, I will give it another go sometime today.

Also, collycat: I hadn't said it previously, but excellent work. I really feel this HUD is one of the cleanest for me to use as my actual intake of information from a heads up display mechanism. Hell yeah.
73
#73
-2 Frags +
drakcollycatdrakApologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?
adding them in the new update, sorry it's taking awhile
No worries at all, and @Hanbrolo, thank you very much, I will give it another go sometime today.

Also, collycat: I hadn't said it previously, but excellent work. I really feel this HUD is one of the cleanest for me to use as my actual intake of information from a heads up display mechanism. Hell yeah.

Nice college vocabulary

[quote=drak][quote=collycat][quote=drak]Apologies, but I promise I've tried several times, each time having to reinstall your hud, but:
I followed the instructions to the best of my ability on the fog's crosshairs thread, and to no avail could install them myself. I also tried directly copying the sections from another hud that are used in the fog's crosshairs installation instructions, simply adding them on in order to not mess up the existing HUD, but to no avail could get them to work.

Could anybody assist me, or, would you consider adding them to the HUD itself, collycat?[/quote]
adding them in the new update, sorry it's taking awhile[/quote]
No worries at all, and @Hanbrolo, thank you very much, I will give it another go sometime today.

Also, collycat: I hadn't said it previously, but excellent work. I really feel this HUD is one of the cleanest for me to use as my actual intake of information from a heads up display mechanism. Hell yeah.[/quote]
Nice college vocabulary
74
#74
-1 Frags +

Love this hud, but there is room for improvement. When specing a 6s match, the names of the players are on the left side of the screen, which will conflict with the chat/text box, making it hard to read the chat. Moreover, when specing a player, the player name partially covers the 5 capture point headers at the bottom centre of the screen. Another thing would be that the scoreboard is opaque, and i'm finding it annoying as i am unable to view the player list while moving or looking at whats going on in the background. Just a few headers but other than that i'm loving this hud

Love this hud, but there is room for improvement. When specing a 6s match, the names of the players are on the left side of the screen, which will conflict with the chat/text box, making it hard to read the chat. Moreover, when specing a player, the player name partially covers the 5 capture point headers at the bottom centre of the screen. Another thing would be that the scoreboard is opaque, and i'm finding it annoying as i am unable to view the player list while moving or looking at whats going on in the background. Just a few headers but other than that i'm loving this hud
75
#75
0 Frags +

Any way to disable the disguise outline image of the Spy when disguising?

*EDIT* Never mind, changed it in hudanimations_tf myself

Any way to disable the disguise outline image of the Spy when disguising?

*EDIT* Never mind, changed it in hudanimations_tf myself
76
#76
0 Frags +

Hey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10

Hey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10
77
#77
0 Frags +
HardingoHey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10

Sorry, I'm not sure if I can get that back because I dont have a github set up.

[quote=Hardingo]Hey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10[/quote]

Sorry, I'm not sure if I can get that back because I dont have a github set up.
78
#78
3 Frags +
HardingoHey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10

I think I might have it. Not sure if this is the right one: https://www.dropbox.com/s/uuljgrvorawhjkd/qtchud.rar

[quote=Hardingo]Hey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10[/quote]

I think I might have it. Not sure if this is the right one: https://www.dropbox.com/s/uuljgrvorawhjkd/qtchud.rar
79
#79
-2 Frags +

can you add fogs crosshairs :D

add support for 1024x768 please :D

can you add fogs crosshairs :D

add support for 1024x768 please :D
80
#80
0 Frags +
MagmaHardingoHey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10

I think I might have it. Not sure if this is the right one: https://www.dropbox.com/s/uuljgrvorawhjkd/qtchud.rar

Thank you so much, works just fine!

[quote=Magma][quote=Hardingo]Hey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10[/quote]

I think I might have it. Not sure if this is the right one: https://www.dropbox.com/s/uuljgrvorawhjkd/qtchud.rar[/quote]

Thank you so much, works just fine!
81
#81
0 Frags +

Collycat, idk if you caught what I tried to tell you yesterday about the borders, but you can use the borders for your control point icons as well instead of having multiple image panels. The hud I use has it if you want to see how that works. Just fyi.

Collycat, idk if you caught what I tried to tell you yesterday about the borders, but you can use the borders for your control point icons as well instead of having multiple image panels. The hud I use has it if you want to see how that works. Just fyi.
82
#82
0 Frags +

Does it have by any chance a 4:3 support?

Does it have by any chance a 4:3 support?
83
#83
0 Frags +

Heyo, how'd you get rid of the 2 curved lines around the crosshair?

Heyo, how'd you get rid of the 2 curved lines around the crosshair?
84
#84
0 Frags +
WhatWouldToastDoHeyo, how'd you get rid of the 2 curved lines around the crosshair?

my guess would be go to the hud folder then scripts folder
open hudlayout.res

and change

xHairSpread
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1" <----- change 1 to 0
"enabled" "1"
"zpos" "0"

"xpos" "c-101"
"ypos" "c-97"
"wide" "202"
"tall" "199"

"font" "xHairSpread2"
"labelText" "6"
"textAlignment" "center"

"fgcolor" "255 255 255 255"
}

that schould do it i think

[quote=WhatWouldToastDo]Heyo, how'd you get rid of the 2 curved lines around the crosshair?[/quote]

my guess would be go to the hud folder then scripts folder
open hudlayout.res

and change

xHairSpread
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1" [color=red][size=16]<----- change 1 to 0[/size][/color]
"enabled" "1"
"zpos" "0"

"xpos" "c-101"
"ypos" "c-97"
"wide" "202"
"tall" "199"

"font" "xHairSpread2"
"labelText" "6"
"textAlignment" "center"

"fgcolor" "255 255 255 255"
}

that schould do it i think
85
#85
0 Frags +

Wow, looks promising!

Wow, looks promising!
86
#86
0 Frags +

remaking the hud, it wont be supported for now

remaking the hud, it wont be supported for now
87
#87
0 Frags +
collycatremaking the hud, it wont be supported for now

Whatever you do, keep the cute load screen cat please. I love it.

[quote=collycat]remaking the hud, it wont be supported for now[/quote]

Whatever you do, keep the cute load screen cat please. I love it.
88
#88
1 Frags +
collycatremaking the hud, it wont be supported for now

what do u mean with remaking. are u just remaking it with more suport for more resolutions
or are u gonna change a lot, i like how it looks atm ^^

[quote=collycat]remaking the hud, it wont be supported for now[/quote]

what do u mean with remaking. are u just remaking it with more suport for more resolutions
or are u gonna change a lot, i like how it looks atm ^^
89
#89
0 Frags +

Please, can you tell me how to export the dancing cat to another hud? :<

Please, can you tell me how to export the dancing cat to another hud? :<
90
#90
0 Frags +
VoloderLuneIs it possible to add the mainmenu to rayshud and also the class selection?It is possible, but you'll need to go into the materials folder and copy all of the custom .vtf files as well as all of the font definitions from clientscheme.res. If you don't know what I'm talking about, feel free to PM me here and I can explain it more in depth.

What about only the main menu? Do I have to copy all of the custom .vtf files and font definitions and delete my current one?

[quote=Voloder][quote=Lune]Is it possible to add the mainmenu to rayshud and also the class selection?[/quote]
It is possible, but you'll need to go into the materials folder and copy all of the custom .vtf files as well as all of the font definitions from clientscheme.res. If you don't know what I'm talking about, feel free to PM me here and I can explain it more in depth.[/quote]

What about only the main menu? Do I have to copy all of the custom .vtf files and font definitions and delete my current one?
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