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EVE Online? Thoughts?
posted in Other Games
1
#1
0 Frags +

Read an article about how this game creates real world money which caught my attention however I haven't a clue on how its played or if it's even fun. Figured i'd make a thread to see if anyone here has experienced it and can give me a quick list of pros/cons.

Read an article about how this game creates real world money which caught my attention however I haven't a clue on how its played or if it's even fun. Figured i'd make a thread to see if anyone here has experienced it and can give me a quick list of pros/cons.
2
#2
0 Frags +

I honestly haven't played this game since I was younger.. it has quite a learning curve but it seems to be quite a fun game if you get into it

I honestly haven't played this game since I was younger.. it has quite a learning curve but it seems to be quite a fun game if you get into it
3
#3
3 Frags +

seems pretty boring

Show Content
seems pretty boring

[spoiler]youtube.com/watch?v=4_vHQOc4hUM[/spoiler]
4
#4
0 Frags +

from what ive read you cant trade ships for real life money, you just buy credits i think

from what ive read you cant trade ships for real life money, you just buy credits i think
5
#5
10 Frags +

It's "fun" but it's really depends on you definition of fun.

I'll post some of my thoughts from my 1+yr playtime, they can be interpreted either as a pro or con, depending on what you're looking for.

Game is unbelievably deep and complex the sheer size is staggering, there is a brick-wall-esque learning curve.

Battles are decided by preparation and knowledge, not by raw skill (for the most part).

There is real risk involved, your million dollar ship that you saved up for weeks might get blown up, all the while this makes killing someone else all the more satisfying.

Pretty deep economy, + you can buy the monthly subscription using ingame currency.

The game is EXTREMELY community oriented, if you don't join a corporation (aka a GUILD aka World of Warcraft), you will quit the game (as I did.)

The one major downside is the time required to train skills. Some skills take literal months of realtime to train, although they're usually totally optional or give a marginal benefit.

I stuck almost entirely to solo Station Trading, therefore my experience is pretty limited in the game (as far as PvP goes), I think some TF2 people play (Salamancer??) maybe get a free trial from someone and try the game out.

Feel free to ask any me any questions, I'll do my best to answer them.

It's "fun" but it's really depends on you definition of fun.

I'll post some of my thoughts from my 1+yr playtime, they can be interpreted either as a pro or con, depending on what you're looking for.

Game is unbelievably deep and complex the sheer size is staggering, there is a brick-wall-esque learning curve.

Battles are decided by preparation and knowledge, not by raw skill (for the most part).

There is real risk involved, your million dollar ship that you saved up for weeks might get blown up, all the while this makes killing someone else all the more satisfying.

Pretty deep economy, + you can buy the monthly subscription using ingame currency.

The game is EXTREMELY community oriented, if you don't join a corporation (aka a GUILD aka World of Warcraft), you will quit the game (as I did.)

The one major downside is the time required to train skills. Some skills take literal months of realtime to train, although they're usually totally optional or give a marginal benefit.

I stuck almost entirely to solo Station Trading, therefore my experience is pretty limited in the game (as far as PvP goes), I think some TF2 people play (Salamancer??) maybe get a free trial from someone and try the game out.

Feel free to ask any me any questions, I'll do my best to answer them.
6
#6
-1 Frags +

It was the same for Ultima Online. People that started playing back then, are now invincible. When you join now, you are basically so far behind, you will not ever make up even unless you got big money to spend and know a few people ingame. Training skills takes really ages, depending on what skill you get.

It was the same for Ultima Online. People that started playing back then, are now invincible. When you join now, you are basically so far behind, you will not ever make up even unless you got big money to spend and know a few people ingame. Training skills takes really ages, depending on what skill you get.
7
#7
0 Frags +

Is this really the same gygglygy?

Is this really the same gygglygy?
8
#8
2 Frags +
AndeePeople that started playing back then, are now invincible. When you join now, you are basically so far behind, you will not ever make up even unless you got big money to spend and know a few people ingame.

This is untrue. I'll quote from the well written newbie-guide from the EvE subreddit (which I should have just posted instead of typing up all my shit)

Another important point of this skill system is that it is impossible to train every single skill in the game as it would take over 18 years to do so. As such, each character is forced to invest and specialize in certain areas instead. This means that a newer player with proper planning can promptly specialize in a particular activity and be just as effective as a veteran pilot after a few weeks (because each area has a limited amount of skills).

http://www.reddit.com/r/Eve/comments/1p915i/what_you_need_to_know_before_playing_eve_online/

[quote=Andee]People that started playing back then, are now invincible. When you join now, you are basically so far behind, you will not ever make up even unless you got big money to spend and know a few people ingame.[/quote]

This is untrue. I'll quote from the well written newbie-guide from the EvE subreddit (which I should have just posted instead of typing up all my shit)

[quote]Another important point of this skill system is that it is impossible to train every single skill in the game as it would take over 18 years to do so. As such, each character is forced to invest and specialize in certain areas instead. This means that a newer player with proper planning can promptly specialize in a particular activity and be just as effective as a veteran pilot after a few weeks (because each area has a limited amount of skills).[/quote]

http://www.reddit.com/r/Eve/comments/1p915i/what_you_need_to_know_before_playing_eve_online/
9
#9
1 Frags +

There is so much depth and so much going on in EVE that the learning curve is huge. It's amazing though. If you are going to get into it I suggest convincing a friend to join you. Half the fun in that game is flying around looking for people to shoot or trying to get somewhere and desperately hoping you don't run in to a pack of jerks trying to do the same to you. It helps to have someone around so you can wingman for each other and joining a corporation is a really good idea.

The combat is intense in small engagements, it's incredibly exhilarating in fleet fights, and it's boring as hell in blobs. Losing a fight means your ship is gone and people are desperately trying to lock on to your pilot pod. If you can't get away I hope your clone is up to date. It took me a month of playing to get the skills and resources required to build my first battleship. Losing it was traumatic.

You can mine asteroids for resources but npc missions are decent fun or you can roam through asteroid belts looking for npc pirates to fight. The most amazing thing though is the crafting and market system. I built a space station in a system where there was nothing but asteroid belts and it's still there, a place for people to dock for a while or call home.

EVE is a huge time investment though. Skill progression is based on real time so flying bigger and badder ships takes progressively longer to get to. If you are looking to make money there are thousands of ways to earn Isk ($$) in game but the big bucks are going to involve farming whatever you find works well or getting involved in 0.0 sectors, the wild west of EVE. Most of the 0.0 regions are controlled by large, well organized, militaristic alliances. It is a pretty daunting game to get into but like I said, if you fly around with a friend and try out a few of the things you can do in EVE you will definitely have fun. It is a cutthroat game though and it's not for everyone.

There is so much depth and so much going on in EVE that the learning curve is huge. It's amazing though. If you are going to get into it I suggest convincing a friend to join you. Half the fun in that game is flying around looking for people to shoot or trying to get somewhere and desperately hoping you don't run in to a pack of jerks trying to do the same to you. It helps to have someone around so you can wingman for each other and joining a corporation is a really good idea.

The combat is intense in small engagements, it's incredibly exhilarating in fleet fights, and it's boring as hell in blobs. Losing a fight means your ship is gone and people are desperately trying to lock on to your pilot pod. If you can't get away I hope your clone is up to date. It took me a month of playing to get the skills and resources required to build my first battleship. Losing it was traumatic.

You can mine asteroids for resources but npc missions are decent fun or you can roam through asteroid belts looking for npc pirates to fight. The most amazing thing though is the crafting and market system. I built a space station in a system where there was nothing but asteroid belts and it's still there, a place for people to dock for a while or call home.

EVE is a huge time investment though. Skill progression is based on real time so flying bigger and badder ships takes progressively longer to get to. If you are looking to make money there are thousands of ways to earn Isk ($$) in game but the big bucks are going to involve farming whatever you find works well or getting involved in 0.0 sectors, the wild west of EVE. Most of the 0.0 regions are controlled by large, well organized, militaristic alliances. It is a pretty daunting game to get into but like I said, if you fly around with a friend and try out a few of the things you can do in EVE you will definitely have fun. It is a cutthroat game though and it's not for everyone.
10
#10
0 Frags +

it has an entire economy based inside of it

the entire game is centered around making relations and knowing when to break it off

there's a lot of articles i've read where people made friendships and broke it off after 3 years to steal their spaceship worth over $10k usd

it has an entire economy based inside of it

the entire game is centered around making relations and knowing when to break it off

there's a lot of articles i've read where people made friendships and broke it off after 3 years to steal their spaceship worth over $10k usd
11
#11
0 Frags +

If you have many hours to spend in EVE, you might as well give it a try. There's buddy invites for a three week trial period (instead of the regular two weeks), might want to check that out (the already playing buddy gets 30d free game time if you upgrade your trial account to a paid one - don't get scammed).

EVE's harsh and rather unforgiving, but an incredible experience if you have the right mindset for whatever goals you wish to pursue ingame - and the right friends.

(I've been playing EVE for like ~6 years now, feel free to ask whatever)

If you have many hours to spend in EVE, you might as well give it a try. There's buddy invites for a three week trial period (instead of the regular two weeks), might want to check that out (the already playing buddy gets 30d free game time if you upgrade your trial account to a paid one - don't get scammed).

EVE's harsh and rather unforgiving, but an incredible experience if you have the right mindset for whatever goals you wish to pursue ingame - and the right friends.

(I've been playing EVE for like ~6 years now, feel free to ask whatever)
12
#12
0 Frags +

if you try to play it, be prepared to just sit down and really try to learn it. if you're willing to try the game, give it a true chance before quitting. great game.

if you try to play it, be prepared to just sit down and really try to learn it. if you're willing to try the game, give it a true chance before quitting. great game.
13
#13
0 Frags +

it's a full-time job

it's a full-time job
14
#14
0 Frags +
hooliit's a full-time job

This is very true. My friend and I tried it in college, he would set alarm clocks in the middle of the night for training. After the huge learning curve and the amount of time it takes to learn, you end up spending way too much time playing. Basically, if you only have a hour or two to play a night, it's unlikely you will really enjoy it.

[quote=hooli]it's a full-time job[/quote]

This is very true. My friend and I tried it in college, he would set alarm clocks in the middle of the night for training. After the huge learning curve and the amount of time it takes to learn, you end up spending way too much time playing. Basically, if you only have a hour or two to play a night, it's unlikely you will really enjoy it.
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