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yahud
posted in Customization
541
#541
1 Frags +
zeekyincHow do you add the home server?

From the readme:

//Main Menu
    You can enter your name for the main menu in 
    /resource/ui/MainMenuOverride.res

    The bottom right star button can connect you to your favourite server.
    You'll need to add...

    alias Home "connect <insert server IP>;password <insert password>"

    ...to your autoexec in order to make the "Home Server" button work.
[quote=zeekyinc]How do you add the home server?[/quote]
From the readme:
[code]
//Main Menu
You can enter your name for the main menu in
/resource/ui/MainMenuOverride.res

The bottom right star button can connect you to your favourite server.
You'll need to add...

alias Home "connect <insert server IP>;password <insert password>"

...to your autoexec in order to make the "Home Server" button work.[/code]
542
#542
0 Frags +

Damn, FLV looks great.

Once you start playing and join a team do the menus change to your team colour? Kind of confused because I see there's a different red and blu version.

Damn, FLV looks great.

Once you start playing and join a team do the menus change to your team colour? Kind of confused because I see there's a different red and blu version.
543
#543
0 Frags +
trogDamn, FLV looks great.

Once you start playing and join a team do the menus change to your team colour? Kind of confused because I see there's a different red and blu version.

Both versions look the same once you're at the team-selection.

[quote=trog]Damn, FLV looks great.

Once you start playing and join a team do the menus change to your team colour? Kind of confused because I see there's a different red and blu version.[/quote]

Both versions look the same once you're at the team-selection.
544
#544
0 Frags +

The team indicators in the corner had a white line on the edge which bothered me, so I fixed it by making the vtfs solid colors and using the alpha channel for the shape.

http://www.mediafire.com/download/256597ab7jxl3x1/thumbnails.zip

The team indicators in the corner had a white line on the edge which bothered me, so I fixed it by making the vtfs solid colors and using the alpha channel for the shape.

http://www.mediafire.com/download/256597ab7jxl3x1/thumbnails.zip
545
#545
0 Frags +

In 5MD the html motd does not work (such as for .ss). Just a semi transparent screen.

In 5MD the html motd does not work (such as for .ss). Just a semi transparent screen.
546
#546
0 Frags +
IntellectualIn 5MD the html motd does not work (such as for .ss). Just a semi transparent screen.

I attempted to fix it (couldn't test it). Let me know if it works now.

[quote=Intellectual]In 5MD the html motd does not work (such as for .ss). Just a semi transparent screen.[/quote]
I attempted to fix it (couldn't test it). Let me know if it works now.
547
#547
0 Frags +

It works, but the scroll bar is cut off a bit and the E shortcut doesn't work.

http://i.imgur.com/XImRHYD.png

EDIT: Actually the shortcut works, but only if you don't click inside the html window, which I doubt you can do anything about. If you made the window a bit taller (~150 px of the ss page is cut off) the whole thing would fit and it would be fine for SS at least.

It works, but the scroll bar is cut off a bit and the E shortcut doesn't work.

http://i.imgur.com/XImRHYD.png

EDIT: Actually the shortcut works, but only if you don't click inside the html window, which I doubt you can do anything about. If you made the window a bit taller (~150 px of the ss page is cut off) the whole thing would fit and it would be fine for SS at least.
548
#548
0 Frags +

I really like flvhud but i wonder if it is possible to have a menu override like the 5MD one. Also can you add stats to the 16vs16 scoreboard?

I really like flvhud but i wonder if it is possible to have a menu override like the 5MD one. Also can you add stats to the 16vs16 scoreboard?
549
#549
0 Frags +

loving CMYK, great job man.

loving CMYK, great job man.
550
#550
0 Frags +

How do I change the colour of the crosshair to green?

It doesn't seem to be working with the clientscheme option..

How do I change the colour of the crosshair to green?

It doesn't seem to be working with the clientscheme option..
551
#551
0 Frags +

Centralized version of CMYK and I'm in heaven. :3

Centralized version of CMYK and I'm in heaven. :3
552
#552
1 Frags +

Whayay! you outdid yourself again... This is the HUD i recommend to EVERYONE!

Whayay! you outdid yourself again... This is the HUD i recommend to EVERYONE!
553
#553
2 Frags +

5MD works on Macs, didn't test the others though.

Edit: Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

Edit 2: Also in tournament mode (tested on a dodgeball server) in the top left where I assume it'd show players left it shows a red and a blue %%.

Edit 3: I have a glitch that I think it just an issue with fonts on Macs. The main menu text is cut off, it's still readable just annoying. Tested on 16:10. 16:9, and 4:3 aspect ratios.

5MD works on Macs, didn't test the others though.

Edit: Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

Edit 2: Also in tournament mode (tested on a dodgeball server) in the top left where I assume it'd show players left it shows a red and a blue %%.

Edit 3: I have a glitch that I think it just an issue with fonts on Macs. The main menu text is cut off, it's still readable just annoying. Tested on 16:10. 16:9, and 4:3 aspect ratios.
554
#554
0 Frags +
BaconChapstick
Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

I'm getting this too. Otherwise, hud is awesome!

[quote=BaconChapstick]

Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

[/quote]

I'm getting this too. Otherwise, hud is awesome!
555
#555
-3 Frags +

Maybe a Wings Plus in the crosshairs? : )

Maybe a Wings Plus in the crosshairs? : )
556
#556
0 Frags +
BaconChapstick5MD works on Macs, didn't test the others though.

Edit: Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

Edit 2: Also in tournament mode (tested on a dodgeball server) in the top left where I assume it'd show players left it shows a red and a blue %%.

Edit 3: I have a glitch that I think it just an issue with fonts on Macs. The main menu text is cut off, it's still readable just annoying. Tested on 16:10. 16:9, and 4:3 aspect ratios.

1: I'm getting the same thing once I'm in-game, but it happened for me with other huds also (that don't mess with these menus). Might be a TF2 bug.

2: Not sure, is it an arena-like counter? Might be something weird and dodgeball-specific.

3: Yeah fonts are probably bugged under Mac OS, haven't been able to test and fix it yet. I'll see if I can ask some people. At least it's no longer crashing on startup :X

SylvesterMaybe a Wings Plus in the crosshairs? : )

konr wings are already part of the hud, if that's what you mean. Otherwise a screenshot or drawing would be nice so that I can actually see what you mean.

[quote=BaconChapstick]5MD works on Macs, didn't test the others though.

Edit: Some small glitches, when in a game and you try to select a class load out the class icons will be invisible until you mouse over them.

Edit 2: Also in tournament mode (tested on a dodgeball server) in the top left where I assume it'd show players left it shows a red and a blue %%.

Edit 3: I have a glitch that I think it just an issue with fonts on Macs. The main menu text is cut off, it's still readable just annoying. Tested on 16:10. 16:9, and 4:3 aspect ratios.[/quote]

1: I'm getting the same thing once I'm in-game, but it happened for me with other huds also (that don't mess with these menus). Might be a TF2 bug.

2: Not sure, is it an arena-like counter? Might be something weird and dodgeball-specific.

3: Yeah fonts are probably bugged under Mac OS, haven't been able to test and fix it yet. I'll see if I can ask some people. At least it's no longer crashing on startup :X




[quote=Sylvester]Maybe a Wings Plus in the crosshairs? : )[/quote]

konr wings are already part of the hud, if that's what you mean. Otherwise a screenshot or drawing would be nice so that I can actually see what you mean.
557
#557
0 Frags +

Also, just a question or nitpicking on my part. When being healed by a medic with a long name for their medigun, it seems to stretch the bar out to fit the whole name and takes up the whole width of the screen. Is there a way to fix this or make it smaller?

Also, just a question or nitpicking on my part. When being healed by a medic with a long name for their medigun, it seems to stretch the bar out to fit the whole name and takes up the whole width of the screen. Is there a way to fix this or make it smaller?
558
#558
0 Frags +

Does the magenta/blue HP color scheme ever get confusing with the red-blue team colors or do you get used to it after a while?

Does the magenta/blue HP color scheme ever get confusing with the red-blue team colors or do you get used to it after a while?
559
#559
1 Frags +

I really liked the old version, but my kills and stats aren't showing as of this update :( Is there any workaround or would I have to update? I liked the last one more than these color ones.

I really liked the old version, but my kills and stats aren't showing as of this update :( Is there any workaround or would I have to update? I liked the last one more than these color ones.
560
#560
-1 Frags +

try re installing the hud

try re installing the hud
561
#561
1 Frags +

If you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.

If you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.
562
#562
0 Frags +
DroidsterIf you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.

Type hud_reloadscheme in console

[quote=Droidster]If you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.[/quote]

Type hud_reloadscheme in console
563
#563
0 Frags +
DroidsterIf you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.

Don't think there's anything that I can do to change that, it's triggered by the same event apparently.

[quote=Droidster]If you do damage when you die (eg equaliser tauntkill, blow yourself up on someone) the crosshair stays red if you have it enabled to flash until the next time you do damage.[/quote]
Don't think there's anything that I can do to change that, it's triggered by the same event apparently.
564
#564
3 Frags +

http://i.imgur.com/ddUgOHf.jpg

http://i.imgur.com/ddUgOHf.jpg
565
#565
2 Frags +
troghttp://i.imgur.com/ddUgOHf.jpg

how?

[quote=trog]http://i.imgur.com/ddUgOHf.jpg[/quote]
how?
566
#566
2 Frags +

http://i.imgur.com/ZM4jPmO.png

http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.

[img]http://i.imgur.com/ZM4jPmO.png[/img]
http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.
567
#567
0 Frags +
http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.

I downloaded and tried this, but the background appears as a purple and black checkered box, telling me I don't have the required texture. Unusual effects also completely mess it up. I know I need the appropriate files for this, but how did you get them Trog?

[quote]http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.[/quote]

I downloaded and tried this, but the background appears as a purple and black checkered box, telling me I don't have the required texture. Unusual effects also completely mess it up. I know I need the appropriate files for this, but how did you get them Trog?
568
#568
0 Frags +

The stripe uses the files bg_blue and bg_red in materials/vgui/replay/thumbnail. Make sure the vtfs and vmts for both are there, and if not download them again. Not sure what else would cause that.

I didn't test it with unusuals because I don't have any. Could you post some screenshots?

The stripe uses the files bg_blue and bg_red in materials/vgui/replay/thumbnail. Make sure the vtfs and vmts for both are there, and if not download them again. Not sure what else would cause that.

I didn't test it with unusuals because I don't have any. Could you post some screenshots?
569
#569
0 Frags +

I decided to try that HudPlayerClass file on ShinyHud and it looks like it maintains the look and feel of it. Pretty cool.

http://i.imgur.com/WNk7QNQ.jpg

EDIT: I decided to change both to bg_black to make it fit with the hud better

I decided to try that HudPlayerClass file on ShinyHud and it looks like it maintains the look and feel of it. Pretty cool.

[img]http://i.imgur.com/WNk7QNQ.jpg[/img]

EDIT: I decided to change both to bg_black to make it fit with the hud better
570
#570
1 Frags +
troghttp://i.imgur.com/ZM4jPmO.png
http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.

whayay add this please

[quote=trog][img]http://i.imgur.com/ZM4jPmO.png[/img]
http://www.mediafire.com/download/6gna0m8tpz24yu5/HudPlayerClass.res

I tried to position the models so their important weapons were highlighted by the stripe, but for some classes like soldier it's hard to do so without cutting off most of the model.

When disguising it overlaps your disguise health a bit.[/quote]

whayay add this please
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