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grape hud
posted in Customization
1
#1
26 Frags +

Hey, as some of you may already know I have a custom HUD that I've been grooming since about November. I've thrown a few links out there but I have yet to make a thread and put up support for it, so that's what this is. Give the screenshots a look if you're interested and if you like it, download and please give feedback, this is still a work in progress. Thanks :)

Github page: https://github.com/grapetf2/grapehud

Screenshots of my HUD:
http://i.imgur.com/rBaHTgP.jpg - Regular HP
http://i.imgur.com/ZaQlagu.jpg - Buffed HP/Healer ID/Damage Numbers
http://i.imgur.com/Fuj2xDH.jpg - Hurt HP / Low Ammo
http://i.imgur.com/cKpJINm.jpg - Medic Charge (turns green on full)
http://i.imgur.com/FCfbbYx.jpg - Spy Disguise Menu
http://i.imgur.com/Rw9fIkt.jpg - Engi Build Menu
http://i.imgur.com/wpeIdTo.jpg - Scoreboard
http://i.imgur.com/hr8D6RY.jpg - Class Selection
http://i.imgur.com/n03sTl2.jpg - Team Selection
http://i.imgur.com/vZqDAre.png - Main Menu
http://i.imgur.com/8QEv88V.jpg - Spectator HUD

Central/Minimal Version: https://github.com/grapetf2/grapehudcentral
Screenshot - http://i.imgur.com/6SxqwcZ.jpg

Credit goes to omp for scoreboard/server info menus/spec hud and to oxide hud for the main menu.

Hey, as some of you may already know I have a custom HUD that I've been grooming since about November. I've thrown a few links out there but I have yet to make a thread and put up support for it, so that's what this is. Give the screenshots a look if you're interested and if you like it, download and please give feedback, this is still a work in progress. Thanks :)

Github page: https://github.com/grapetf2/grapehud

Screenshots of my HUD:
http://i.imgur.com/rBaHTgP.jpg - Regular HP
http://i.imgur.com/ZaQlagu.jpg - Buffed HP/Healer ID/Damage Numbers
http://i.imgur.com/Fuj2xDH.jpg - Hurt HP / Low Ammo
http://i.imgur.com/cKpJINm.jpg - Medic Charge (turns green on full)
http://i.imgur.com/FCfbbYx.jpg - Spy Disguise Menu
http://i.imgur.com/Rw9fIkt.jpg - Engi Build Menu
http://i.imgur.com/wpeIdTo.jpg - Scoreboard
http://i.imgur.com/hr8D6RY.jpg - Class Selection
http://i.imgur.com/n03sTl2.jpg - Team Selection
http://i.imgur.com/vZqDAre.png - Main Menu
http://i.imgur.com/8QEv88V.jpg - Spectator HUD

Central/Minimal Version: https://github.com/grapetf2/grapehudcentral
Screenshot - http://i.imgur.com/6SxqwcZ.jpg

Credit goes to omp for scoreboard/server info menus/spec hud and to oxide hud for the main menu.
2
#2
1 Frags +

Thanks.
I like it.

Thanks.
I like it.
3
#3
2 Frags +

Lookin good man, I always love simplicity in a HUD. Though I dont really get why people like hp numbers over the cross...

Lookin good man, I always love simplicity in a HUD. Though I dont really get why people like hp numbers over the cross...
4
#4
2 Frags +

looks pretty good, i will definately be trying this out!

looks pretty good, i will definately be trying this out!
5
#5
2 Frags +

good hud

good hud
6
#6
2 Frags +

Really nice hud. I will definitely be trying this out in the near future; That is if I ever do get bored of Deli's hud (Which will most likely never happen). Also, are there any possibilities that there will be a central version of this hud?

Really nice hud. I will definitely be trying this out in the near future; That is if I ever do get bored of Deli's hud (Which will most likely never happen). Also, are there any possibilities that there will be a central version of this hud?
7
#7
1 Frags +

really good hud

really good hud
8
#8
0 Frags +

(^._.^)ノ

(^._.^)ノ
9
#9
1 Frags +

so fucking clean
i love it

so fucking clean
i love it
10
#10
3 Frags +

what is your hitsound

what is your hitsound
11
#11
1 Frags +
Cro0Ked_what is your hitsound

I have no idea how that's related but i use quake 3 hitsound

NoonaReally nice hud. I will definitely be trying this out in the near future; That is if I ever do get bored of Deli's hud (Which will most likely never happen). Also, are there any possibilities that there will be a central version of this hud?

Definitely considering it.

[quote=Cro0Ked_]what is your hitsound[/quote]
I have no idea how that's related but i use quake 3 hitsound
[quote=Noona]Really nice hud. I will definitely be trying this out in the near future; That is if I ever do get bored of Deli's hud (Which will most likely never happen). Also, are there any possibilities that there will be a central version of this hud?[/quote]
Definitely considering it.
12
#12
2 Frags +

This HUD is pretty

This HUD is pretty
13
#13
2 Frags +

Whoa, this HUD is actually really good. Mind uploading a screenshot of the spectator HUD? I'm not able to play tf2 for now.

Whoa, this HUD is actually really good. Mind uploading a screenshot of the spectator HUD? I'm not able to play tf2 for now.
14
#14
2 Frags +

4:3?

4:3?
15
#15
1 Frags +

Love this hud.

Simple yet informative, cant live without it :)

Love this hud.

Simple yet informative, cant live without it :)
16
#16
3 Frags +

Absolutely my favorite Hud. Grape is really helpful when implementing new things as well.

shifty1g4:3?

I use it @ 1024:768
http://www.youtube.com/watch?&v=-8EBIFSQokQ

I did however make the ammo numbers smaller because of the resolution. The only thing that gets a little bugged is the koth timers.

http://steamcommunity.com/sharedfiles/filedetails/?id=139463015

Absolutely my favorite Hud. Grape is really helpful when implementing new things as well.

[quote=shifty1g]4:3?[/quote]

I use it @ 1024:768
http://www.youtube.com/watch?&v=-8EBIFSQokQ

I did however make the ammo numbers smaller because of the resolution. The only thing that gets a little bugged is the koth timers.

http://steamcommunity.com/sharedfiles/filedetails/?id=139463015
17
#17
1 Frags +
WithADanceNumberAbsolutely my favorite Hud. Grape is really helpful when implementing new things as well.
shifty1g4:3?
I use it @ 1024:768
http://www.youtube.com/watch?&v=-8EBIFSQokQ

I did however make the ammo numbers smaller because of the resolution. The only thing that gets a little bugged is the koth timers.

http://steamcommunity.com/sharedfiles/filedetails/?id=139463015

I fixed the koth timers and made the HP/ammo smaller since the last version I gave you. And yes the HUD is compatible in 4:3, although the HUD crosshairs and such were all aligned in 1920x1080.

That's another note for anyone interested, I have basically every custom crosshair you could want installed (konrwings, fog's, Ell's, 5 unique circles and 3 +'s etc).

[quote=WithADanceNumber]Absolutely my favorite Hud. Grape is really helpful when implementing new things as well.

[quote=shifty1g]4:3?[/quote]

I use it @ 1024:768
http://www.youtube.com/watch?&v=-8EBIFSQokQ

I did however make the ammo numbers smaller because of the resolution. The only thing that gets a little bugged is the koth timers.

http://steamcommunity.com/sharedfiles/filedetails/?id=139463015[/quote]
I fixed the koth timers and made the HP/ammo smaller since the last version I gave you. And yes the HUD is compatible in 4:3, although the HUD crosshairs and such were all aligned in 1920x1080.

That's another note for anyone interested, I have basically every custom crosshair you could want installed (konrwings, fog's, Ell's, 5 unique circles and 3 +'s etc).
18
#18
1 Frags +

No idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg

No idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg
19
#19
0 Frags +
kosNo idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg

How's performance in linux? I wanted to give it a try, seeing as I pretty much only play TF2.

[quote=kos]No idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg[/quote]

How's performance in linux? I wanted to give it a try, seeing as I pretty much only play TF2.
20
#20
0 Frags +
PlatypuskosNo idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg

How's performance in linux? I wanted to give it a try, seeing as I pretty much only play TF2.

Haven't noticed any difference from running on Windows tbh, and I'm using an AMD (Radeon HD 7770) card which are generally not as well supported by Linux. There are a few random glitches/errors such as certain HUDs not working properly and I get a ~30fps drop when I'm jarated??? But if you have an Nvidia card they are supposed to work so much better (fps increase compared to Windows). There are a lot of variables though, certain distros/Desktop environments work better than others.

[quote=Platypus][quote=kos]No idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg[/quote]

How's performance in linux? I wanted to give it a try, seeing as I pretty much only play TF2.[/quote]

Haven't noticed any difference from running on Windows tbh, and I'm using an AMD (Radeon HD 7770) card which are generally not as well supported by Linux. There are a few random glitches/errors such as certain HUDs not working properly and I get a ~30fps drop when I'm jarated??? But if you have an Nvidia card they are supposed to work so much better (fps increase compared to Windows). There are a lot of variables though, certain distros/Desktop environments work better than others.
21
#21
1 Frags +

I love it.

I love it.
22
#22
0 Frags +
DaneLookin good man, I always love simplicity in a HUD. Though I dont really get why people like hp numbers over the cross...

I find it easier to gauge without actually looking at it.

[quote=Dane]Lookin good man, I always love simplicity in a HUD. Though I dont really get why people like hp numbers over the cross...[/quote]
I find it easier to gauge without actually looking at it.
23
#23
2 Frags +

This HUD is amazing, and all the crosshairs are perfectly centered.

I'll be using this from now on!

Great work dude, keep updating it pls :>

This HUD is amazing, and all the crosshairs are perfectly centered.

I'll be using this from now on!

Great work dude, keep updating it pls :>
24
#24
0 Frags +
IndimanWhoa, this HUD is actually really good. Mind uploading a screenshot of the spectator HUD? I'm not able to play tf2 as of now.

http://i.imgur.com/8QEv88V.jpg

kosNo idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg

Hmm, it looks like the font isn't weighted on linux, I may be able to use a bolded font for the HP/Ammo, I unfortunately can't test it on linux so that may be a later project.

[quote=Indiman]Whoa, this HUD is actually really good. Mind uploading a screenshot of the spectator HUD? I'm not able to play tf2 as of now.[/quote]
http://i.imgur.com/8QEv88V.jpg

[quote=kos]No idea why but the font's are messed up using Linux (ubuntu 12.10), doesn't make it unusable but is a bit annoying. Really nice HUD btw, i like it a lot.

http://upload.project-j.nl/uploads/851174402.jpg[/quote]
Hmm, it looks like the font isn't weighted on linux, I may be able to use a bolded font for the HP/Ammo, I unfortunately can't test it on linux so that may be a later project.
25
#25
-4 Frags +

Just went in to edit hud crosshairs, and this happened.

http://imgur.com/sNTAFaD

I just recently updated from the old version you had on one of your videos grape.

EDIT: So I guess this is on my end woops, just strange b/c it has never happened to me before even with previous versions of grapehud.

Just went in to edit hud crosshairs, and this happened.

http://imgur.com/sNTAFaD

I just recently updated from the old version you had on one of your videos grape.

EDIT: So I guess this is on my end woops, just strange b/c it has never happened to me before even with previous versions of grapehud.
26
#26
2 Frags +

http://notepad-plus-plus.org/

or use wordpad

http://notepad-plus-plus.org/

or use wordpad
27
#27
0 Frags +

I've always been a fan of your huds but usually they lacked something or stuff needed fixing, this one however is just about perfect, in my opinion at least.

I've always been a fan of your huds but usually they lacked something or stuff needed fixing, this one however is just about perfect, in my opinion at least.
28
#28
0 Frags +
grapeHmm, it looks like the font isn't weighted on linux, I may be able to use a bolded font for the HP/Ammo, I unfortunately can't test it on linux so that may be a later project.

I'm pretty sure it's using Verdana instead of HelveticaLTStd-Roman

m_face->glyph->bitmap.width is 0 for ch:32 Verdana
m_face->glyph->bitmap.width is 0 for ch:32 Verdana
]
- console output after launching game
I installed the Helvetica font to ~/.fonts dir idk if that makes any difference. It's odd that only this font isn't showing properly since all the others seem to work fine (e.g. hud xhairs). Maybe it's because it's an OpenType font?

I can test it for you if you want, add me on steam. Least I can do since I'll be one of very few to benefit from you adding this functionality.

edit: https://github.com/omp/tf2hud/issues/33 might be of some help
Yeah, installed font system wide and now it's displaying but not weighted.

[quote=grape]
Hmm, it looks like the font isn't weighted on linux, I may be able to use a bolded font for the HP/Ammo, I unfortunately can't test it on linux so that may be a later project.[/quote]
[s]I'm pretty sure it's using Verdana instead of HelveticaLTStd-Roman
[code]m_face->glyph->bitmap.width is 0 for ch:32 Verdana
m_face->glyph->bitmap.width is 0 for ch:32 Verdana
][/code]
- console output after launching game
I installed the Helvetica font to ~/.fonts dir idk if that makes any difference. It's odd that only this font isn't showing properly since all the others seem to work fine (e.g. hud xhairs). Maybe it's because it's an OpenType font?

I can test it for you if you want, add me on steam. Least I can do since I'll be one of very few to benefit from you adding this functionality.

edit: https://github.com/omp/tf2hud/issues/33 might be of some help[/s]
Yeah, installed font system wide and now it's displaying but not weighted.
29
#29
0 Frags +

lovely :)

lovely :)
30
#30
0 Frags +

for people who want damage indicators on grape hud

http://i.imgur.com/5D5o1Im.jpg

http://i.imgur.com/cJUvEAc.jpg

here : http://www.mediafire.com/?mm10qsxiq4oxf87
just replace the hudlayout.res in the scripts file

for people who want damage indicators on grape hud
[img]http://i.imgur.com/5D5o1Im.jpg[/img]
[img]http://i.imgur.com/cJUvEAc.jpg[/img]
here : http://www.mediafire.com/?mm10qsxiq4oxf87
just replace the hudlayout.res in the scripts file
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