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Show your HUD modifications!
posted in Customization
721
#721
-1 Frags +
Scoffer_m0re hud edit
http://i.imgur.com/MVVVgWG.jpg?1

looks awesome, link?

[quote=Scoffer_]m0re hud edit
[img]http://i.imgur.com/MVVVgWG.jpg?1[/img][/quote]

looks awesome, link?
722
#722
0 Frags +
Scoffer_m0re hud edit

that looks so good, would definitely use.
dl link would be nice :]

[quote=Scoffer_]m0re hud edit[/quote]
that looks so good, would definitely use.
dl link would be nice :]
723
#723
-1 Frags +
Benroadshttp://puu.sh/54rDJ.jpg

Halloween stuff on broesel, used a numbers only font so the ... stuff doesnt show up when you don't have a spell.

Nice! Download maybe?

[quote=Benroads][img]http://puu.sh/54rDJ.jpg[/img]

Halloween stuff on broesel, used a numbers only font so the ... stuff doesnt show up when you don't have a spell.[/quote]
Nice! Download maybe?
724
#724
-1 Frags +

http://puu.sh/54tKL.res

That's the HudSpellSelection.res file

to make this work properly you will also need to add this to clientscheme

	surfaceNumbers40
		{
			"1"
			{
				"name"		"Surface Numbers Medium"
				"tall"		"40"
				"additive"	"0"
				"antialias" 	"1"
				"outline"	"0"
			}
		}

and this to hudlayout

HudSpellMenu
	{
		"fieldName" "HudSpellMenu"
		"visible" "1"
		"enabled" "1"
		"wide" "640"
		"tall" "480"
		"zpos" "2"
		"xpos" "183"
		"ypos" "r90"

		"TextFont" "surfaceNumbers14"
		"ItemFont" "surfaceNumbers14"
		"ItemFontPulsing" "surfaceNumbers14"
	}

All of this is assuming you're using Broeselhud or have the Surface-Numbers font installed with your hud.

http://puu.sh/54tKL.res

That's the HudSpellSelection.res file

to make this work properly you will also need to add this to clientscheme

[code] surfaceNumbers40
{
"1"
{
"name" "Surface Numbers Medium"
"tall" "40"
"additive" "0"
"antialias" "1"
"outline" "0"
}
}[/code]

and this to hudlayout

[code]HudSpellMenu
{
"fieldName" "HudSpellMenu"
"visible" "1"
"enabled" "1"
"wide" "640"
"tall" "480"
"zpos" "2"
"xpos" "183"
"ypos" "r90"

"TextFont" "surfaceNumbers14"
"ItemFont" "surfaceNumbers14"
"ItemFontPulsing" "surfaceNumbers14"
}[/code]

All of this is assuming you're using Broeselhud or have the Surface-Numbers font installed with your hud.
725
#725
-1 Frags +
TreshThe .res file is hudspellselection. You are going to want to add this to hudlayout.res though

HudSpellMenu
{
"fieldName" "HudSpellMenu"
"visible" "1"
"enabled" "1"
"wide" "640"
"tall" "480"
"zpos" "10"
"xpos" "c-206"
"ypos" "c110"

"TextFont" "Default"
"ItemFont" "Default"
"ItemFontPulsing" "Default"
}

You might have to play with xpos/ypos and stuff because this is from my hud.

i already added that. the whole thing (spell icon and number of spells) are also on a place in my hud, where it fits. the problem i have is the overlapping spell icon, when i toggle the scoreboard. do i have to play with zpos? i literally have no idea what to do...

thx for your answer :) appreciated.

[quote=Tresh]The .res file is hudspellselection. You are going to want to add this to hudlayout.res though


HudSpellMenu
{
"fieldName" "HudSpellMenu"
"visible" "1"
"enabled" "1"
"wide" "640"
"tall" "480"
"zpos" "10"
"xpos" "c-206"
"ypos" "c110"

"TextFont" "Default"
"ItemFont" "Default"
"ItemFontPulsing" "Default"
}

You might have to play with xpos/ypos and stuff because this is from my hud.[/quote]i already added that. the whole thing (spell icon and number of spells) are also on a place in my hud, where it fits. the problem i have is the overlapping spell icon, when i toggle the scoreboard. do i have to play with zpos? i literally have no idea what to do...

thx for your answer :) appreciated.
726
#726
-2 Frags +
Benroadshttp://puu.sh/54tKL.res

That's the HudSpellSelection.res file

to make this work properly you will also need to add this to clientscheme
	surfaceNumbers40
		{
			"1"
			{
				"name"		"Surface Numbers Medium"
				"tall"		"40"
				"additive"	"0"
				"antialias" 	"1"
				"outline"	"0"
			}
		}

and this to hudlayout
HudSpellMenu
	{
		"fieldName" "HudSpellMenu"
		"visible" "1"
		"enabled" "1"
		"wide" "640"
		"tall" "480"
		"zpos" "2"
		"xpos" "183"
		"ypos" "r90"

		"TextFont" "surfaceNumbers14"
		"ItemFont" "surfaceNumbers14"
		"ItemFontPulsing" "surfaceNumbers14"
	}

All of this is assuming you're using Broeselhud or have the Surface-Numbers font installed with your hud.

i am using garm3n and i don't have the surface-font :( thx for your answer.

[quote=Benroads]http://puu.sh/54tKL.res

That's the HudSpellSelection.res file

to make this work properly you will also need to add this to clientscheme

[code] surfaceNumbers40
{
"1"
{
"name" "Surface Numbers Medium"
"tall" "40"
"additive" "0"
"antialias" "1"
"outline" "0"
}
}[/code]

and this to hudlayout

[code]HudSpellMenu
{
"fieldName" "HudSpellMenu"
"visible" "1"
"enabled" "1"
"wide" "640"
"tall" "480"
"zpos" "2"
"xpos" "183"
"ypos" "r90"

"TextFont" "surfaceNumbers14"
"ItemFont" "surfaceNumbers14"
"ItemFontPulsing" "surfaceNumbers14"
}[/code]

All of this is assuming you're using Broeselhud or have the Surface-Numbers font installed with your hud.[/quote]i am using garm3n and i don't have the surface-font :( thx for your answer.
727
#727
-1 Frags +

found a solution. played around with the zpos a bit and that put it in the background.

found a solution. played around with the zpos a bit and that put it in the background.
728
#728
-1 Frags +

I didn't feel like this deserved it's own thread so i'll just ask here.

http://puu.sh/54C0W.jpg

How do i fix the 0's in the scoreborad?
EDIT: the link if you can't see the problem http://puu.sh/54C0W.jpg

I didn't feel like this deserved it's own thread so i'll just ask here.
[img]http://puu.sh/54C0W.jpg[/img]
How do i fix the 0's in the scoreborad?
EDIT: the link if you can't see the problem http://puu.sh/54C0W.jpg
729
#729
-1 Frags +

I think that problem was caused by the new "fixed" surface font that made numbers proportional and kinda of threw a bunch of stuff out of whack on the scoreboard. I think you should be able to fix it by increasing the wide value a little bit. Also make sure to fix that little cutoff part at the very bottom, I can upload my scoreboard from 2.5 but it's 12v12 in both minmodes and it might be a bit offcenter as I switched a bunch of stuff around to get the server timers to line up with eachother.

I think that problem was caused by the new "fixed" surface font that made numbers proportional and kinda of threw a bunch of stuff out of whack on the scoreboard. I think you should be able to fix it by increasing the wide value a little bit. Also make sure to fix that little cutoff part at the very bottom, I can upload my scoreboard from 2.5 but it's 12v12 in both minmodes and it might be a bit offcenter as I switched a bunch of stuff around to get the server timers to line up with eachother.
730
#730
-1 Frags +
Benroadsstuff

I'd be cool if you could uplaod your scoreboard. I use 16v16 even in 6v6. It's weird but i like it taht way for some reason.

[quote=Benroads]stuff[/quote]
I'd be cool if you could uplaod your scoreboard. I use 16v16 even in 6v6. It's weird but i like it taht way for some reason.
731
#731
-1 Frags +
Benroadssnip

While you are at it, would you mind uploading your version of broeselhud? Love the modifications.

[quote=Benroads]snip[/quote]

While you are at it, would you mind uploading your version of broeselhud? Love the modifications.
732
#732
2 Frags +

fucked up pasting some of the images in paint lol
http://imgur.com/a/aWE3a

fucked up pasting some of the images in paint lol
http://imgur.com/a/aWE3a
733
#733
1 Frags +
ShenaniganBenroadsstuffI'd be cool if you could uplaod your scoreboard. I use 16v16 even in 6v6. It's weird but i like it taht way for some reason.PythooonBenroadssnip
While you are at it, would you mind uploading your version of broeselhud? Love the modifications.

http://www.mediafire.com/download/g4vfl53s7afs9zg/Broselhud10.31.rar

Here you go, keep in mind this is all based around my config and personal preferences. Also only tried this at 1680x1050 so there's a good chance stuff with be all fucked up if you're not using that resolution.

[quote=Shenanigan][quote=Benroads]stuff[/quote]
I'd be cool if you could uplaod your scoreboard. I use 16v16 even in 6v6. It's weird but i like it taht way for some reason.[/quote]

[quote=Pythooon][quote=Benroads]snip[/quote]

While you are at it, would you mind uploading your version of broeselhud? Love the modifications.[/quote]

http://www.mediafire.com/download/g4vfl53s7afs9zg/Broselhud10.31.rar

Here you go, keep in mind this is all based around my config and personal preferences. Also only tried this at 1680x1050 so there's a good chance stuff with be all fucked up if you're not using that resolution.
734
#734
9 Frags +

My learning hud, an improvement to the default hud, only tested in 1920*1080 and no minmode.
new health size and location
new low/buffed ammo and hp animations and different colours
new medic charge meter with rainbow animations
transparent and improved disguise menu
new build/destroy menu
new and improved target id
improved spectator hud
custom hud crosshairs
bigger damage numbers
transparent ctf hud
minimized kill feed
improved meters
improved payload hud
ready for halloween and many more subtle changes.
feel free to add me if u find any bugs

http://i.imgur.com/92RRVpo.jpg

http://i.imgur.com/LSktCPz.jpg

http://i.imgur.com/rSKGszz.jpg

http://i.imgur.com/bhcEWOH.jpg

http://i.imgur.com/WUTMsxn.jpg

Someone requested a centered minmode version i threw together a quick one completely untested, and i suggest using the hudanimations_tf_minmode file.
Edit:Forget last night minmode did a new one and an improved medic charge bar.

http://i.imgur.com/S5oigf1.jpg

http://i.imgur.com/q5QYfra.jpg

UPDATED VERSION 14/12/2013 : https://dl.dropboxusercontent.com/u/49819530/hudv9.rar
AD in backpack
scoreboards options
new tournament spectator stuff
new ctf hud
new loadout stuff
some improvements on hud player class images
new minmode (alpha)
And more shit i don´t remember

My learning hud, an improvement to the default hud, only tested in 1920*1080 and no minmode.
new health size and location
new low/buffed ammo and hp animations and different colours
new medic charge meter with rainbow animations
transparent and improved disguise menu
new build/destroy menu
new and improved target id
improved spectator hud
custom hud crosshairs
bigger damage numbers
transparent ctf hud
minimized kill feed
improved meters
improved payload hud
ready for halloween and many more subtle changes.
feel free to add me if u find any bugs

[IMG]http://i.imgur.com/92RRVpo.jpg[/IMG]
[IMG]http://i.imgur.com/LSktCPz.jpg[/IMG]
[IMG]http://i.imgur.com/rSKGszz.jpg[/IMG]
[IMG]http://i.imgur.com/bhcEWOH.jpg[/IMG]
[IMG]http://i.imgur.com/WUTMsxn.jpg[/IMG]




Someone requested a centered minmode version i threw together a quick one completely untested, and i suggest using the hudanimations_tf_minmode file.
Edit:Forget last night minmode did a new one and an improved medic charge bar.
[IMG]http://i.imgur.com/S5oigf1.jpg[/IMG]
[IMG]http://i.imgur.com/q5QYfra.jpg[/IMG]


UPDATED VERSION 14/12/2013 : https://dl.dropboxusercontent.com/u/49819530/hudv9.rar
AD in backpack
scoreboards options
new tournament spectator stuff
new ctf hud
new loadout stuff
some improvements on hud player class images
new minmode (alpha)
And more shit i don´t remember
735
#735
-1 Frags +

does anyone know how to make the ctf flags smaller?

does anyone know how to make the ctf flags smaller?
736
#736
-1 Frags +

So i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.

So i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.
737
#737
0 Frags +
OupaSo i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.

try changing the ypos/xpos to 99999, and there's probably something in hudlayout.res

[quote=Oupa]So i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.[/quote]
try changing the ypos/xpos to 99999, and there's probably something in hudlayout.res
738
#738
-1 Frags +
TysroneOupaSo i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.
try changing the ypos/xpos to 99999, and there's probably something in hudlayout.res

Changing the xpos and ypos worked thanks :D

[quote=Tysrone][quote=Oupa]So i was trying to edit garmen hud and hide the medic chargebar went to hudmediccharge.res and under chargemeter changed visible from 1 to 0 but the bar still stay there wtf am i doing wrong? :/
Some help please.[/quote]
try changing the ypos/xpos to 99999, and there's probably something in hudlayout.res[/quote]

Changing the xpos and ypos worked thanks :D
739
#739
-2 Frags +
mousiopeMy learning hud, an improvement to the default hud, only tested in 1920*1080 and no minmode.
new health size and location
new low/buffed ammo and hp animations and different colours
new medic charge meter with rainbow animations
transparent and improved disguise menu
new build/destroy menu
new and improved target id
improved spectator hud
custom hud crosshairs
bigger damage numbers
transparent ctf hud
minimized kill feed
improved meters
ready for halloween and many more subtle changes.
feel free to add me if u find any bugs

https://dl.dropboxusercontent.com/u/49819530/hudfinalmouse.rar

`

that looks fantastic

[quote=mousiope]My learning hud, an improvement to the default hud, only tested in 1920*1080 and no minmode.
new health size and location
new low/buffed ammo and hp animations and different colours
new medic charge meter with rainbow animations
transparent and improved disguise menu
new build/destroy menu
new and improved target id
improved spectator hud
custom hud crosshairs
bigger damage numbers
transparent ctf hud
minimized kill feed
improved meters
ready for halloween and many more subtle changes.
feel free to add me if u find any bugs


https://dl.dropboxusercontent.com/u/49819530/hudfinalmouse.rar[/quote] `

that looks fantastic
740
#740
5 Frags +

I mixed a bit.

http://i.imgur.com/x7s0UUrh.jpg

http://i.imgur.com/6jCfO0gh.jpg

http://i.imgur.com/dtcMpWZh.jpg

I mixed a bit.

[img]http://i.imgur.com/x7s0UUrh.jpg[/img]
[img]http://i.imgur.com/6jCfO0gh.jpg[/img]
[img]http://i.imgur.com/dtcMpWZh.jpg[/img]
741
#741
-2 Frags +
RiotI mixed a bit.

http://i.imgur.com/x7s0UUrh.jpg
http://i.imgur.com/6jCfO0gh.jpg
http://i.imgur.com/dtcMpWZh.jpg

dl link?

[quote=Riot]I mixed a bit.

[img]http://i.imgur.com/x7s0UUrh.jpg[/img]
[img]http://i.imgur.com/6jCfO0gh.jpg[/img]
[img]http://i.imgur.com/dtcMpWZh.jpg[/img][/quote]
dl link?
742
#742
-1 Frags +
OCTANERiotI mixed a bit.

http://i.imgur.com/x7s0UUrh.jpg
http://i.imgur.com/6jCfO0gh.jpg
http://i.imgur.com/dtcMpWZh.jpg
dl link?

DL!!!!

[quote=OCTANE][quote=Riot]I mixed a bit.

[img]http://i.imgur.com/x7s0UUrh.jpg[/img]
[img]http://i.imgur.com/6jCfO0gh.jpg[/img]
[img]http://i.imgur.com/dtcMpWZh.jpg[/img][/quote]
dl link?[/quote]

DL!!!!
743
#743
3 Frags +

http://i.imgur.com/uRH1IlK.jpg

[img]http://i.imgur.com/uRH1IlK.jpg[/img]
744
#744
6 Frags +

Guys, can you not quote posts with plenty of images?

Guys, can you not quote posts with plenty of images?
745
#745
-2 Frags +
Protatohttp://i.imgur.com/uRH1IlK.jpg

DL LINK??? :) (:

[quote=Protato][img]http://i.imgur.com/uRH1IlK.jpg[/img][/quote]
DL LINK??? :) (:
746
#746
-1 Frags +

.

.
747
#747
-1 Frags +

http://i.imgur.com/dhEmYYN.jpg

Why is the killfeed on the right white when you block the corpse?

[img]http://i.imgur.com/dhEmYYN.jpg[/img]
Why is the killfeed on the right white when you block the corpse?
748
#748
1 Frags +
randomirishladhttp://i.imgur.com/dhEmYYN.jpg
Why is the killfeed on the right white when you block the corpse?

it's a new killfeed add from what I know, so you might have to define it in hudlayout.

[quote=randomirishlad][img]http://i.imgur.com/dhEmYYN.jpg[/img]
Why is the killfeed on the right white when you block the corpse?[/quote]
it's a new killfeed add from what I know, so you might have to define it in hudlayout.
749
#749
0 Frags +

It seems that like all red/blue capture things are broken or need to be updated. For example when you block a cap it says like _____ blocked _____ and the second part would be in white instead of red/blue per usual.

It seems that like all red/blue capture things are broken or need to be updated. For example when you block a cap it says like _____ blocked _____ and the second part would be in white instead of red/blue per usual.
750
#750
9 Frags +

m0re hud edit. Made originally for the reverto fragshow but edited so its usable in-game

http://youtu.be/p9nkKUGCBYc

http://i.imgur.com/l2RGrzB.jpg

download link here

m0re hud edit. Made originally for the reverto fragshow but edited so its usable in-game

[youtube]http://youtu.be/p9nkKUGCBYc[/youtube]
[img]http://i.imgur.com/l2RGrzB.jpg[/img]

download link [url=https://dl.dropboxusercontent.com/u/13923098/hud.7z]here[/url]
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