antlersit's essentially required to speed up your clips by 5-10%
if you do this you are a freak
| Account Details | |
|---|---|
| SteamID64 | 76561198065924206 |
| SteamID3 | [U:1:105658478] |
| SteamID32 | STEAM_0:0:52829239 |
| Country | United States |
| Signed Up | March 9, 2013 |
| Last Posted | December 19, 2025 at 7:42 PM |
| Posts | 1658 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3 |
| Windows Sensitivity | Default |
| Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
240 |
| Hardware Peripherals | |
|---|---|
| Mouse | Pulsar X2H Mini |
| Keyboard | Havit KB487L |
| Mousepad | ARTISAN HIEN |
| Headphones | Philips SHP9600 |
| Monitor | DELL S2522HG |
antlersit's essentially required to speed up your clips by 5-10%
if you do this you are a freak
told b4nny i couldnt finish a pug because i fell down the stairs
unplugged my ethernet mid scrim because i didnt wanna play the whole night
turned mumble volume to 0 on volume mixer for a round
tf2 players in 2025 be named shit like bumbaclaatjohnson
GrapeJuiceIIIjudging by the response Quik gets when he posts his cpm videos in here im sure there would be an audience for The Contenders 3, a continuation of the series 15 years later (im pretty sure TC2 was 2010)
best frag movie series ever made
this website got solarlight fighting for his life on twitter
rentsCan Anyone Please Explain Why Every Season Someone Is Exposed For Being A Nonce. Especially In America. plz.
more than once i forgot about an assignment like 10 minutes before it was due but i would always end up doing it after getting an email from the professor that the file was corrupted. usually bought me an extra day or two.
me and hone the rat had the same class online at one point and we learned early on that the professor didnt even open the assignments we submitted. ended up (allegedly) resubmitting the same exact paper every week for the whole semester.
also had a class called Online Fitness Walking. i think that speaks for itself
Rahmed
fundamental misunderstanding of The Virus.
Downdooted.
for those of you unaware, if you are infected with The Virus it means you are no longer able fully enjoy casual gaming. either consciously or subconsciously, you will constantly look for optimizations in your game of choice.
ive recently been made aware that i have many symptoms of The Virus, such as:
the point i am making here is that i am ass at being a casual gamer. The Virus has taken casual gaming away from me.
do any of you also suffer from The Virus? id love to hear about your many woes that come with it. thank you for hearing my story.
I, walrex promise to try my best in today's comping. I walrex promise to do my best to honour those have fallen. I walrex promise that nothing will have higher priority than Team Colonslash™. I walrex promise to never compete, sabotage or otherwise maloventationly disrupt Team Colonslash™ operations.
good morning everyone. it is 5 am and i just played a well received movement shooter game briefly on steam and i have many thoughts on the slide mechanic. excuse my rambling as i will not be caring about formatting or being concise at all Because I Dont Value Your Time
sliding is a mechanic that has slowly grown in popularity since about 2015, and is now a core mechanic most multiplayer focused fps games. surely you all know this, but i will explain it briefly. if you hold crouch while sprinting, you will go into a slide animation, where you have low friction and your character literally slides against the ground with a speed burst but loses speed over time.
i am writing this thread to say that i think this mechanic sucks, and i will tell you why i think it sucks.
of course, people who frequent this website have a baseline appreciation for shooters with complex and engaging movement. quake is the godfather of all shooters, bla bla bla influenced cod and halo and counter strike, bla bla youve heard it all before. the point im making here is the gold standard of movement comes from strafe jumping, air strafing, and counter strafing -- things that give the user control. you are free to do what you want with the limitations enacted, like air speed or acceleration, but besides that you can do whatever you want.
limitations are just as important for expression and satisfaction in movement.
i personally find that the limitations that come with slide mechanics are unsatisfying. you just go in a straight line a little faster... and thats it? some games limit the duration of the slide at which you can stand up, or even how much you can look around. that sucks! it feels better to just sprint around! the advantage is a speed burst and a smaller hitbox, but with that there isnt much left for expression or mastery -- the mastery comes from strategy and implementation, not mechanics.
but with all that being said, i am unsure if thats a viable reason to dislike the mechanic. i have been playing a lot of swbf2 2005, which is a game that has excellent movement. one of the core mechanics of movement with this game is the roll, where the player gets a smaller hitbox and speed burst. but what makes the roll good and satisfying compared to the slide?
i think its because you are free to roll any direction at any time, regardless of whether or not you are sprinting or what direction you are holding. by having the freedom to roll any direction and quickly look around before rolling, you are actually given quite a bit of freedom to commit to a roll of your choice -- something the slide typically doesnt offer. the limitations are easily understood, and you get a very tight and precise speed burst of your choice.
uh anyways. sliding sucks. i hate the slide. its eyerolling. its not fun. its boring and lazy and derivative. please tell me your opinion on the slide. Thanks for reading guys
thronenot photos but my vlog: https://youtu.be/4DZQJqz97FU?si=WQa-e-k29tqrJn7W
i like the part where you point at the guy and say "thats bibby"