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ETF2L changing reckoner_rc5 back to rc2
1
#1
0 Frags +

Due to unresolved map issues coupled with the map maker being unreachable, we have decided that cp_reckoner_rc5 will be replaced with rc2 for the remainder of the season. The reason rc2 was chosen over other versions was due to it featuring in previous ETF2L seasons.

Due to unresolved map issues coupled with the map maker being unreachable, we have decided that cp_reckoner_rc5 will be replaced with rc2 for the remainder of the season. The reason rc2 was chosen over other versions was due to it featuring in previous ETF2L seasons.
2
#2
Twitch Prime
-2 Frags +

this wouldnt happen if we just used valve sanctioned maps like yukon

this wouldnt happen if we just used valve sanctioned maps like yukon
3
#3
-24 Frags +
DuMmTmthis wouldnt happen if we just used valve sanctioned maps like yukon

https://i.imgur.com/X8FlMST.png

[quote=DuMmTm]this wouldnt happen if we just used valve sanctioned maps like yukon[/quote]
https://i.imgur.com/X8FlMST.png
4
#4
10 Frags +

probly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic

probly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic
5
#5
Twitch Prime
8 Frags +
MisterDannyDuMmTmthis wouldnt happen if we just used valve sanctioned maps like yukonhttps://i.imgur.com/X8FlMST.png

yes thats me, big deal, nice knowing you care so much to have that saved

Jokes aside, when did rc5 come out, when i saw it announced for the season it felt like i never heard of it having been updated again after the version with dropdown and large crates

didnt look too much at rc5 overall but the mid forwards was stupid good for sniper

[quote=MisterDanny][quote=DuMmTm]this wouldnt happen if we just used valve sanctioned maps like yukon[/quote]
https://i.imgur.com/X8FlMST.png[/quote]
yes thats me, big deal, nice knowing you care so much to have that saved

Jokes aside, when did rc5 come out, when i saw it announced for the season it felt like i never heard of it having been updated again after the version with dropdown and large crates

didnt look too much at rc5 overall but the mid forwards was stupid good for sniper
6
#6
26 Frags +
MisterDannyDuMmTmthis wouldnt happen if we just used valve sanctioned maps like yukonhttps://i.imgur.com/X8FlMST.png

https://imgur.com/D9lluud.jpg

Show Content
[quote=MisterDanny][quote=DuMmTm]this wouldnt happen if we just used valve sanctioned maps like yukon[/quote]
https://i.imgur.com/X8FlMST.png[/quote]
[img]https://imgur.com/D9lluud.jpg[/img]
[spoiler][img]https://animals.sandiegozoo.org/sites/default/files/inline-images/giant_anteater_adult_0.jpg[/img][/spoiler]
7
#7
2 Frags +
Crayonprobly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic

and move point to the top of the bridge (again)

[quote=Crayon]probly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic[/quote]
and move point to the top of the bridge (again)
8
#8
-4 Frags +
YeeHawCrayonprobly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic
and move point to the top of the bridge (again)

who asked for that to be changed back in the first place

[quote=YeeHaw][quote=Crayon]probly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic[/quote]
and move point to the top of the bridge (again)[/quote]
who asked for that to be changed back in the first place
9
#9
-6 Frags +
denisbit13MisterDannyDuMmTmthis wouldnt happen if we just used valve sanctioned maps like yukonhttps://i.imgur.com/X8FlMST.pnghttps://imgur.com/D9lluud.jpg
Show Content

damn

[quote=denisbit13][quote=MisterDanny][quote=DuMmTm]this wouldnt happen if we just used valve sanctioned maps like yukon[/quote]
https://i.imgur.com/X8FlMST.png[/quote]
[img]https://imgur.com/D9lluud.jpg[/img]
[spoiler][img]https://animals.sandiegozoo.org/sites/default/files/inline-images/giant_anteater_adult_0.jpg[/img][/spoiler][/quote]

damn
10
#10
2 Frags +

This is still a thing on rc2 though:

https://clips.twitch.tv/ProudDeafPuppyOSkomodo

This is still a thing on rc2 though:

https://clips.twitch.tv/ProudDeafPuppyOSkomodo
11
#11
-3 Frags +
riotbzYeeHawand move point to the top of the bridge (again)who asked for that to be changed back in the first place

https://www.teamfortress.tv/post/967230/cp-reckoner-5cp

[quote=riotbz][quote=YeeHaw]
and move point to the top of the bridge (again)[/quote]
who asked for that to be changed back in the first place[/quote]

https://www.teamfortress.tv/post/967230/cp-reckoner-5cp
12
#12
Process/Gullywash Refresh
9 Frags +
riotbzYeeHawCrayonprobly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic
and move point to the top of the bridge (again)
who asked for that to be changed back in the first place

sniper angle from toxic to mid could in that case kill anyone capping or standing on point. not very fun imo.

[quote=riotbz][quote=YeeHaw][quote=Crayon]probly a good decision but imo that's purely because of that obnoxious forwards spawn on mid....

if that was removed i think rc5 is quite epic[/quote]
and move point to the top of the bridge (again)[/quote]
who asked for that to be changed back in the first place[/quote]
sniper angle from toxic to mid could in that case kill anyone capping or standing on point. not very fun imo.
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