TimTum
Account Details
SteamID64 76561198042932741
SteamID3 [U:1:82667013]
SteamID32 STEAM_0:1:41333506
Country Netherlands
Signed Up June 3, 2014
Last Posted May 24, 2019 at 1:13 PM
Posts 357 (0.2 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity
Raw Input  
DPI
1000
Resolution
1920 x 1080
Refresh Rate
144 Hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Das Keyboard 4 Ultimate
Mousepad Steelseries QcK+
Headphones HyperX Cloud Alpha Pro
Monitor Asus VG248QE
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#47 Global Whitelist Data Gathering in TF2 General Discussion

https://clips.twitch.tv/EasyUgliestOwlPeanutButterJellyTime

posted 1 day ago
#19 cp_mist in Map Discussion
huttyInteresting how the feedback went from loving it to hating it so quickly, I'll need to look through the demos and see whats up. It was mostly tested with NA players, perhaps its down to differences in how the regions play. Or something more fundamental that only comes up when there are actual stakes on the match.

Last Sunday TFTV streamed one match on the map: https://www.twitch.tv/videos/427074283?t=19m52s I can also give you the STV of that match if you want to.

I don't know how often NA players play cp_mist, but I don't think playing the map only once (like most people in the EU cup) will give you a complete view of the map. Most players had to learn how to play the map while they were playing, obviously it won't be a smooth experience. I agree that the map isn't ready to be played in a season (at least in EU), but I wouldn't say it's horrible like most people in that thread.

posted 2 days ago
#17 cp_mist in Map Discussion

Quoting the part I posted in the ETF2L map thread if you are interested in that:

TimTumcp_mist_rc1d:
I really liked this map, lots of potential. I don’t think it’s ready to be put in a season however, but with some changes this can be a very interesting map. The main issue of this map is the distance between points. It takes a long time to clear every flank if you are pushing to the next point. My suggestion would be to shorten the distance between points, and maybe remove a few flank routes and hiding spots. The second point is the best part of this map, it’s a really fun area to take fights and it might be better than some of the second points of the current map pool.
posted 2 days ago
#2 Any hl nations cup teams confirmed yet in TF2 General Discussion

http://etf2l.org/2019/05/22/highlander-nations-cup-6-captain-applications/

posted 2 days ago
#48 Announcing ETF2L Season 33 in TF2 General Discussion
Opti_EoNreposting from my twitter but i dont think anyone talked about thisSomething weird about the new GC rule is that lets say round timer ends with less than 30 second left on the map timer, the round will reset and neither team will be owning mid when the map timer expiresTrue, could we do something like last team to have held mid wins ?

Personally I think it would be better to do one additional mid fight if nobody capped mid after 15 minutes.

posted 4 days ago
#43 Announcing ETF2L Season 33 in TF2 General Discussion
Starkielets be honest its pretty dumb having 9 maps in a 7 week season. also how are the maps in a bo3 gonna be decided with 9 maps?

ozfortress started with 9 maps in 7 weeks last season, and they just announced they are going to keep this system in next season so I assume it was a success for them.

posted 4 days ago
#37 Announcing ETF2L Season 33 in TF2 General Discussion

It's nice to see 9 maps in the map pool, but I totally agree with Opti and Cyanic to play sunshine twice and metalworks once in the regular season.

posted 4 days ago
#23 EU Selected ballers tournament in Projects
wonderlandsorry for the awkward bump. I'm here to say as creative director on these maps y'all should switch to ctf_ballin_skyfall in the future.
it has minor improvements, notably you can't crater on the hoop before scoring which became a significant problem with the increased skybox height of ballin sky.

do you have a download link of that map?

posted 5 days ago
#25 Announcing ETF2L Season 33 in TF2 General Discussion
Hycefunhaver1998Logjam was good I just didn't like the last area

I see this and I see the downvoted comment about logjam being actually good - anyone who's played it in season - please let me know what feedback you have. I have a wonderful list from ozfortress to work through for next season - so changes are coming.

If you have any points to make - now would be a good time.

Personally I still think this map is pretty good and should be played more. The only advice I can give you is ask for feedback earlier. Last season ended more than one month ago, and next season is already starting in two weeks. So it might be a bit too late to ask for feedback and implement that before next season starts. Pretty sure ETF2L even needs to announce the map pool within one week because the prem qualifiers will be next week, so that's even less time to make changes on the map.

posted 5 days ago
#15 Announcing ETF2L Season 33 in TF2 General Discussion

It's weird that we haven't tried out Propaganda or Reckoner in the last preseason map cups. I think it would be a good idea to do a preseason map cup of these maps next season.

I do like the idea to have 9 maps. Maybe keep the current map pool and add Badlands and Metalworks. Next season we can compare these maps with Propaganda or Reckoner hopefully.

posted 6 days ago
#8952 stream highlights in Videos

https://clips.twitch.tv/CaringBusyIguanaHumbleLife

posted 1 week ago
#8924 stream highlights in Videos

https://clips.twitch.tv/FancyDepressedPepperEleGiggle

posted 1 week ago
#13 Global Whitelist Data Gathering in TF2 General Discussion

a balance between competitive and fun is subjective, but when is something considered OP? isn't that a bit subjective as well?

posted 2 weeks ago
#19 Restreams i46: Leviathan Gaming vs. Classic Mixup in Matches
TimTumMaybe it's an idea to do reruns of these streams during more Europe friendly times?
posted 3 weeks ago
#9 ESL EU 6on6 Monthly Challenge April #3 in TF2 General Discussion
Mitch_I have been informed that the Monthly Final this weekend will likely be the last as there hasn't been enough interest within the community.

Teams who have played in the Monthly Challenge have been invited, please check your emails to find details regarding it.

Unfortunately, due to the lack of support/space for another league in the EU community, ESL will likely be forced to close off the game.

I wouldn't say lack of support, there was almost no point to play these cups. If these cups were in evening (and maybe different days), more teams/mixes would probably join because they were going to play anyway around that time.

My only experience is that for one cup, we only played 4 games from 4pm until 8.30pm. So waiting time was around 2 hours, and in the end the best thing you could get is ESL premium. Pretty sure that almost nobody is playing to get esl premium.

Several people helped (in ESL discord) to come up with other ideas to get more teams involved. One of the ideas was to give out medals to all the participants. This is probably one of the easiest ideas to implement, and it will give players a reason to play at 4pm on a Sunday and potentially wait a long time between games. However, you/ESL said: "We didn't want to just give medals out like crazy, we wanted to make sure that the medal was kept moderately rare and had to be challenging to get it, hence why it's the monthly challenge!"

So ESL made the decision to keep the medal rare over keeping the cups alive. Imo that's just ESL not willing to invest in TF2, not a lack of support in the EU community.

posted 3 weeks ago
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