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Official Jasmine Tea i58 Fundraiser
61
#61
13 Frags +

5 dollars per shoe on head, 10/10 investment

https://embed.gyazo.com/2fdee6a1e4df476b8300becc457d0703.png

5 dollars per shoe on head, 10/10 investment
[img]https://embed.gyazo.com/2fdee6a1e4df476b8300becc457d0703.png[/img]
62
#62
7 Frags +

Any news on show matches?

Any news on show matches?
63
#63
47 Frags +
KevmeisterAny news on show matches?

We're trying our best, basically willing to play at anytime of the day or night to accommodate for others time zones. Apparently RONIN are being bitches and don't want to play (ping/scared or some shit), not sure about other NA teams. I believe we have something planned with EU teams in the next couple of weeks, hopefully we can confirm something shortly.

[quote=Kevmeister]Any news on show matches?[/quote]

We're trying our best, basically willing to play at anytime of the day or night to accommodate for others time zones. Apparently RONIN are being bitches and don't want to play (ping/scared or some shit), not sure about other NA teams. I believe we have something planned with EU teams in the next couple of weeks, hopefully we can confirm something shortly.
64
#64
20 Frags +

http://etf2l.org/forum/lan/topic-32783/page-3/#post-556644

so which euros are gonna pay for a jasmine coach to come over so the playing field is even?

http://etf2l.org/forum/lan/topic-32783/page-3/#post-556644

so which euros are gonna pay for a jasmine coach to come over so the playing field is even?
65
#65
41 Frags +

We have made our feelings clear regarding coaching being an unfair advantage because of the considerable travel costs for us to attend i58. Looks like we have been ignored.

We have made our feelings clear regarding coaching being an unfair advantage because of the considerable travel costs for us to attend i58. Looks like we have been ignored.
66
#66
33 Frags +

Europoors so scared of losing that they'll even play 7v6 smh

Europoors so scared of losing that they'll even play 7v6 smh
67
#67
-9 Frags +
SmithsonianEuropoors

I died reading this

[quote=Smithsonian]Europoors [/quote]
I died reading this
68
#68
20 Frags +
Smithsonianhttp://etf2l.org/forum/lan/topic-32783/page-3/#post-556644

so which euros are gonna pay for a jasmine coach to come over so the playing field is even?

It's pretty cool if you think about it though. I can just become a full time DM retard, and just get micromanaged by some analytical nerd during matches. I would save so much time never having to play the actual game.

[quote=Smithsonian]http://etf2l.org/forum/lan/topic-32783/page-3/#post-556644

so which euros are gonna pay for a jasmine coach to come over so the playing field is even?[/quote]

It's pretty cool if you think about it though. I can just become a full time DM retard, and just get micromanaged by some analytical nerd during matches. I would save so much time never having to play the actual game.
69
#69
28 Frags +

animalinda : @B4nny, I openly hope that Aus team gets nailed. I rather dislike them as human specimens, which makes me dislike their gameplay.

smh b4nny subs

animalinda : @B4nny, I openly hope that Aus team gets nailed. I rather dislike them as human specimens, which makes me dislike their gameplay.

smh b4nny subs
70
#70
3 Frags +
Madness I can just become a full time DM retard, and just get micromanaged by some analytical nerd during matches

Calling all MGE scout lords

[quote=Madness] I can just become a full time DM retard, and just get micromanaged by some analytical nerd during matches[/quote]
Calling all MGE scout lords
71
#71
5 Frags +

is the coach allowed to comm with them while they are actually playing? (sorry I didn't follow DH that closely; "as per what has been tried previously" is a little vague without that...)

coaching actually seems like an interesting direction to move in if a coach acts more as an analyst and can provide feedback to the team between matches and during pauses and such, and aren't necessarily allowed to talk during live comms. Actually calling with the team when the game is live is not something I am particularly a fan of

is the coach allowed to comm with them while they are actually playing? (sorry I didn't follow DH that closely; "as per what has been tried previously" is a little vague without that...)

coaching actually seems like an interesting direction to move in if a coach acts more as an analyst and can provide feedback to the team between matches and during pauses and such, and aren't necessarily allowed to talk during live comms. Actually calling with the team when the game is live is not something I am particularly a fan of
72
#72
-3 Frags +
-leeSmithsonianEuropoors I died reading this

nt europoor

[quote=-lee][quote=Smithsonian]Europoors [/quote]
I died reading this[/quote]
nt europoor
73
#73
13 Frags +

They're under 1k away from their low goal...come on guys lets get Jasmine there!

They're under 1k away from their low goal...come on guys lets get Jasmine there!
74
#74
9 Frags +

big reg with the massive donation

big reg with the massive donation
75
#75
3 Frags +
clyph0rdis the coach allowed to comm with them while they are actually playing? (sorry I didn't follow DH that closely; "as per what has been tried previously" is a little vague without that...)

coaching actually seems like an interesting direction to move in if a coach acts more as an analyst and can provide feedback to the team between matches and during pauses and such, and aren't necessarily allowed to talk during live comms. Actually calling with the team when the game is live is not something I am particularly a fan of

The idea is similar to how CS:GO does coaching. At DHS the intention was to have kaidus stood behind the team using mumble on his phone but it was scrapped due to not having really discussed it with the teams before the event. This is what is more commonly seen at CS:GO events but what we want to do is have a plugin that only allows the coach to spectate their own team, similar to the spectator mode you get when you're waiting to spawn. This requires a 7th PC so the coach requires a BYOC ticket and a PC but won't be done in the finals because we can't fit 7 PCs on a stage.

[quote=clyph0rd]is the coach allowed to comm with them while they are actually playing? (sorry I didn't follow DH that closely; "as per what has been tried previously" is a little vague without that...)

coaching actually seems like an interesting direction to move in if a coach acts more as an analyst and can provide feedback to the team between matches and during pauses and such, and aren't necessarily allowed to talk during live comms. Actually calling with the team when the game is live is not something I am particularly a fan of[/quote]

The idea is similar to how CS:GO does coaching. At DHS the intention was to have kaidus stood behind the team using mumble on his phone but it was scrapped due to not having really discussed it with the teams before the event. This is what is more commonly seen at CS:GO events but what we want to do is have a plugin that only allows the coach to spectate their own team, similar to the spectator mode you get when you're waiting to spawn. This requires a 7th PC so the coach requires a BYOC ticket and a PC but won't be done in the finals because we can't fit 7 PCs on a stage.
76
#76
14 Frags +
DavidTheWinwon't be done in the finals because we can't fit 7 PCs on a stage.

we're getting the main stage back for the grand finals???

https://static-cdn.jtvnw.net/emoticons/v1/88/1.0

[quote=DavidTheWin]won't be done in the finals because we can't fit 7 PCs on a stage.[/quote]
we're getting the main stage back for the grand finals???[img]https://static-cdn.jtvnw.net/emoticons/v1/88/1.0[/img]
77
#77
16 Frags +

It feels more natural to have coaches spectate and only able to communicate with their teams during pauses/breaks, imo.

It feels more natural to have coaches spectate and only able to communicate with their teams during pauses/breaks, imo.
78
#78
22 Frags +
SmithsonianEuropoors so scared of losing that they'll even play 7v6 smh

We're using a coach so we can beat the good teams not aussies

[quote=Smithsonian]Europoors so scared of losing that they'll even play 7v6 smh[/quote]

We're using a coach so we can beat the good teams not aussies
79
#79
29 Frags +
HafficoolSmithsonianEuropoors so scared of losing that they'll even play 7v6 smh
We're using a coach so we can beat the good teams not aussies

but will having a coach prevent you from choking this time haffi?

[quote=Hafficool][quote=Smithsonian]Europoors so scared of losing that they'll even play 7v6 smh[/quote]

We're using a coach so we can beat the good teams not aussies[/quote]
but will having a coach prevent you from choking this time haffi?
80
#80
19 Frags +
camperHafficoolSmithsonianEuropoors so scared of losing that they'll even play 7v6 smh
We're using a coach so we can beat the good teams not aussies
but will having a coach prevent you from choking again haffi?

Condom will be there to nurture me

[quote=camper][quote=Hafficool][quote=Smithsonian]Europoors so scared of losing that they'll even play 7v6 smh[/quote]

We're using a coach so we can beat the good teams not aussies[/quote]
but will having a coach prevent you from choking again haffi?[/quote]

Condom will be there to nurture me
81
#81
20 Frags +
HafficoolSmithsonianEuropoors so scared of losing that they'll even play 7v6 smh
We're using a coach so we can beat the good teams not aussies

The truth comes out, obvious EU conspiracy to allow coaches because they can't win without them.

[quote=Hafficool][quote=Smithsonian]Europoors so scared of losing that they'll even play 7v6 smh[/quote]

We're using a coach so we can beat the good teams not aussies[/quote]

The truth comes out, obvious EU conspiracy to allow coaches because they can't win without them.
82
#82
25 Frags +
DavidTheWinThe idea is similar to how CS:GO does coaching. At DHS the intention was to have kaidus stood behind the team using mumble on his phone but it was scrapped due to not having really discussed it with the teams before the event. This is what is more commonly seen at CS:GO events but what we want to do is have a plugin that only allows the coach to spectate their own team, similar to the spectator mode you get when you're waiting to spawn. This requires a 7th PC so the coach requires a BYOC ticket and a PC but won't be done in the finals because we can't fit 7 PCs on a stage.

Have people yet brought up how different calling in an arena FPS like TF2 is, compared to a tactical FPS like CS:GO?

<opinion>
When you have someone over shoulder, calling in CS, they are calling in an almost purely strategic manner; NOT in a way that hugely affects team coordination. The timings in CS are literally down to milliseconds: situations like your entry fragger peeking exactly with the support's flash out cache A main, all a breadth after another player opens squeaky and mollies forklift. Having someone behind the team calling strats isn't going to fix that timing if it were otherwise wrong.

Meanwhile, TF2 (and other arena shooters) have team coordination at a much more macroscopic level than a few milliseconds... I.e. time enough for a coach to correct a mistiming. Even something as simple as the timing between the flank and the combo during a push becomes an unnecessary skill for the player, when a coach standing behind the players can see what all six are doing, and tell the flank exactly when they should come in. That window for you to come in at the correct time is not an eighth of a second in TF2, unlike in CS.

Coordination in TF2 is still extremely difficult, don't get me wrong. However, it's not difficult because it's about the most minute synchronizations and timings. It's difficult because: there are a lot more options, it's a lot more reactive (unlike the preset plays so much more prevalent in CS), and the coordination is necessary for a huge, huge portion of the time in game, as opposed to the once-every-two-minutes-or-so in CS.

tl;dr
I personally thing that, because a coach can't affect the coordination and timings in CS:GO, the coach remains much more strategical in function. I believe in TF2 the coach can very easily fix many problems with team coordination and timing, and because of this they end up being able to go way beyond tactics and strats for the team, and begin to eliminate the need for important player skills and experience.
</opinion>

I'm sure there are very experienced CS players here who could correct any of the (likely present) ways in which I've misinterpreted CS (and the presence of experience TF2 players goes without saying)

[quote=DavidTheWin]The idea is similar to how CS:GO does coaching. At DHS the intention was to have kaidus stood behind the team using mumble on his phone but it was scrapped due to not having really discussed it with the teams before the event. This is what is more commonly seen at CS:GO events but what we want to do is have a plugin that only allows the coach to spectate their own team, similar to the spectator mode you get when you're waiting to spawn. This requires a 7th PC so the coach requires a BYOC ticket and a PC but won't be done in the finals because we can't fit 7 PCs on a stage.[/quote]


Have people yet brought up how different calling in an arena FPS like TF2 is, compared to a tactical FPS like CS:GO?

<opinion>
When you have someone over shoulder, calling in CS, they are calling in an almost purely strategic manner; NOT in a way that hugely affects team coordination. The timings in CS are literally down to milliseconds: situations like your entry fragger peeking exactly with the support's flash out cache A main, all a breadth after another player opens squeaky and mollies forklift. Having someone behind the team calling strats isn't going to fix that timing if it were otherwise wrong.

Meanwhile, TF2 (and other arena shooters) have team coordination at a much more macroscopic level than a few milliseconds... I.e. time enough for a coach to correct a mistiming. Even something as simple as the timing between the flank and the combo during a push becomes an unnecessary skill for the player, when a coach standing behind the players can see what all six are doing, and tell the flank exactly when they should come in. That window for you to come in at the correct time is not an eighth of a second in TF2, unlike in CS.

Coordination in TF2 is still extremely difficult, don't get me wrong. However, it's not difficult because it's about the most minute synchronizations and timings. It's difficult because: there are a lot more options, it's a lot more reactive (unlike the preset plays so much more prevalent in CS), and the coordination is necessary for a huge, huge portion of the time in game, as opposed to the once-every-two-minutes-or-so in CS.


[b]tl;dr[/b]
I personally thing that, because a coach can't affect the coordination and timings in CS:GO, the coach remains much more strategical in function. I believe in TF2 the coach can very easily fix many problems with team coordination and timing, and because of this they end up being able to go way beyond tactics and strats for the team, and begin to eliminate the need for important player skills and experience.
</opinion>

I'm sure there are very experienced CS players here who could correct any of the (likely present) ways in which I've misinterpreted CS (and the presence of experience TF2 players goes without saying)
83
#83
28 Frags +

Having a coach in TF2 is in almost all senses exactly like having a seventh player on your team who is in the respawn queue the whole game. It's like having a bonus Sideshow attached to your normal six.

Having a coach in TF2 is in almost all senses exactly like having a seventh player on your team who is in the respawn queue the whole game. It's like having a bonus Sideshow attached to your normal six.
84
#84
37 Frags +

It's a huge advantage and I think it's ridiculous to allow coaches for this event as only a select few teams even have the option to use one. I implore the people in charge of the TF2 event at i58 to reconsider this, or at the very least change how the coaches work (eg I'm sure most people would be much more accepting if the coaching was only for freezetime/between maps as opposed to being used to micromanage your entire team midgame)

It's a huge advantage and I think it's ridiculous to allow coaches for this event as only a select few teams even have the option to use one. I implore the people in charge of the TF2 event at i58 to reconsider this, or at the very least change how the coaches work (eg I'm sure most people would be much more accepting if the coaching was only for freezetime/between maps as opposed to being used to micromanage your entire team midgame)
85
#85
4 Frags +

Holy donations batman. Goal met!

Holy donations batman. Goal met!
86
#86
8 Frags +
KevmeisterHoly donations batman. Goal met!

not quite, the lower goal was 5160, only at 5009. But still.

If we donate further what are the odds of Jasmine Shirts, Hats and/or Jerseys? I need to rep australia.

[quote=Kevmeister]Holy donations batman. Goal met![/quote]

not quite, the lower goal was 5160, only at 5009. But still.

If we donate further what are the odds of Jasmine Shirts, Hats and/or Jerseys? I need to rep australia.
87
#87
11 Frags +
DreamboatKevmeisterHoly donations batman. Goal met!
not quite, the lower goal was 5160, only at 5009. But still.

If we donate further what are the odds of Jasmine Shirts, Hats and/or Jerseys? I need to rep australia.
PaulsenUpdate 4/7: More money has been received privately and so the goal can once again be reduced;

New minimum Goal: 5000 USD

obviously the more money the merrier

[quote=Dreamboat][quote=Kevmeister]Holy donations batman. Goal met![/quote]

not quite, the lower goal was 5160, only at 5009. But still.

If we donate further what are the odds of Jasmine Shirts, Hats and/or Jerseys? I need to rep australia.[/quote]
[quote=Paulsen][b][u]Update 4/7:[/u] More money has been received privately and so the goal can once again be reduced;

New minimum Goal: [u]5000 USD[/u]
[/b][/quote]

obviously the more money the merrier
88
#88
32 Frags +

c u @ lan nerds no backsies

c u @ lan nerds no backsies
89
#89
7 Frags +

good luck boys

good luck boys
90
#90
14 Frags +

grats on making the minimum amount to go

grats on making the minimum amount to go
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