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What is wrong with Yukon?
1
#1
0 Frags +

I've heard people say that Yukon has a lot of problems, but, what are those problems? I never found them.

Asking because I'm learning how to map, and want to take a challenge of making yukon_pro.

I've heard people say that Yukon has a lot of problems, but, what are those problems? I never found them.

Asking because I'm learning how to map, and want to take a challenge of making yukon_pro.
2
#2
11 Frags +

the only frag movies on yukon are sniper clips

the only frag movies on yukon are sniper clips
3
#3
0 Frags +
messiahthe only frag movies on yukon are sniper clips

I'm guessing that means it's too open right? But what is too open, mid, second, last?

[quote=messiah]the only frag movies on yukon are sniper clips[/quote]

I'm guessing that means it's too open right? But what is too open, mid, second, last?
4
#4
2 Frags +

The last point is kinda horrible, and just really weird.

The last point is kinda horrible, and just really weird.
5
#5
-6 Frags +

didnt we have this exact thread really recently

didnt we have this exact thread really recently
6
#6
6 Frags +

Instead of saying why it is bad instead try to argue that it is better than any of the maps in rotation. This is way more productive and leads to more interesting conversations.

Instead of saying why it is bad instead try to argue that it is better than any of the maps in rotation. This is way more productive and leads to more interesting conversations.
7
#7
13 Frags +

cons

mid is huge

chokes are wierd

last is huge

and when i say huge i mean its large but also has entrances which are pretty fuckin far from eachother so pushing out of last with fewer than 4 people is tough cuz ur basically committing to 1v1s if u find somebody hiding

heavies/sentries/sniper shut down a lot of the map/pushes

holding 2 is complicated/not intuitive

pros

good fps on the map cuz its old

soldier is fun on the map

fun rocks to jump on skip off of idk

its kind of the opposite of how most maps play/are designed today

cons

mid is huge

chokes are wierd

last is huge

and when i say huge i mean its large but also has entrances which are pretty fuckin far from eachother so pushing out of last with fewer than 4 people is tough cuz ur basically committing to 1v1s if u find somebody hiding

heavies/sentries/sniper shut down a lot of the map/pushes

holding 2 is complicated/not intuitive

pros

good fps on the map cuz its old

soldier is fun on the map

fun rocks to jump on skip off of idk

its kind of the opposite of how most maps play/are designed today
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