yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted July 21, 2026 at 4:13 AM
Posts 2142 (0.5 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#11 Windows 10 anniversary update boosts FPS in Customization
BurningSmileYou can just remove the xbox app

Open an elevated(Admin) powershell

Put the following

Get-AppxPackage *xboxapp* | Remove-AppxPackage

this has nothing to do with vsync being forced.

it's a part of dwm and it's essential to how dwm works - you can't get rid of it without getting rid of dwm (which is what Win7 + basic/classic does).

that said win10 shouldn't irritate anyone more than win8 did, because win8 forced dwm as well. in fact WDDM 2.0, which comes with win10, does fix a lot of the input lag issues without vastly changing how dwm works. also the anniversary update should fully address all of the issues that WDDM/dwm had in the past regarding bad max framerates with multiple displays with mismatched framerates (which i've detailed and dug into in a couple of posts here on TFTV).

posted about 9 years ago
#32 Rogue One in Music, Movies, TV

movie looks good but it definitely isn't shot in that star wars style that ep7 managed to replicate really well. guess that's why it's just a supplemental movie tho.

posted about 9 years ago
#278 yayahud in Customization
Patkarhttp://imgur.com/a/2TjZH These are bugs which i found (i know that there is no many but i hope it will help)

First screenshot I'm not sure, probably just a font issue. I'll look into it later. Scoreboard I'm aware of and will look into at a later date. Respawn timers are probably also a font thing, but I'll look into shrinking them (and using a cleaner font). The nickname issue is because you're using floating target IDs which aren't supported, check the github readme.md. You can disable specific gamemodes, you just have to click to the right of the name - there's supposed to be a checkbox there but it doesn't show up for some reason and other HUDs have this issue too, so I'll have to ask around.

posted about 9 years ago
#276 yayahud in Customization

Well feel free to list them, it's much easier to fix bugs like this when there's a clear, concise, and defined checklist of them for me to work with.

posted about 9 years ago
#274 yayahud in Customization

What's not working in yayahud? I know of a few alignment issues with round timers in MM but otherwise it should be updated.

posted about 9 years ago
#12 TF2 aim improvement through other games? in TF2 General Discussion

I don't see how Overwatch aiming will harm TF2 aiming

it sure won't help though

posted about 9 years ago
#239 yttrium's competitive viewmodels in Customization

I'm not really sure what's going on with the 1.2 issues because it's also working for me. Nothing much really changed between 1.1 and 1.2.

I'll look at the red tape when I get some time, should be an easy fix.

posted about 9 years ago
#6 Saving your casual mappicks in Customization
GoofyGorillaIn all honesty people have complained about casual replacing quickplay but it really isn't that bad.

people are just upset because it's so much not at all harder to find their favorite hightower servers

posted about 9 years ago
#28 My Opinion Of The Miniguns in TF2 General Discussion

I think that finally the Tomislav and Minigun have the same relationship that the Direct Hit and Rocket Launcher have, and that's a wonderful thing.

Clearly the BB, Natascha, and Huo Long need some serious work though.

posted about 9 years ago
#7 I need help with rhapsody config in Customization

...MYM restricts certain convars...

posted about 9 years ago
#25 cp_cardinal (5CP) in Map Discussion

Great as always Phi, literally my favorite map dev.

posted about 9 years ago
#5 Overwatch Seasonal Content in Other Games
GazWell I dunno about you but for me the guy in the video doesn't really looks like he feels confident in what they are doing.

Jeff Kaplan is pretty socially inept honestly but at least he's also brutally honest and transparent about the development process.

posted about 9 years ago
#11 For the casters - Suggestions in TF2 General Discussion
SpaceCadetTo follow-up on the 3rd person view or free camera view. Lets say a caster is using the free floating camera view, can the caster still see the names of the players as they run around or do you just see health bars and colors?

By default you can't see names or health bars iirc (can't remember if Valve's outlines and status apply to spectators), but that's why things like StatusSpec exist. Not to mention StatusSpec gives you a huge deal of customizability, so you can make the names more pronounced or have stats fade based on distance.

posted about 9 years ago
#6 TfDemViewer in Projects
novvaI mean yeah. But it's currently impossible to force a console command into tf2 (such as playdemo) while it's running. All you do is run the setup, then right click on a demo and hit "Open Demo in TF2".

Is it? I'm fairly certain you could do it with a plugin.

posted about 9 years ago
#2 For the casters - Suggestions in TF2 General Discussion

With a game like TF2 6s there's just so much going on at once that you actually need casters to have dedicated roles - not just who talks more or who's shoutcasting, but who's actually even talking about what. With SC2 casters can both slip into shoutcasting roles and move about pretty flexibly but in TF2 for a good production you need them both to focus on different things and have the support chime in whenever it's relevant (and he should have the ability to easily chime in if he determines that it is, indeed, important, something that doesn't happen much in other games because both casters can cast any unexpected plays).

tl;dr agreed

posted about 9 years ago
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