HeadfulofSandvichI can't be the only one who is reminded of Super Monday Night Combat when I see this game right? Same art style, a lot of the same mechanical choices, the hud is once again a clusterfuck, and the map design feels almost like blizzard just hired uber's map devs that got laid off and told them to continue where they left off. I'm not sure how many people have even heard of SMNC, and in regards to the company that made that game, all the people asked said that all they remember about them is that they made some ridiculous 100 dollar rts that nobody bought because of the price (planetary annihilation). This gameplay trailer along with all the other overwatch stuff I've seen just worries me because as much as I would love this game to be good (and hopefully more balanced than SMNC), I've seen nothing to make me believe that this game won't go down the shitter the same way smnc did except for the fact that blizzard's name is attached to this one, which I'm still not sure whether that's a good thing or a bad thing.
-My 2 cents
balancing a moba (multiple characters with abilities that must interact with other players / mobs / turrets / be balanced with all the other character abilities ect) with FPS mechanics (
first third person shooting and movement) and dumb shit like enhancements (character upgrades similar to runes or w.e in LoL) sounds really difficult. most games run into issues keeping the balance in just one of those genres, so it wasn't too surprising to see the game die when some random indie company didn't have the ability to properly balance their game.
blizzard has the budget and skill to do so, not to mention they have heavily supported every game they've made for years after release, I think they can do it if they want.
i do have to say that i'm less excited for the game after watching this video, I don't know why exactly though. weird.