supra
Account Details
SteamID64 76561198011558250
SteamID3 [U:1:51292522]
SteamID32 STEAM_0:0:25646261
Country Poland
Signed Up December 14, 2013
Last Posted September 30, 2026 at 3:42 PM
Posts 360 (0.1 per day)
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In-game Sensitivity 1
Windows Sensitivity 1
Raw Input 1
DPI
1500
Resolution
1280x1920
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G703
Keyboard Klawiatura CMStorm QuickFire TK Cherry MX Red
Mousepad Dream Machines Pad XL
Headphones Shure SRH440
Monitor BenQ XL2411P
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#99 iron bomber fix when? in TF2 General Discussion
MaktwiikuuI'm not sure if this is established in the current conversation but it might be worth mentioning:
The plugin allows overriding the dimension of the hitbox (which is forced to be a cube) to any value, 4.0 being the one of default pipes, buffing all pipe launchers to be as big as IB is a possibility, so is finding a middle ground

The top part is the problem I have with plugins :P Not really playing tf2 if u can tweak things so massively. Yea u can say 6v6 tf2 isnt really tf2 either (wrong) because of whitelists, fixed/pro versions of maps etc, but I just find this a step too far.

if people have valid arguments about something being good/bad, and there is a way to fix it, why not to do so if it brings better quality of the games in general? the general talk here is whether this advantage is too op or not and the twiikuu's plugin resolves the problem

you may say different leagues may or may not use it and it's true, it's some sorta problem that we don't have a gold standard of everything, but it's mostly because all leagues regardless of the region will favor an opinion of their own gamers vs opinions of others, for example people in the EU think the market gardener is op and wanted it out from the game so we as the ETF2L banned it, simple as that
on the other hand people from NA don't seem to care much about a change and that's a clash between them and us

also this plugin (tf2-comp-fixes) is at some point a result of what competitive tf2 needed because there was a demand for it (changes not being done by valve in the game so we had to deal it by ourselves) and it's just a response for such, just as things being done by the Refresh Team with the most popular competitive map fixes and reworks
plugins as a "too much thing" is a shit argument because the requirements for applying it are so small so apparently it's not a huge deal to apply it everywhere since majority of the tf2 competitive world use serveme or qixalite and they can simply add the plugin to their server while we as the ETF2L can apply config changes to make it happen

moralexeitwiikuu made a fix for the pipe size a while ago its just not used

sm_override_pipe_size

https://github.com/ldesgoui/tf2-comp-fixes

apparently we on the ETF2L are likely to test it in the upcoming preseason 41 games
i think twiikuu made a good job by doing all of these changes, the main complaint about the IB was the pipe size and the plugin changes it, so i don't think it should be a problem to check if it works and if it does then we'll use it

based on our example while we are the very first league to use it, other leagues can take us as an example whether it works or not and apply it themselves

posted about 4 years ago
#4 Refresh: cp_metalworks in Map Discussion

interesting, i guess we may use it in etf2l 6v6 s41

posted about 4 years ago
#2 PC Controller options 2021 in Off Topic

honestly it depends what are you willing to do with it
if you are casual game enjoyer and ur not willing to spend a lot, ur using windows and your way of doing things is "ok, i want to play games on a gamepad and i don't give a fuck about the setup, i want to do it right here right now" anywhere then i think xbox one series x pad will be a good choice for you
make sure you will get some decent rechargable batteries, these are fucking beast from my knowledge:
https://www.amazon.de/Duracell-HR6DX1500-geringer-Selbstentladung-2500mAh-Orange-Schwarz/dp/B00E3DVQFS
tldr xbox one series x pad is currently the best stock pad around with a decent price, some alternative would be looking at stuff from hori (this company makes controllers for competitive fighting games)

however if your pockets are full of euros and you want to get some ultimate shit, look up in the internet if there are gamepad with brook universal fighting board because this PCB is the best PCB made for game controllers as it's allowed in probably any competitive fighting games, also brook pcb lets you connect the controller to mostly any modern game console, look up on their supported list:
https://www.brookaccessory.com/detail/06960737/

posted about 4 years ago
#12 what did you GIVE for christmas in Off Topic

i got a book for my mother and sister, my dad got a soldering station, my uncle got a cool book about cars and i gave my girlfriend a wireless keyboard from logitech and a good chair matching to a midget like her so she could get rid of her problems with her back

posted about 4 years ago
#22 Quantum computing. in Off Topic

you still wont get 144 fps in cyberpunk 2077

posted about 4 years ago
#106 sin karma? in TF2 General Discussion
cookiejakehttps://clips.twitch.tv/WiseColorfulSharkRaccAttack-gJ6ar25PsWSHB3Kt

0.25x version is fun

posted about 4 years ago
#13 spotify wrapped 2021 in Off Topic
aratingahttps://cdn.discordapp.com/attachments/327601417001107456/915636413419110440/fa280cf1-4e8d-4fcb-8554-6710e62f13e2.png

huge props for bonobo

posted about 4 years ago
#3 spotify wrapped 2021 in Off Topic

https://cdn.discordapp.com/attachments/660126998970236948/915631585678737408/LUXgSiSNYe.jpg

posted about 4 years ago
#4 Youtube dislikes addon in Off Topic
skotistill don't understand why they removed them in the first place

https://blog.youtube/news-and-events/update-to-youtube/
tl;dr they think it will reduce amount of dislike raids so genuinely good content won't be disliked because people won't know it's being targeted

i think people from youtube management are detached from the reality, because thanks to them now you can't see if some hindi tech tips are useful or shit beside the comment section, also there is a lot of contents worth a ton of dislikes for instance if they promote opinions/matters people spit on

posted about 4 years ago
#1058 unpopular tf2 opinions in TF2 General Discussion
MofujetzMofuClimbing up the divs (especially in HL) is mostly about being friends with the right people and not being good at the gamenews flash: people are more likely to want to play with you if you are a likeable personThen how come so many high div players are insufferable af ? :thinking:

i think there are multiple reasons, not all of them have to apply to a certain individual:
- being tired of participating in low quality games in a personal opinion (sometimes people are just aware that their team sucks because they have big ego or it's a fact),
- being stuck in a toxic relationship with teammates because a hunger of winning sometimes is so big so it's way more important than a matter if someone actually feels good with people someone plays with, so people keep forcing themselves to spend time with people who they don't care about or they don't even like just for a purpose of winning because uhhhh yes pixel trophies and MEDALS are so important
- using tf2 as an escape from real life problems because you don't think about them when playing, so let's play it all the time and then run into a vicious circle where you people don't want to be sad because of their personal reasons but at the same time they don't want to deal with these problems, making it bigger and worse
edit: also some people do it for a fake banter while in fact they're really nice

posted about 4 years ago
#11 a good competitive balancing system? in TF2 General Discussion
Poptobobban people who throw?

it's a bit more complicated than you think.
based on our experience from national website and our own playground which is tf2pickup.pl and hl.tf2pickup.pl we've had a lot of trouble with it because it's just not that easy to catch besides obvious cases where someone play some junky shit like direct hit and that person direct misses everything, unwilling to change the weapon therefore throwing for their team

for cases like this on 6s we've banned several weapons, on highlander we've banned for example all demoman shields, i know a lot of 6s sites have done it already, for instance market gardener is banned on tf2pickup.pl, that specific ban is due to a current ETF2L whitelist and so far i think people don't complain much about it in Poland

however this was the easy part of kinda obvious cases, the not obvious cases are where people just play carelessly and it's really hard to assess if someone is trolling, throwing or just bad (like me in 6s),

also mały had in mind people who rather to sandbag than get more experience and play better and again, it's not bad that someone is mediocre in game like me and does not feel keen to get better because obviously it's just a game and not everyone's top life priority, but what really bad is that some people even on the ETF2L try their best to get into the lowest division possible just in order to have easy game and i know mały wants these people out of the site

however by these arguments ELO sounds like a not bad idea, probably worth considering

posted about 4 years ago
#6 RELOAD BUG FIX ! in Videos

dude ur beast i notice it on so many fragmovies and now it will be gone

posted about 4 years ago
#8 a good competitive balancing system? in TF2 General Discussion
LoudFor the 6s version you could bascially just take the elo from every national site, balance it out so the ratings are adjusted to the different sites settings and assign the players the adjusted elo.

Obviously a lot of people would be missing (mainly brits i guess) but you could always just have a team of a few knowledgable people adjusting their elo. Also helps that basically every div is represented on the national sites so you kinda know which elo to assign to the players.

We also have a bot that shows us the winrate on each class for the german pugs so the admins could use that bot as a tool to balance it out incase 5-0s happen constantly.

i like that idea a lot, brits aren't a problem, their skills could be assigned manually

posted about 4 years ago
#1 a good competitive balancing system? in TF2 General Discussion

hey guys, i think it's a good place to ask, sooooooooooooooooo

we said we want to set up a [hl.]tf2pickup.eu in the future and one of the biggest struggles we have is that our EU community is basically fucking huge (at least 1k+ gamers for 6v6, probably a half of it would be highlander gamers (it's a crazy estimate btw)), compared to the national pickups where local communities have something between 50-200 gamers

at the current state of the tf2pickup.org project the site admin staff sets up "skills" which are reflection of the player's skill on a certain class, one value per class where off-classes on 6s aren't counted and it's a moderate task for a group of 5-10 people to balance the skills for players in order to make pickups balanced and enjoyable
these groups are i'd say mostly built from higher tier gamers + a few low gamers in order to know how to balance gamers from low-open

i think it's safe to say that balancing games even for a group of 20-30 people while having 1k+ people community would be a nightmare, so we thought of some prediction system which could help admins balance pickups easier where the prediction system is supposed as a help for an admin and where the admin can override some prediction "skill" values if they think it can be adjusted better

mały's initial idea was to make some sort of AI which could learn player's performance from all his logs (from the gamemode they play) and predict his performance on certain classes...but i'm not quite sure if that would be the best idea

another idea on the other hand would be utilizing trends.tf if they had some sort of api letting it check the player ratio and stuff, trends.tf in general is a piece of good statistical work

the simpliest system for balancing i could find (and the most broken one) is the one which is used in the tf2center chrome plugin/tf2stars where it checks the player's ETF2L/UGC current division or division from the last season and based on that gives an assessment if the player is good or bad on let's say 10 point system where one star out of five is 2 points

one huge note: we ain't making any captain based system https://docs.tf2pickup.org/docs/faq#why-no-captain-based-system so don't ask for it
reasons? people getting constantly fatkidded and simply preventing from having circlejerks destroying the site

ok and now it's a time for my question: what do you think would be the most reliable balancing system? is it one of these i mentioned above? or maybe you have a better idea? please tell us what would be the best idea in your opinion so we could start tf2pickup.eu and hl.tf2pickup.eu in 2022

posted about 4 years ago
#322 Logs.tf match stats in Projects
Forty-Bothttps://logs.tf/api/v1/log has been dead since yesterday

ninja edit: main page down now too :L

it's not dead, i can open it now but the problem in general is that the site lags in some random moments where if the logs.tf reaches a certain amount of time, it hits the timeout and the logs are not sent

i bet i'm not the first person asking for this, but if zoob is unwilling to devlop the code of the logs.tf, maybe he could make the source code open and let people who actually care about this game do something with it?

i bet his ad revenue is neat but the site is laggy and there are things to improve such us stuff mentioned in this thread or for example adding heals from crossbow to the general medic heal stats

posted about 4 years ago
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