steph
Account Details
SteamID64 76561198208622111
SteamID3 [U:1:248356383]
SteamID32 STEAM_0:1:124178191
Country Rainbow Nation
Signed Up March 13, 2017
Last Posted March 2, 2024 at 9:28 PM
Posts 796 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Logitech G910
Mousepad  
Headphones ATH-M50x
Monitor  
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#133 ChillyMGE: New MGE Map in TF2 General Discussion

lol this is because the repo isn't updated with the correct spawn file. doing a pr now

posted about 2 years ago
#10 Problem when joining MGE servers in Q/A Help

will look into this

posted about 2 years ago
#28 RGL and Metal footsteps ( ° ͜ʖ͡°)╭∩╮ in TF2 General Discussion

lol i used metal footsteps when i was an rgl anticheat admin, fought to get it changed, was ignored, never got banned.

this is dumb and wholly unenforceable. do better, rgl.

posted about 2 years ago
#1 no pistol spread in Projects

https://www.youtube.com/watch?v=xcr7Xc4n3Rw&feature=youtu.be

try it out here: https://github.com/sapphonie/tf2-no-pistol-spread

posted about 3 years ago
#1611 best pub quotes in TF2 General Discussion

https://i.imgur.com/QhqMkuL.png

posted about 3 years ago
#142 mal players banned from rgl in TF2 General Discussion

rgl is actively hemorrhaging admins and volunteers who give a shit, and they double down on playing nanny instead of doing anything meaningful to advance tf2? color me surprised! of course people shouldn't be allowed to sling hate & bigotry, but god fuckin damn, context matters.

posted about 3 years ago
#11 About higher than 66 tickrate experiment in TF2 General Discussion

spaceship servers runs one 200 tick mge oihguv server and one 500 tick dm server just for funsies, and while they do feel better to play on, there's not really a point for them. they're resource intensive and buggy. if mastercomms ever got stuff merged upstream to improve srcds performance and fix obnoxious bugs involving high tickrate - like players sticking to walls and bouncy pipes etc - i could definitely see higher tickrate servers becoming the norm, because there IS noticable hitreg improvement, especially on hitscan / melee... but i'm not really holding my breath.

posted about 3 years ago
#25 hwat do you guys name your strange weapons and why in TF2 General Discussion

https://i.imgur.com/fAVLhKW.png

posted about 3 years ago
#4 TFTrue not installing on my server in Customization

latest vers is broken for some reason, the latest one i have downloaded is 4.79 which is confirmed to work at least on linux -> https://sappho.io/files/tf/tftrue4_79.zip

posted about 3 years ago
#20 soap dm / mge repos rehosted / remaintained in Projects

MGEMod update -> 2.2.3

Fix kicking not contributing to Elo calculations - thanks twiikuu!

https://github.com/sapphonie/MGEMod

SoapDM update -> 4.1.4

thanks to ratawar for a lot of help and testing!

changes:

Added proper arena support
Updated download url for maps to point at new github
Fixed OpenDoor + HealthPack + Cabinet + AmmoPack cvars not being applied until map change
Updated OpenDoors function to be more thorough - more doors will open on maps now
Cleaned up Russian translation ( thanks @Blueberryy )
Fixed soap_tournament reloading plugins too often
Optimized soap_tournament a bit
Players are now ubered until they get spawned into a location if soap_randomspawns are on, to prevent spawncamping
Players can no longer "resup bind" in spawn if soap_disablecabinet is enabled (this is accomplished by removing respawnroom entities)
Added a bunch of new spawns

https://github.com/sapphonie/SOAP-TF2DM

posted about 3 years ago
#87 new dm servers in Projects

i have a blast on lumberyard but overwhelmingly people hate it so i will sadly yeet it

posted about 3 years ago
#277 The nicest player? in TF2 General Discussion

cin

posted about 3 years ago
#82 new dm servers in Projects

new years update

https://i.imgur.com/ua41IfQ.png

new soap version
new maps
soap balancer has been tweaked more, again, should be ok now

new spawns are also pushed to repo here

hav fun

posted about 3 years ago
#76 new dm servers in Projects
jetzremove gpit/blands/gully

i honestly hate all of these maps in dm so sure, removin em & adding lumberyard

jk gonna remove blands and gpit but keep gully and probably update it to refresh version f1a to hopefully avoid bugs with spawn doors blocking players

posted about 3 years ago
#72 new dm servers in Projects
stephpoll for balancer https://www.strawpoll.me/42346778

vote has spoken, now checks every 210 seconds (every 3 and a half minutes) instead of 105, and checks for deeper imbalance (25 instead of 20)

posted about 3 years ago
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